rusefi-1/unit_tests
rusefi 21c2695c93 #35 refactoring towards making class testable 2019-01-07 23:55:56 -05:00
..
googletest@542e057c6c googletest 2019-01-03 18:37:12 -05:00
test_basic_math Improve wall wetting AE to use time constant (#650) 2019-01-06 20:45:51 -05:00
tests #35 refactoring towards making class testable 2019-01-07 23:55:56 -05:00
.cproject enabling parallel compilation from Eclipse 2019-01-04 00:18:08 -05:00
.gitignore trigger image progress 2018-02-28 23:31:58 -05:00
.project
Makefile Improve wall wetting AE to use time constant (#650) 2019-01-06 20:45:51 -05:00
adc_inputs.h
afm2mapConverter.cpp #538 2018-01-21 16:11:39 -05:00
afm2mapConverter.h #538 2018-01-21 00:12:50 -05:00
boards.cpp happy new year 2018-01-20 20:42:19 -05:00
boards.h
compile.bat
efifeatures.h FSIO to stop engine if things are REALLY bad - user-configurable and disabled by default obviously 2019-01-05 23:48:37 -05:00
engine_test_helper.cpp making either Matt or compiler or both happier 2019-01-05 00:11:17 -05:00
engine_test_helper.h refactoring 2018-07-28 19:51:41 -04:00
global.h making either Matt or compiler or both happier 2019-01-05 00:11:17 -05:00
global_execution_queue.cpp reducing clutter 2018-12-08 18:11:28 -05:00
gtest-all.cpp googletest 2019-01-03 20:14:23 -05:00
jenkins.sh
main.cpp new test style 2019-01-06 07:37:29 -05:00
map_resize.cpp refactoring 2018-09-16 23:10:06 -04:00
map_resize.h
readme.txt
rules.mk
settings.h
test.mk Improve wall wetting AE to use time constant (#650) 2019-01-06 20:45:51 -05:00
triggers.txt more docs related to trigger process 2018-11-22 10:25:02 -05:00
unit_test_framework.cpp refactoring 2018-09-16 22:39:46 -04:00
unit_test_framework.h progress 2018-03-04 23:42:30 -05:00

readme.txt

In this folder we have a naive test suite.

I am not sure what is the best approach to tests in C (someone can educate me), but my approach is:

Unit tests are not aware of ChibiOS or ARM or else, they are just plain C/C++ which you build for your desktop, not your MCU.

Run 'make' to build desktop binary & run it on your PC/Mac, it's expected to say SUCCESS and not fail :)