yeah, not really refactoring
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@ -211,7 +211,9 @@ void startIdleThread() {
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// Force the idle controller to use 0 offset, as this is handled by the open loop table instead.
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engineConfiguration->idleRpmPid.offset = 0;
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engine->module<IdleController>().unmock().init();
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IdleController *controller = &engine->module<IdleController>().unmock();
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controller->init();
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#if ! EFI_UNIT_TEST
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// todo: we still have to explicitly init all hardware on start in addition to handling configuration change via
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@ -219,9 +221,9 @@ void startIdleThread() {
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initIdleHardware();
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#endif /* EFI_UNIT_TEST */
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engine->module<IdleController>().unmock().idleState = INIT;
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engine->module<IdleController>().unmock().baseIdlePosition = -100.0f;
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engine->module<IdleController>().unmock().currentIdlePosition = -100.0f;
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controller->idleState = INIT;
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controller->baseIdlePosition = -100.0f;
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controller->currentIdlePosition = -100.0f;
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#if ! EFI_UNIT_TEST
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