diff --git a/display.h b/display.h new file mode 100644 index 0000000..a3e81d1 --- /dev/null +++ b/display.h @@ -0,0 +1,6 @@ +#include +#include + + + +void initialiseDisplay(); diff --git a/display.ino b/display.ino new file mode 100644 index 0000000..35ebc99 --- /dev/null +++ b/display.ino @@ -0,0 +1,58 @@ +#include +#include +#include +#include + +Adafruit_SSD1306 display(pinDisplayReset); + +void initialiseDisplay() +{ + display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3C (for the 128x32) + display.clearDisplay(); + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + display.print("RPM: "); + display.setCursor(0,16); + display.print("CPU: "); + + switch(configPage1.displayType) + { + case 1: + display.SSD1306_SETCOMPINS_V = 0x02; + break; + case 2: + display.SSD1306_SETCOMPINS_V = 0x12; + break; + case 3: + display.SSD1306_SETCOMPINS_V = 0x12; + break; + case 4: + display.SSD1306_SETCOMPINS_V = 0x12; + break; + } +} + +void updateDisplay() +{ + display.clearDisplay(); + //display.setCursor(0,0); + //display.print("RPM: "); + display.setCursor(64,0); + display.print("PW: "); + display.setCursor(0,11); + display.print("CPU: "); + /* + display.setCursor(28,0); + display.print(currentStatus.RPM); + display.setCursor(92,0); + display.print((currentStatus.PW));*/ + display.setCursor(28,11); + display.print(currentStatus.loopsPerSecond); + + int barWidth = ldiv(((unsigned long)currentStatus.RPM * 128), 9000).quot; + //int barWidth = map(currentStatus.RPM, 0, 9000, 0, 128); + display.fillRect(0, 20, barWidth, 10, 1); + + display.display(); +} diff --git a/globals.h b/globals.h index 9bbadad..fcb4cc0 100644 --- a/globals.h +++ b/globals.h @@ -103,9 +103,17 @@ struct config1 { byte tpsThresh; byte taeTime; byte tdePct; - byte unused102; - byte unused103; - byte unused104; + + //Display config bits + byte displayType : 3; + byte display1 : 3; + byte display2 : 2; + byte display3 : 3; + byte display4 : 2; + byte display5 : 3; + byte displayB1 : 4; + byte displayB2 : 4; + byte unused105; byte reqFuel; byte divider; diff --git a/libs/Adafruit_GFX/Adafruit_GFX.cpp b/libs/Adafruit_GFX/Adafruit_GFX.cpp new file mode 100755 index 0000000..d0dce2c --- /dev/null +++ b/libs/Adafruit_GFX/Adafruit_GFX.cpp @@ -0,0 +1,520 @@ +/* +This is the core graphics library for all our displays, providing a common +set of graphics primitives (points, lines, circles, etc.). It needs to be +paired with a hardware-specific library for each display device we carry +(to handle the lower-level functions). + +Adafruit invests time and resources providing this open source code, please +support Adafruit & open-source hardware by purchasing products from Adafruit! + +Copyright (c) 2013 Adafruit Industries. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +- Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +- Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "Adafruit_GFX.h" +#include "glcdfont.c" +#ifdef __AVR__ + #include +#else + #define pgm_read_byte(addr) (*(const unsigned char *)(addr)) +#endif + +Adafruit_GFX::Adafruit_GFX(int16_t w, int16_t h): + WIDTH(w), HEIGHT(h) +{ + _width = WIDTH; + _height = HEIGHT; + rotation = 0; + cursor_y = cursor_x = 0; + textsize = 1; + textcolor = textbgcolor = 0xFFFF; + wrap = true; +} + +// Draw a circle outline +void Adafruit_GFX::drawCircle(int16_t x0, int16_t y0, int16_t r, + uint16_t color) { + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + drawPixel(x0 , y0+r, color); + drawPixel(x0 , y0-r, color); + drawPixel(x0+r, y0 , color); + drawPixel(x0-r, y0 , color); + + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 - x, y0 + y, color); + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 - x, y0 - y, color); + drawPixel(x0 + y, y0 + x, color); + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 + y, y0 - x, color); + drawPixel(x0 - y, y0 - x, color); + } +} + +void Adafruit_GFX::drawCircleHelper( int16_t x0, int16_t y0, + int16_t r, uint8_t cornername, uint16_t color) { + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + if (cornername & 0x4) { + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 + y, y0 + x, color); + } + if (cornername & 0x2) { + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 + y, y0 - x, color); + } + if (cornername & 0x8) { + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 - x, y0 + y, color); + } + if (cornername & 0x1) { + drawPixel(x0 - y, y0 - x, color); + drawPixel(x0 - x, y0 - y, color); + } + } +} + +void Adafruit_GFX::fillCircle(int16_t x0, int16_t y0, int16_t r, + uint16_t color) { + drawFastVLine(x0, y0-r, 2*r+1, color); + fillCircleHelper(x0, y0, r, 3, 0, color); +} + +// Used to do circles and roundrects +void Adafruit_GFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, + uint8_t