rusefi/firmware/controllers/idle_thread.cpp

141 lines
4.1 KiB
C++

/**
* @file idle_thread.cpp
* @brief Idle Air Control valve thread.
*
* This thread looks at current RPM and decides if it should increase or decrease IAC duty cycle.
* This file is has the hardware & scheduling logic, desired idle level lives separately
*
*
* @date May 23, 2013
* @author Andrey Belomutskiy, (c) 2012-2014
*
* This file is part of rusEfi - see http://rusefi.com
*
* rusEfi is free software; you can redistribute it and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* rusEfi is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "main.h"
#include "idle_controller.h"
#include "rpm_calculator.h"
#include "pwm_generator.h"
#include "idle_thread.h"
#include "pin_repository.h"
#include "engine_configuration.h"
#include "engine.h"
static THD_WORKING_AREA(ivThreadStack, UTILITY_THREAD_STACK_SIZE);
extern board_configuration_s *boardConfiguration;
extern engine_configuration_s *engineConfiguration;
/**
* here we keep the value we got from IDLE SWITCH input
*/
static volatile int idleSwitchState;
static Logging logger;
extern Engine engine;
static SimplePwm idleValvePwm;
/**
* Idle level calculation algorithm lives in idle_controller.c
*/
static IdleValveState idle;
int getIdleSwitch() {
return idleSwitchState;
}
void idleDebug(char *msg, int value) {
printMsg(&logger, "%s%d", msg, value);
scheduleLogging(&logger);
}
static void setIdleControlEnabled(int value) {
engineConfiguration->idleMode = value ? IM_MANUAL : IM_AUTO;
scheduleMsg(&logger, "isIdleControlActive=%d", engineConfiguration->idleMode);
}
static void setIdleValvePwm(int value) {
// todo: change parameter type, maybe change parameter validation?
if (value < 1 || value > 999)
return;
scheduleMsg(&logger, "setting idle valve PWM %d @%d on %s", value, boardConfiguration->idleSolenoidFrequency,
hwPortname(boardConfiguration->idleValvePin));
/**
* currently idle level is an integer per mil (0-1000 range), and PWM takes a float in the 0..1 range
* todo: unify?
*/
idleValvePwm.setSimplePwmDutyCycle(0.001 * value);
}
static msg_t ivThread(int param) {
(void)param;
chRegSetThreadName("IdleValve");
int currentIdleValve = -1;
while (TRUE) {
chThdSleepMilliseconds(boardConfiguration->idleThreadPeriod);
// this value is not used yet
idleSwitchState = palReadPad(getHwPort(boardConfiguration->idleSwitchPin), getHwPin(boardConfiguration->idleSwitchPin));
if (engineConfiguration->idleMode != IM_AUTO)
continue;
int nowSec = getTimeNowSeconds();
int newValue = getIdle(&idle, getRpm(), nowSec);
if (currentIdleValve != newValue) {
currentIdleValve = newValue;
setIdleValvePwm(newValue);
}
}
#if defined __GNUC__
return -1;
#endif
}
static void setIdleRpmAction(int value) {
setIdleRpm(&idle, value);
scheduleMsg(&logger, "target idle RPM %d", value);
}
void startIdleThread() {
initLogging(&logger, "Idle Valve Control");
/**
* Start PWM for IDLE_VALVE logical / idleValvePin physical
*/
startSimplePwmExt(&idleValvePwm, "Idle Valve",
boardConfiguration->idleValvePin,
IDLE_VALVE,
boardConfiguration->idleSolenoidFrequency,
0.5);
idleInit(&idle);
scheduleMsg(&logger, "initial idle %d", idle.value);
chThdCreateStatic(ivThreadStack, sizeof(ivThreadStack), NORMALPRIO, (tfunc_t)ivThread, NULL);
// this is idle switch INPUT - sometimes there is a switch on the throttle pedal
// this switch is not used yet
mySetPadMode("idle switch", getHwPort(boardConfiguration->idleSwitchPin), getHwPin(boardConfiguration->idleSwitchPin), PAL_MODE_INPUT);
addConsoleActionI("set_idle_rpm", setIdleRpmAction);
addConsoleActionI("set_idle_pwm", setIdleValvePwm);
addConsoleActionI("set_idle_enabled", setIdleControlEnabled);
}