basic knock response params (#3330)
* basic params * retard angle -> aggression Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
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@ -785,7 +785,11 @@ end_struct
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float manIdlePosition;value between 0 and 100 used in Manual mode;"%", 1, 0, 0, 100, 0
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float unused612;;"", 1, 0, 0, 1, 0
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uint8_t knockRetardAggression;+Ignition timing to remove when a knock event occurs.;"%", 0.1, 0, 0, 20, 1
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uint8_t knockRetardReapplyRate;+After a knock event, reapply timing at this rate.;"deg/s", 0.1, 0, 0, 10, 1
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uint8_t knockRetardMaximum;+Maximum amount of knock retard.;"deg", 1, 0, 0, 30, 0
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uint8_t unused615;;"", 1, 0, 0, 1, 0
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float unused616;;"", 1, 0, 0, 1, 0
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! todo: rename to triggerSimulatorRpm
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