cornername, int16_t delta, uint16_t color) { + + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + if (cornername & 0x1) { + drawFastVLine(x0+x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0+y, y0-x, 2*x+1+delta, color); + } + if (cornername & 0x2) { + drawFastVLine(x0-x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0-y, y0-x, 2*x+1+delta, color); + } + } +} + +// Bresenham's algorithm - thx wikpedia +void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, + int16_t x1, int16_t y1, + uint16_t color) { + int16_t steep = abs(y1 - y0) > abs(x1 - x0); + if (steep) { + swap(x0, y0); + swap(x1, y1); + } + + if (x0 > x1) { + swap(x0, x1); + swap(y0, y1); + } + + int16_t dx, dy; + dx = x1 - x0; + dy = abs(y1 - y0); + + int16_t err = dx / 2; + int16_t ystep; + + if (y0 < y1) { + ystep = 1; + } else { + ystep = -1; + } + + for (; x0<=x1; x0++) { + if (steep) { + drawPixel(y0, x0, color); + } else { + drawPixel(x0, y0, color); + } + err -= dy; + if (err < 0) { + y0 += ystep; + err += dx; + } + } +} + +// Draw a rectangle +void Adafruit_GFX::drawRect(int16_t x, int16_t y, + int16_t w, int16_t h, + uint16_t color) { + drawFastHLine(x, y, w, color); + drawFastHLine(x, y+h-1, w, color); + drawFastVLine(x, y, h, color); + drawFastVLine(x+w-1, y, h, color); +} + +void Adafruit_GFX::drawFastVLine(int16_t x, int16_t y, + int16_t h, uint16_t color) { + // Update in subclasses if desired! + drawLine(x, y, x, y+h-1, color); +} + +void Adafruit_GFX::drawFastHLine(int16_t x, int16_t y, + int16_t w, uint16_t color) { + // Update in subclasses if desired! + drawLine(x, y, x+w-1, y, color); +} + +void Adafruit_GFX::fillRect(int16_t x, int16_t y, int16_t w, int16_t h, + uint16_t color) { + // Update in subclasses if desired! + for (int16_t i=x; i= y1 >= y0) + if (y0 > y1) { + swap(y0, y1); swap(x0, x1); + } + if (y1 > y2) { + swap(y2, y1); swap(x2, x1); + } + if (y0 > y1) { + swap(y0, y1); swap(x0, x1); + } + + if(y0 == y2) { // Handle awkward all-on-same-line case as its own thing + a = b = x0; + if(x1 < a) a = x1; + else if(x1 > b) b = x1; + if(x2 < a) a = x2; + else if(x2 > b) b = x2; + drawFastHLine(a, y0, b-a+1, color); + return; + } + + int16_t + dx01 = x1 - x0, + dy01 = y1 - y0, + dx02 = x2 - x0, + dy02 = y2 - y0, + dx12 = x2 - x1, + dy12 = y2 - y1; + int32_t + sa = 0, + sb = 0; + + // For upper part of triangle, find scanline crossings for segments + // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 + // is included here (and second loop will be skipped, avoiding a /0 + // error there), otherwise scanline y1 is skipped here and handled + // in the second loop...which also avoids a /0 error here if y0=y1 + // (flat-topped triangle). + if(y1 == y2) last = y1; // Include y1 scanline + else last = y1-1; // Skip it + + for(y=y0; y<=last; y++) { + a = x0 + sa / dy01; + b = x0 + sb / dy02; + sa += dx01; + sb += dx02; + /* longhand: + a = x0 + (x1 - x0) * (y - y0) / (y1 - y0); + b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); + */ + if(a > b) swap(a,b); + drawFastHLine(a, y, b-a+1, color); + } + + // For lower part of triangle, find scanline crossings for segments + // 0-2 and 1-2. This loop is skipped if y1=y2. + sa = dx12 * (y - y1); + sb = dx02 * (y - y0); + for(; y<=y2; y++) { + a = x1 + sa / dy12; + b = x0 + sb / dy02; + sa += dx12; + sb += dx02; + /* longhand: + a = x1 + (x2 - x1) * (y - y1) / (y2 - y1); + b = x0 + (x2 - x0) * (y - y0) / (y2 - y0); + */ + if(a > b) swap(a,b); + drawFastHLine(a, y, b-a+1, color); + } +} + +void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, + const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color) { + + int16_t i, j, byteWidth = (w + 7) / 8; + + for(j=0; j> (i & 7))) { + drawPixel(x+i, y+j, color); + } + } + } +} + +// Draw a 1-bit color bitmap at the specified x, y position from the +// provided bitmap buffer (must be PROGMEM memory) using color as the +// foreground color and bg as the background color. +void Adafruit_GFX::drawBitmap(int16_t x, int16_t y, + const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color, uint16_t bg) { + + int16_t i, j, byteWidth = (w + 7) / 8; + + for(j=0; j> (i & 7))) { + drawPixel(x+i, y+j, color); + } + else { + drawPixel(x+i, y+j, bg); + } + } + } +} + +//Draw XBitMap Files (*.xbm), exported from GIMP, +//Usage: Export from GIMP to *.xbm, rename *.xbm to *.c and open in editor. +//C Array can be directly used with this function +void Adafruit_GFX::drawXBitmap(int16_t x, int16_t y, + const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color) { + + int16_t i, j, byteWidth = (w + 7) / 8; + + for(j=0; j= 100 +size_t Adafruit_GFX::write(uint8_t c) { +#else +void Adafruit_GFX::write(uint8_t c) { +#endif + if (c == '\n') { + cursor_y += textsize*8; + cursor_x = 0; + } else if (c == '\r') { + // skip em + } else { + drawChar(cursor_x, cursor_y, c, textcolor, textbgcolor, textsize); + cursor_x += textsize*6; + if (wrap && (cursor_x > (_width - textsize*6))) { + cursor_y += textsize*8; + cursor_x = 0; + } + } +#if ARDUINO >= 100 + return 1; +#endif +} + +// Draw a character +void Adafruit_GFX::drawChar(int16_t x, int16_t y, unsigned char c, + uint16_t color, uint16_t bg, uint8_t size) { + + if((x >= _width) || // Clip right + (y >= _height) || // Clip bottom + ((x + 6 * size - 1) < 0) || // Clip left + ((y + 8 * size - 1) < 0)) // Clip top + return; + + for (int8_t i=0; i<6; i++ ) { + uint8_t line; + if (i == 5) + line = 0x0; + else + line = pgm_read_byte(font+(c*5)+i); + for (int8_t j = 0; j<8; j++) { + if (line & 0x1) { + if (size == 1) // default size + drawPixel(x+i, y+j, color); + else { // big size + fillRect(x+(i*size), y+(j*size), size, size, color); + } + } else if (bg != color) { + if (size == 1) // default size + drawPixel(x+i, y+j, bg); + else { // big size + fillRect(x+i*size, y+j*size, size, size, bg); + } + } + line >>= 1; + } + } +} + +void Adafruit_GFX::setCursor(int16_t x, int16_t y) { + cursor_x = x; + cursor_y = y; +} + +void Adafruit_GFX::setTextSize(uint8_t s) { + textsize = (s > 0) ? s : 1; +} + +void Adafruit_GFX::setTextColor(uint16_t c) { + // For 'transparent' background, we'll set the bg + // to the same as fg instead of using a flag + textcolor = textbgcolor = c; +} + +void Adafruit_GFX::setTextColor(uint16_t c, uint16_t b) { + textcolor = c; + textbgcolor = b; +} + +void Adafruit_GFX::setTextWrap(boolean w) { + wrap = w; +} + +uint8_t Adafruit_GFX::getRotation(void) const { + return rotation; +} + +void Adafruit_GFX::setRotation(uint8_t x) { + rotation = (x & 3); + switch(rotation) { + case 0: + case 2: + _width = WIDTH; + _height = HEIGHT; + break; + case 1: + case 3: + _width = HEIGHT; + _height = WIDTH; + break; + } +} + +// Return the size of the display (per current rotation) +int16_t Adafruit_GFX::width(void) const { + return _width; +} + +int16_t Adafruit_GFX::height(void) const { + return _height; +} + +void Adafruit_GFX::invertDisplay(boolean i) { + // Do nothing, must be subclassed if supported +} + diff --git a/libs/Adafruit_GFX/Adafruit_GFX.h b/libs/Adafruit_GFX/Adafruit_GFX.h new file mode 100755 index 0000000..36396d8 --- /dev/null +++ b/libs/Adafruit_GFX/Adafruit_GFX.h @@ -0,0 +1,90 @@ +#ifndef _ADAFRUIT_GFX_H +#define _ADAFRUIT_GFX_H + +#if ARDUINO >= 100 + #include "Arduino.h" + #include "Print.h" +#else + #include "WProgram.h" +#endif + +#define swap(a, b) { int16_t t = a; a = b; b = t; } + +class Adafruit_GFX : public Print { + + public: + + Adafruit_GFX(int16_t w, int16_t h); // Constructor + + // This MUST be defined by the subclass: + virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0; + + // These MAY be overridden by the subclass to provide device-specific + // optimized code. Otherwise 'generic' versions are used. + virtual void + drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color), + drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color), + drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color), + drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), + fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color), + fillScreen(uint16_t color), + invertDisplay(boolean i); + + // These exist only with Adafruit_GFX (no subclass overrides) + void + drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), + drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, + uint16_t color), + fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color), + fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername, + int16_t delta, uint16_t color), + drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, + int16_t x2, int16_t y2, uint16_t color), + fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, + int16_t x2, int16_t y2, uint16_t color), + drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, + int16_t radius, uint16_t color), + fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, + int16_t radius, uint16_t color), + drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, + int16_t w, int16_t h, uint16_t color), + drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, + int16_t w, int16_t h, uint16_t color, uint16_t bg), + drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, + int16_t w, int16_t h, uint16_t color), + drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color, + uint16_t bg, uint8_t size), + setCursor(int16_t x, int16_t y), + setTextColor(uint16_t c), + setTextColor(uint16_t c, uint16_t bg), + setTextSize(uint8_t s), + setTextWrap(boolean