/** * */ #pragma once typedef struct { float debugFloatField1; // 180 float debugFloatField2; float debugFloatField3; float debugFloatField4; float debugFloatField5; float debugFloatField6; float debugFloatField7; int debugIntField1; int debugIntField2; int debugIntField3; int16_t debugIntField4; int16_t debugIntField5; } TsDebugChannels;