68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
/**
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* @file tunerstudio.h
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*
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* @date Aug 26, 2013
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* @author Andrey Belomutskiy, (c) 2012-2020
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*/
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#pragma once
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#include "global.h"
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#include "tunerstudio_io.h"
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typedef struct {
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int queryCommandCounter;
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int outputChannelsCommandCounter;
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int readPageCommandsCounter;
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int burnCommandCounter;
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int pageCommandCounter;
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int writeValueCommandCounter;
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int crc32CheckCommandCounter;
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int writeChunkCommandCounter;
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int errorCounter;
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int totalCounter;
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int textCommandCounter;
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int testCommandCounter;
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} tunerstudio_counters_s;
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extern tunerstudio_counters_s tsState;
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void tunerStudioDebug(TsChannelBase* tsChannel, const char *msg);
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void tunerStudioError(TsChannelBase* tsChannel, const char *msg);
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uint8_t* getWorkingPageAddr();
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#if EFI_TUNER_STUDIO
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#include "thread_controller.h"
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#include "thread_priority.h"
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void updateTunerStudioState();
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void requestBurn(void);
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void startTunerStudioConnectivity(void);
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typedef struct {
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short int offset;
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short int count;
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} TunerStudioWriteChunkRequest;
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#if EFI_PROD_CODE || EFI_SIMULATOR
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#define CONNECTIVITY_THREAD_STACK (2 * UTILITY_THREAD_STACK_SIZE)
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class TunerstudioThread : public ThreadController<CONNECTIVITY_THREAD_STACK> {
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public:
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TunerstudioThread(const char* name)
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: ThreadController(name, PRIO_CONSOLE)
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{
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}
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// Initialize and return the channel to use for this thread.
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virtual TsChannelBase* setupChannel() = 0;
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void ThreadTask() override;
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};
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#endif
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#endif /* EFI_TUNER_STUDIO */
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