rusefi-1/firmware/controllers/algo/event_registry.h

151 lines
3.4 KiB
C++

/**
* @file event_registry.h
*
* @date Nov 27, 2013
* @author Andrey Belomutskiy, (c) 2012-2020
*/
#pragma once
#include "global.h"
#include "efi_gpio.h"
#include "scheduler.h"
#include "fl_stack.h"
#include "trigger_structure.h"
#include "accel_enrichment.h"
#include "wall_fuel.h"
#define MAX_WIRES_COUNT 2
class Engine;
class InjectionEvent {
public:
InjectionEvent();
// Call this every decoded trigger tooth. It will schedule any relevant events for this injector.
void onTriggerTooth(size_t toothIndex, int rpm, efitick_t nowNt);
/**
* This is a performance optimization for IM_SIMULTANEOUS fuel strategy.
* It's more efficient to handle all injectors together if that's the case
*/
bool isSimultanious = false;
InjectorOutputPin *outputs[MAX_WIRES_COUNT];
uint8_t ownIndex = 0;
uint8_t cylinderNumber = 0;
event_trigger_position_s injectionStart;
scheduling_s signalTimerUp;
scheduling_s endOfInjectionEvent;
/**
* we need atomic flag so that we do not schedule a new pair of up/down before previous down was executed.
*
* That's because we want to be sure that no 'down' side callback would be ignored since we are counting to see
* overlaps so we need the end counter to always have zero.
* TODO: make watchdog decrement relevant counter
*/
bool isScheduled = false;
WallFuel wallFuel;
};
/**
* This class knows about when to inject fuel
*/
class FuelSchedule {
public:
FuelSchedule();
// Call this function if something happens that requires a rebuild, like a change to the trigger pattern
void invalidate();
// Call this every trigger tooth. It will schedule all required injector events.
void onTriggerTooth(size_t toothIndex, int rpm, efitick_t nowNt);
/**
* this method schedules all fuel events for an engine cycle
*/
void addFuelEvents();
bool addFuelEventsForCylinder(int cylinderIndex);
void resetOverlapping();
/**
* injection events, per cylinder
*/
InjectionEvent elements[MAX_CYLINDER_COUNT];
bool isReady = false;
};
class AngleBasedEvent {
public:
scheduling_s scheduling;
event_trigger_position_s position;
action_s action;
/**
* Trigger-based scheduler maintains a linked list of all pending tooth-based events.
*/
AngleBasedEvent *nextToothEvent = nullptr;
};
#define MAX_OUTPUTS_FOR_IGNITION 2
class IgnitionEvent {
public:
IgnitionEvent();
IgnitionOutputPin *outputs[MAX_OUTPUTS_FOR_IGNITION];
scheduling_s dwellStartTimer;
AngleBasedEvent sparkEvent;
scheduling_s trailingSparkCharge;
scheduling_s trailingSparkFire;
// How many additional sparks should we fire after the first one?
// For single sparks, this should be zero.
uint8_t sparksRemaining = 0;
/**
* Desired timing advance
*/
angle_t sparkAngle = NAN;
floatms_t sparkDwell = 0;
/**
* this timestamp allows us to measure actual dwell time
*/
uint32_t actualStartOfDwellNt = 0;
event_trigger_position_s dwellPosition{};
/**
* Sequential number of currently processed spark event
* @see globalSparkIdCounter
*/
int sparkId = 0;
/**
* [0, specs.cylindersCount)
*/
int cylinderIndex = 0;
int8_t cylinderNumber = 0;
char *name = nullptr;
IgnitionOutputPin *getOutputForLoggins();
};
class IgnitionEventList {
public:
/**
* ignition events, per cylinder
*/
IgnitionEvent elements[MAX_CYLINDER_COUNT];
bool isReady = false;
};
class AuxActor {
public:
int phaseIndex;
int valveIndex;
angle_t extra;
AngleBasedEvent open;
AngleBasedEvent close;
};