w), + setRotation(uint8_t r); + +#if ARDUINO >= 100 + virtual size_t write(uint8_t); +#else + virtual void write(uint8_t); +#endif + + int16_t height(void) const; + int16_t width(void) const; + + uint8_t getRotation(void) const; + + protected: + const int16_t + WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes + int16_t + _width, _height, // Display w/h as modified by current rotation + cursor_x, cursor_y; + uint16_t + textcolor, textbgcolor; + uint8_t + textsize, + rotation; + boolean + wrap; // If set, 'wrap' text at right edge of display +}; + +#endif // _ADAFRUIT_GFX_H diff --git a/libs/Adafruit_GFX/README.txt b/libs/Adafruit_GFX/README.txt new file mode 100755 index 0000000..52e1d5d --- /dev/null +++ b/libs/Adafruit_GFX/README.txt @@ -0,0 +1,22 @@ +This is the core graphics library for all our displays, providing a common set of graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each display device we carry (to handle the lower-level functions). + +Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information. +All text above must be included in any redistribution. + +To download, click the DOWNLOAD ZIP button, uncompress and rename the uncompressed folder Adafruit_GFX. Confirm that the Adafruit_GFX folder contains Adafruit_GFX.cpp and Adafruit_GFX.h + +Place the Adafruit_GFX library folder your /Libraries/ folder. You may need to create the Libraries subfolder if its your first library. Restart the IDE. + +Useful Resources +================ + +- Image2Code + This is a handy Java GUI utility to convert a BMP file into the array code necessary to display the image with the drawBitmap function. Check out the code at ehubin's GitHub repository: + https://github.com/ehubin/Adafruit-GFX-Library/tree/master/Img2Code + +- drawXBitmap function + You can use the GIMP photo editor to save a .xbm file and use the array saved in the file to draw a bitmap with the drawXBitmap function. See the pull request here for more details: + https://github.com/adafruit/Adafruit-GFX-Library/pull/31 diff --git a/libs/Adafruit_GFX/glcdfont.c b/libs/Adafruit_GFX/glcdfont.c new file mode 100755 index 0000000..2d9d3a9 --- /dev/null +++ b/libs/Adafruit_GFX/glcdfont.c @@ -0,0 +1,270 @@ +#ifndef FONT5X7_H +#define FONT5X7_H + +#ifdef __AVR__ + #include + #include +#else + #define PROGMEM +#endif + +// Standard ASCII 5x7 font + +static const unsigned char font[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x3E, 0x5B, 0x4F, 0x5B, 0x3E, + 0x3E, 0x6B, 0x4F, 0x6B, 0x3E, + 0x1C, 0x3E, 0x7C, 0x3E, 0x1C, + 0x18, 0x3C, 0x7E, 0x3C, 0x18, + 0x1C, 0x57, 0x7D, 0x57, 0x1C, + 0x1C, 0x5E, 0x7F, 0x5E, 0x1C, + 0x00, 0x18, 0x3C, 0x18, 0x00, + 0xFF, 0xE7, 0xC3, 0xE7, 0xFF, + 0x00, 0x18, 0x24, 0x18, 0x00, + 0xFF, 0xE7, 0xDB, 0xE7, 0xFF, + 0x30, 0x48, 0x3A, 0x06, 0x0E, + 0x26, 0x29, 0x79, 0x29, 0x26, + 0x40, 0x7F, 0x05, 0x05, 0x07, + 0x40, 0x7F, 0x05, 0x25, 0x3F, + 0x5A, 0x3C, 0xE7, 0x3C, 0x5A, + 0x7F, 0x3E, 0x1C, 0x1C, 0x08, + 0x08, 0x1C, 0x1C, 0x3E, 0x7F, + 0x14, 0x22, 0x7F, 0x22, 0x14, + 0x5F, 0x5F, 0x00, 0x5F, 0x5F, + 0x06, 0x09, 0x7F, 0x01, 0x7F, + 0x00, 0x66, 0x89, 0x95, 0x6A, + 0x60, 0x60, 0x60, 0x60, 0x60, + 0x94, 0xA2, 0xFF, 0xA2, 0x94, + 0x08, 0x04, 0x7E, 0x04, 0x08, + 0x10, 0x20, 0x7E, 0x20, 0x10, + 0x08, 0x08, 0x2A, 0x1C, 0x08, + 0x08, 0x1C, 0x2A, 0x08, 0x08, + 0x1E, 0x10, 0x10, 0x10, 0x10, + 0x0C, 0x1E, 0x0C, 0x1E, 0x0C, + 0x30, 0x38, 0x3E, 0x38, 0x30, + 0x06, 0x0E, 0x3E, 0x0E, 0x06, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x5F, 0x00, 0x00, + 0x00, 0x07, 0x00, 0x07, 0x00, + 0x14, 0x7F, 0x14, 0x7F, 0x14, + 0x24, 0x2A, 0x7F, 0x2A, 0x12, + 0x23, 0x13, 0x08, 0x64, 0x62, + 0x36, 0x49, 0x56, 0x20, 0x50, + 0x00, 0x08, 0x07, 0x03, 0x00, + 0x00, 0x1C, 0x22, 0x41, 0x00, + 0x00, 0x41, 0x22, 0x1C, 0x00, + 0x2A, 0x1C, 0x7F, 0x1C, 0x2A, + 0x08, 0x08, 0x3E, 0x08, 0x08, + 0x00, 0x80, 0x70, 0x30, 0x00, + 0x08, 0x08, 0x08, 0x08, 0x08, + 0x00, 0x00, 0x60, 0x60, 0x00, + 0x20, 0x10, 0x08, 0x04, 0x02, + 0x3E, 0x51, 0x49, 0x45, 0x3E, + 0x00, 0x42, 0x7F, 0x40, 0x00, + 0x72, 0x49, 0x49, 0x49, 0x46, + 0x21, 0x41, 0x49, 0x4D, 0x33, + 0x18, 0x14, 0x12, 0x7F, 0x10, + 0x27, 0x45, 0x45, 0x45, 0x39, + 0x3C, 0x4A, 0x49, 0x49, 0x31, + 0x41, 0x21, 0x11, 0x09, 0x07, + 0x36, 0x49, 0x49, 0x49, 0x36, + 0x46, 0x49, 0x49, 0x29, 0x1E, + 0x00, 0x00, 0x14, 0x00, 0x00, + 0x00, 0x40, 0x34, 0x00, 0x00, + 0x00, 0x08, 0x14, 0x22, 0x41, + 0x14, 0x14, 0x14, 0x14, 0x14, + 0x00, 0x41, 0x22, 0x14, 0x08, + 0x02, 0x01, 0x59, 0x09, 0x06, + 0x3E, 0x41, 0x5D, 0x59, 0x4E, + 0x7C, 0x12, 0x11, 0x12, 0x7C, + 0x7F, 0x49, 0x49, 0x49, 0x36, + 0x3E, 0x41, 0x41, 0x41, 0x22, + 0x7F, 0x41, 0x41, 0x41, 0x3E, + 0x7F, 0x49, 0x49, 0x49, 0x41, + 0x7F, 0x09, 0x09, 0x09, 0x01, + 0x3E, 0x41, 0x41, 0x51, 0x73, + 0x7F, 0x08, 0x08, 0x08, 0x7F, + 0x00, 0x41, 0x7F, 0x41, 0x00, + 0x20, 0x40, 0x41, 0x3F, 0x01, + 0x7F, 0x08, 0x14, 0x22, 0x41, + 0x7F, 0x40, 0x40, 0x40, 0x40, + 0x7F, 0x02, 0x1C, 0x02, 0x7F, + 0x7F, 0x04, 0x08, 0x10, 0x7F, + 0x3E, 0x41, 0x41, 0x41, 0x3E, + 0x7F, 0x09, 0x09, 0x09, 0x06, + 0x3E, 0x41, 0x51, 0x21, 0x5E, + 0x7F, 0x09, 0x19, 0x29, 0x46, + 0x26, 0x49, 0x49, 0x49, 0x32, + 0x03, 0x01, 0x7F, 0x01, 0x03, + 0x3F, 0x40, 0x40, 0x40, 0x3F, + 0x1F, 0x20, 0x40, 0x20, 0x1F, + 0x3F, 0x40, 0x38, 0x40, 0x3F, + 0x63, 0x14, 0x08, 0x14, 0x63, + 0x03, 0x04, 0x78, 0x04, 0x03, + 0x61, 0x59, 0x49, 0x4D, 0x43, + 0x00, 0x7F, 0x41, 0x41, 0x41, + 0x02, 0x04, 0x08, 0x10, 0x20, + 0x00, 0x41, 0x41, 0x41, 0x7F, + 0x04, 0x02, 0x01, 0x02, 0x04, + 0x40, 0x40, 0x40, 0x40, 0x40, + 0x00, 0x03, 0x07, 0x08, 0x00, + 0x20, 0x54, 0x54, 0x78, 0x40, + 0x7F, 0x28, 0x44, 0x44, 0x38, + 0x38, 0x44, 0x44, 0x44, 0x28, + 0x38, 0x44, 0x44, 0x28, 0x7F, + 0x38, 0x54, 0x54, 0x54, 0x18, + 0x00, 0x08, 0x7E, 0x09, 0x02, + 0x18, 0xA4, 0xA4, 0x9C, 0x78, + 0x7F, 0x08, 0x04, 0x04, 0x78, + 0x00, 0x44, 0x7D, 0x40, 0x00, + 0x20, 0x40, 0x40, 0x3D, 0x00, + 0x7F, 0x10, 0x28, 0x44, 0x00, + 0x00, 0x41, 0x7F, 0x40, 0x00, + 0x7C, 0x04, 0x78, 0x04, 0x78, + 0x7C, 0x08, 0x04, 0x04, 0x78, + 0x38, 0x44, 0x44, 0x44, 0x38, + 0xFC, 0x18, 0x24, 0x24, 0x18, + 0x18, 0x24, 0x24, 0x18, 0xFC, + 0x7C, 0x08, 0x04, 0x04, 0x08, + 0x48, 0x54, 0x54, 0x54, 0x24, + 0x04, 0x04, 0x3F, 0x44, 0x24, + 0x3C, 0x40, 0x40, 0x20, 0x7C, + 0x1C, 0x20, 0x40, 0x20, 0x1C, + 0x3C, 0x40, 0x30, 0x40, 0x3C, + 0x44, 0x28, 0x10, 0x28, 0x44, + 0x4C, 0x90, 0x90, 0x90, 0x7C, + 0x44, 0x64, 0x54, 0x4C, 0x44, + 0x00, 0x08, 0x36, 0x41, 0x00, + 0x00, 0x00, 0x77, 0x00, 0x00, + 0x00, 0x41, 0x36, 0x08, 0x00, + 0x02, 0x01, 0x02, 0x04, 0x02, + 0x3C, 0x26, 0x23, 0x26, 0x3C, + 0x1E, 0xA1, 0xA1, 0x61, 0x12, + 0x3A, 0x40, 0x40, 0x20, 0x7A, + 0x38, 0x54, 0x54, 0x55, 0x59, + 0x21, 0x55, 0x55, 0x79, 0x41, + 0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut + 0x21, 0x55, 0x54, 0x78, 0x40, + 0x20, 0x54, 0x55, 0x79, 0x40, + 0x0C, 0x1E, 0x52, 0x72, 0x12, + 0x39, 0x55, 0x55, 0x55, 0x59, + 0x39, 0x54, 0x54, 0x54, 0x59, + 0x39, 0x55, 0x54, 0x54, 0x58, + 0x00, 0x00, 0x45, 0x7C, 0x41, + 0x00, 0x02, 0x45, 0x7D, 0x42, + 0x00, 0x01, 0x45, 0x7C, 0x40, + 0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut + 0xF0, 0x28, 0x25, 0x28, 0xF0, + 0x7C, 0x54, 0x55, 0x45, 0x00, + 0x20, 0x54, 0x54, 0x7C, 0x54, + 0x7C, 0x0A, 0x09, 0x7F, 0x49, + 0x32, 0x49, 0x49, 0x49, 0x32, + 0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut + 0x32, 0x4A, 0x48, 0x48, 0x30, + 0x3A, 0x41, 0x41, 0x21, 0x7A, + 0x3A, 0x42, 0x40, 0x20, 0x78, + 0x00, 0x9D, 0xA0, 0xA0, 0x7D, + 0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut + 0x3D, 0x40, 0x40, 0x40, 0x3D, + 0x3C, 0x24, 0xFF, 0x24, 0x24, + 0x48, 0x7E, 0x49, 0x43, 0x66, + 0x2B, 0x2F, 0xFC, 0x2F, 0x2B, + 0xFF, 0x09, 0x29, 0xF6, 0x20, + 0xC0, 0x88, 0x7E, 0x09, 0x03, + 0x20, 0x54, 0x54, 0x79, 0x41, + 0x00, 0x00, 0x44, 0x7D, 0x41, + 0x30, 0x48, 0x48, 0x4A, 0x32, + 0x38, 0x40, 0x40, 0x22, 0x7A, + 0x00, 0x7A, 0x0A, 0x0A, 0x72, + 0x7D, 0x0D, 0x19, 0x31, 0x7D, + 0x26, 0x29, 0x29, 0x2F, 0x28, + 0x26, 0x29, 0x29, 0x29, 0x26, + 0x30, 0x48, 0x4D, 0x40, 0x20, + 0x38, 0x08, 0x08, 0x08, 0x08, + 0x08, 0x08, 0x08, 0x08, 0x38, + 0x2F, 0x10, 0xC8, 0xAC, 0xBA, + 0x2F, 0x10, 0x28, 0x34, 0xFA, + 0x00, 0x00, 0x7B, 0x00, 0x00, + 0x08, 0x14, 0x2A, 0x14, 0x22, + 0x22, 0x14, 0x2A, 0x14, 0x08, + 0xAA, 0x00, 0x55, 0x00, 0xAA, + 0xAA, 0x55, 0xAA, 0x55, 0xAA, + 0x00, 0x00, 0x00, 0xFF, 0x00, + 0x10, 0x10, 0x10, 0xFF, 0x00, + 0x14, 0x14, 0x14, 0xFF, 0x00, + 0x10, 0x10, 0xFF, 0x00, 0xFF, + 0x10, 0x10, 0xF0, 0x10, 0xF0, + 0x14, 0x14, 0x14, 0xFC, 0x00, + 0x14, 0x14, 0xF7, 0x00, 0xFF, + 0x00, 0x00, 0xFF, 0x00, 0xFF, + 0x14, 0x14, 0xF4, 0x04, 0xFC, + 0x14, 0x14, 0x17, 0x10, 0x1F, + 0x10, 0x10, 0x1F, 0x10, 0x1F, + 0x14, 0x14, 0x14, 0x1F, 0x00, + 0x10, 0x10, 0x10, 0xF0, 0x00, + 0x00, 0x00, 0x00, 0x1F, 0x10, + 0x10, 0x10, 0x10, 0x1F, 0x10, + 0x10, 0x10, 0x10, 0xF0, 0x10, + 0x00, 0x00, 0x00, 0xFF, 0x10, + 0x10, 0x10, 0x10, 0x10, 0x10, + 0x10, 0x10, 0x10, 0xFF, 0x10, + 0x00, 0x00, 0x00, 0xFF, 0x14, + 0x00, 0x00, 0xFF, 0x00, 0xFF, + 0x00, 0x00, 0x1F, 0x10, 0x17, + 0x00, 0x00, 0xFC, 0x04, 0xF4, + 0x14, 0x14, 0x17, 0x10, 0x17, + 0x14, 0x14, 0xF4, 0x04, 0xF4, + 0x00, 0x00, 0xFF, 0x00, 0xF7, + 0x14, 0x14, 0x14, 0x14, 0x14, + 0x14, 0x14, 0xF7, 0x00, 0xF7, + 0x14, 0x14, 0x14, 0x17, 0x14, + 0x10, 0x10, 0x1F, 0x10, 0x1F, + 0x14, 0x14, 0x14, 0xF4, 0x14, + 0x10, 0x10, 0xF0, 0x10, 0xF0, + 0x00, 0x00, 0x1F, 0x10, 0x1F, + 0x00, 0x00, 0x00, 0x1F, 0x14, + 0x00, 0x00, 0x00, 0xFC, 0x14, + 0x00, 0x00, 0xF0, 0x10, 0xF0, + 0x10, 0x10, 0xFF, 0x10, 0xFF, + 0x14, 0x14, 0x14, 0xFF, 0x14, + 0x10, 0x10, 0x10, 0x1F, 0x00, + 0x00, 0x00, 0x00, 0xF0, 0x10, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, + 0xFF, 0xFF, 0xFF, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xFF, 0xFF, + 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, + 0x38, 0x44, 0x44, 0x38, 0x44, + 0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta + 0x7E, 0x02, 0x02, 0x06, 0x06, + 0x02, 0x7E, 0x02, 0x7E, 0x02, + 0x63, 0x55, 0x49, 0x41, 0x63, + 0x38, 0x44, 0x44, 0x3C, 0x04, + 0x40, 0x7E, 0x20, 0x1E, 0x20, + 0x06, 0x02, 0x7E, 0x02, 0x02, + 0x99, 0xA5, 0xE7, 0xA5, 0x99, + 0x1C, 0x2A, 0x49, 0x2A, 0x1C, + 0x4C, 0x72, 0x01, 0x72, 0x4C, + 0x30, 0x4A, 0x4D, 0x4D, 0x30, + 0x30, 0x48, 0x78, 0x48, 0x30, + 0xBC, 0x62, 0x5A, 0x46, 0x3D, + 0x3E, 0x49, 0x49, 0x49, 0x00, + 0x7E, 0x01, 0x01, 0x01, 0x7E, + 0x2A, 0x2A, 0x2A, 0x2A, 0x2A, + 0x44, 0x44, 0x5F, 0x44, 0x44, + 0x40, 0x51, 0x4A, 0x44, 0x40, + 0x40, 0x44, 0x4A, 0x51, 0x40, + 0x00, 0x00, 0xFF, 0x01, 0x03, + 0xE0, 0x80, 0xFF, 0x00, 0x00, + 0x08, 0x08, 0x6B, 0x6B, 0x08, + 0x36, 0x12, 0x36, 0x24, 0x36, + 0x06, 0x0F, 0x09, 0x0F, 0x06, + 0x00, 0x00, 0x18, 0x18, 0x00, + 0x00, 0x00, 0x10, 0x10, 0x00, + 0x30, 0x40, 0xFF, 0x01, 0x01, + 0x00, 0x1F, 0x01, 0x01, 0x1E, + 0x00, 0x19, 0x1D, 0x17, 0x12, + 0x00, 0x3C, 0x3C, 0x3C, 0x3C, + 0x00, 0x00, 0x00, 0x00, 0x00 +}; +#endif // FONT5X7_H diff --git a/libs/Adafruit_GFX/license.txt b/libs/Adafruit_GFX/license.txt new file mode 100755 index 0000000..7492e93 --- /dev/null +++ b/libs/Adafruit_GFX/license.txt @@ -0,0 +1,24 @@ +Software License Agreement (BSD License) + +Copyright (c) 2012 Adafruit Industries. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +- Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +- Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE +LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +POSSIBILITY OF SUCH DAMAGE. diff --git a/libs/Adafruit_SSD1306/Adafruit_SSD1306.cpp b/libs/Adafruit_SSD1306/Adafruit_SSD1306.cpp new file mode 100755 index 0000000..987dde5 --- /dev/null +++ b/libs/Adafruit_SSD1306/Adafruit_SSD1306.cpp @@ -0,0 +1,773 @@ +/********************************************************************* +This is a library for our Monochrome OLEDs based on SSD1306 drivers + + Pick one up today in the adafruit shop! + ------> http://www.adafruit.com/category/63_98 + +These displays use SPI to communicate, 4 or 5 pins are required to +interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen below must be included in any redistribution +*********************************************************************/ + +#include +#ifndef __SAM3X8E__ + #include +#endif +#include + +#include + +#include "Adafruit_GFX.h" +#include "Adafruit_SSD1306.h" + +// the memory buffer for the LCD + +static uint8_t buffer[SSD1306_LCDHEIGHT * SSD1306_LCDWIDTH / 8] = { +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, +0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x80, 0x80, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, +0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0xFF, +#if (SSD1306_LCDHEIGHT * SSD1306_LCDWIDTH > 96*16) +0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, +0x80, 0xFF, 0xFF, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x80, 0x80, +0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x8C, 0x8E, 0x84, 0x00, 0x00, 0x80, 0xF8, +0xF8, 0xF8, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xE0, 0xE0, 0xC0, 0x80, +0x00, 0xE0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xC7, 0x01, 0x01, +0x01, 0x01, 0x83, 0xFF, 0xFF, 0x00, 0x00, 0x7C, 0xFE, 0xC7, 0x01, 0x01, 0x01, 0x01, 0x83, 0xFF, +0xFF, 0xFF, 0x00, 0x38, 0xFE, 0xC7, 0x83, 0x01, 0x01, 0x01, 0x83, 0xC7, 0xFF, 0xFF, 0x00, 0x00, +0x01, 0xFF, 0xFF, 0x01, 0x01, 0x00, 0xFF, 0xFF, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x7F, 0xFF, +0x80, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x01, 0xFF, +0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x03, 0x0F, 0x3F, 0x7F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0xC7, 0xC7, 0x8F, +0x8F, 0x9F, 0xBF, 0xFF, 0xFF, 0xC3, 0xC0, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFC, 0xFC, 0xFC, +0xFC, 0xFC, 0xFC, 0xFC, 0xFC, 0xF8, 0xF8, 0xF0, 0xF0, 0xE0, 0xC0, 0x00, 0x01, 0x03, 0x03, 0x03, +0x03, 0x03, 0x01, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, +0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, 0x03, 0x03, 0x00, 0x00, +0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, +0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x01, 0x03, 0x01, 0x00, 0x00, 0x00, 0x03, +0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +#if (SSD1306_LCDHEIGHT == 64) +0x00, 0x00, 0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF9, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3F, 0x1F, 0x0F, +0x87, 0xC7, 0xF7, 0xFF, 0xFF, 0x1F, 0x1F, 0x3D, 0xFC, 0xF8, 0xF8, 0xF8, 0xF8, 0x7C, 0x7D, 0xFF, +0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x0F, 0x07, 0x00, 0x30, 0x30, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xC0, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0xC0, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x7F, 0x3F, 0x1F, +0x0F, 0x07, 0x1F, 0x7F, 0xFF, 0xFF, 0xF8, 0xF8, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xF8, 0xE0, +0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, +0x00, 0xFC, 0xFE, 0xFC, 0x0C, 0x06, 0x06, 0x0E, 0xFC, 0xF8, 0x00, 0x00, 0xF0, 0xF8, 0x1C, 0x0E, +0x06, 0x06, 0x06, 0x0C, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0x00, 0xFC, +0xFE, 0xFC, 0x00, 0x18, 0x3C, 0x7E, 0x66, 0xE6, 0xCE, 0x84, 0x00, 0x00, 0x06, 0xFF, 0xFF, 0x06, +0x06, 0xFC, 0xFE, 0xFC, 0x0C, 0x06, 0x06, 0x06, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00, 0xC0, 0xF8, +0xFC, 0x4E, 0x46, 0x46, 0x46, 0x4E, 0x7C, 0x78, 0x40, 0x18, 0x3C, 0x76, 0xE6, 0xCE, 0xCC, 0x80, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0F, 0x1F, 0x1F, 0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x0F, 0x03, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, +0x00, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x03, 0x07, 0x0E, 0x0C, +0x18, 0x18, 0x0C, 0x06, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x01, 0x0F, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, +0x07, 0x01, 0x00, 0x04, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, 0x07, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, +0x00, 0x0F, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x07, +0x07, 0x0C, 0x0C, 0x18, 0x1C, 0x0C, 0x06, 0x06, 0x00, 0x04, 0x0E, 0x0C, 0x18, 0x0C, 0x0F, 0x07, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +#endif +#endif +}; + + + +// the most basic function, set a single pixel +void Adafruit_SSD1306::drawPixel(int16_t x, int16_t y, uint16_t color) { + if ((x < 0) || (x >= width()) || (y < 0) || (y >= height())) + return; + + // check rotation, move pixel around if necessary + switch (getRotation()) { + case 1: + swap(x, y); + x = WIDTH - x - 1; + break; + case 2: + x = WIDTH - x - 1; + y = HEIGHT - y - 1; + break; + case 3: + swap(x, y); + y = HEIGHT - y - 1; + break; + } + + // x is which column + switch (color) + { + case WHITE: buffer[x+ (y/8)*SSD1306_LCDWIDTH] |= (1 << (y&7)); break; + case BLACK: buffer[x+ (y/8)*SSD1306_LCDWIDTH] &= ~(1 << (y&7)); break; + case INVERSE: buffer[x+ (y/8)*SSD1306_LCDWIDTH] ^= (1 << (y&7)); break; + } + +} + +Adafruit_SSD1306::Adafruit_SSD1306(int8_t SID, int8_t SCLK, int8_t DC, int8_t RST, int8_t CS) : Adafruit_GFX(SSD1306_LCDWIDTH, SSD1306_LCDHEIGHT) { + cs = CS; + rst = RST; + dc = DC; + sclk = SCLK; + sid = SID; + hwSPI = false; +} + +// constructor for hardware SPI - we indicate DataCommand, ChipSelect, Reset +Adafruit_SSD1306::Adafruit_SSD1306(int8_t DC, int8_t RST, int8_t CS) : Adafruit_GFX(SSD1306_LCDWIDTH, SSD1306_LCDHEIGHT) { + dc = DC; + rst = RST; + cs = CS; + hwSPI = true; +} + +// initializer for I2C - we only indicate the reset pin! +Adafruit_SSD1306::Adafruit_SSD1306(int8_t reset) : +Adafruit_GFX(SSD1306_LCDWIDTH, SSD1306_LCDHEIGHT) { + sclk = dc = cs = sid = -1; + rst = reset; +} + + +void Adafruit_SSD1306::begin(uint8_t vccstate, uint8_t i2caddr, bool reset) { + _vccstate = vccstate; + _i2caddr = i2caddr; + + // set pin directions + if (sid != -1){ + pinMode(dc, OUTPUT); + pinMode(cs, OUTPUT); + csport = portOutputRegister(digitalPinToPort(cs)); + cspinmask = digitalPinToBitMask(cs); + dcport = portOutputRegister(digitalPinToPort(dc)); + dcpinmask = digitalPinToBitMask(dc); + if (!hwSPI){ + // set pins for software-SPI + pinMode(sid, OUTPUT); + pinMode(sclk, OUTPUT); + clkport = portOutputRegister(digitalPinToPort(sclk)); + clkpinmask = digitalPinToBitMask(sclk); + mosiport = portOutputRegister(digitalPinToPort(sid)); + mosipinmask = digitalPinToBitMask(sid); + } + if (hwSPI){ + SPI.begin (); +#ifdef __SAM3X8E__ + SPI.setClockDivider (9); // 9.3 MHz +#else + SPI.setClockDivider (SPI_CLOCK_DIV2); // 8 MHz +#endif + } + } + else + { + // I2C Init + Wire.begin(); +#ifdef __SAM3X8E__ + // Force 400 KHz I2C, rawr! (Uses pins 20, 21 for SDA, SCL) + TWI1->TWI_CWGR = 0; + TWI1->TWI_CWGR = ((VARIANT_MCK / (2 * 400000)) - 4) * 0x101; +#else + TWBR = 10; //Force 400 Khz on AVR +#endif + } + + if (reset) { + // Setup reset pin direction (used by both SPI and I2C) + pinMode(rst, OUTPUT); + digitalWrite(rst, HIGH); + // VDD (3.3V) goes high at start, lets just chill for a ms + delay(1); + // bring reset low + digitalWrite(rst, LOW); + // wait 10ms + delay(10); + // bring out of reset + digitalWrite(rst, HIGH); + // turn on VCC (9V?) + } + + #if defined SSD1306_128_32 + // Init sequence for 128x32 OLED module + ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE + ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 + ssd1306_command(0x80); // the suggested ratio 0x80 + ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 + ssd1306_command(0x1F); + ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 + ssd1306_command(0x0); // no offset + ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 + ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x10); } + else + { ssd1306_command(0x14); } + ssd1306_command(SSD1306_MEMORYMODE); // 0x20 + ssd1306_command(0x00); // 0x0 act like ks0108 + ssd1306_command(SSD1306_SEGREMAP | 0x1); + ssd1306_command(SSD1306_COMSCANDEC); + ssd1306_command(SSD1306_SETCOMPINS); // 0xDA + ssd1306_command(SSD1306_SETCOMPINS_V); //Speeduino modified. Value 0x02 is used for original adafruit displays. 0x012 is used for some others //ssd1306_command(0x012);//ssd1306_command(0x02); + ssd1306_command(SSD1306_SETCONTRAST); // 0x81 + ssd1306_command(0x8F); + ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x22); } + else + { ssd1306_command(0xF1); } + ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB + ssd1306_command(0x40); + ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 + ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 + #endif + + #if defined SSD1306_128_64 + // Init sequence for 128x64 OLED module + ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE + ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 + ssd1306_command(0x80); // the suggested ratio 0x80 + ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 + ssd1306_command(0x3F); + ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 + ssd1306_command(0x0); // no offset + ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 + ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x10); } + else + { ssd1306_command(0x14); } + ssd1306_command(SSD1306_MEMORYMODE); // 0x20 + ssd1306_command(0x00); // 0x0 act like ks0108 + ssd1306_command(SSD1306_SEGREMAP | 0x1); + ssd1306_command(SSD1306_COMSCANDEC); + ssd1306_command(SSD1306_SETCOMPINS); // 0xDA + ssd1306_command(SSD1306_SETCOMPINS_V); + ssd1306_command(SSD1306_SETCONTRAST); // 0x81 + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x9F); } + else + { ssd1306_command(0xCF); } + ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x22); } + else + { ssd1306_command(0xF1); } + ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB + ssd1306_command(0x40); + ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 + ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 + #endif + + #if defined SSD1306_96_16 + // Init sequence for 96x16 OLED module + ssd1306_command(SSD1306_DISPLAYOFF); // 0xAE + ssd1306_command(SSD1306_SETDISPLAYCLOCKDIV); // 0xD5 + ssd1306_command(0x80); // the suggested ratio 0x80 + ssd1306_command(SSD1306_SETMULTIPLEX); // 0xA8 + ssd1306_command(0x0F); + ssd1306_command(SSD1306_SETDISPLAYOFFSET); // 0xD3 + ssd1306_command(0x00); // no offset + ssd1306_command(SSD1306_SETSTARTLINE | 0x0); // line #0 + ssd1306_command(SSD1306_CHARGEPUMP); // 0x8D + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x10); } + else + { ssd1306_command(0x14); } + ssd1306_command(SSD1306_MEMORYMODE); // 0x20 + ssd1306_command(0x00); // 0x0 act like ks0108 + ssd1306_command(SSD1306_SEGREMAP | 0x1); + ssd1306_command(SSD1306_COMSCANDEC); + ssd1306_command(SSD1306_SETCOMPINS); // 0xDA + ssd1306_command(0x2); //ada x12 + ssd1306_command(SSD1306_SETCONTRAST); // 0x81 + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x10); } + else + { ssd1306_command(0xAF); } + ssd1306_command(SSD1306_SETPRECHARGE); // 0xd9 + if (vccstate == SSD1306_EXTERNALVCC) + { ssd1306_command(0x22); } + else + { ssd1306_command(0xF1); } + ssd1306_command(SSD1306_SETVCOMDETECT); // 0xDB + ssd1306_command(0x40); + ssd1306_command(SSD1306_DISPLAYALLON_RESUME); // 0xA4 + ssd1306_command(SSD1306_NORMALDISPLAY); // 0xA6 + #endif + + ssd1306_command(SSD1306_DISPLAYON);//--turn on oled panel +} + + +void Adafruit_SSD1306::invertDisplay(uint8_t i) { + if (i) { + ssd1306_command(SSD1306_INVERTDISPLAY); + } else { + ssd1306_command(SSD1306_NORMALDISPLAY); + } +} + +void Adafruit_SSD1306::ssd1306_command(uint8_t c) { + if (sid != -1) + { + // SPI + //digitalWrite(cs, HIGH); + *csport |= cspinmask; + //digitalWrite(dc, LOW); + *dcport &= ~dcpinmask; + //digitalWrite(cs, LOW); + *csport &= ~cspinmask; + fastSPIwrite(c); + //digitalWrite(cs, HIGH); + *csport |= cspinmask; + } + else + { + // I2C + uint8_t control = 0x00; // Co = 0, D/C = 0 + Wire.beginTransmission(_i2caddr); + WIRE_WRITE(control); + WIRE_WRITE(c); + Wire.endTransmission(); + } +} + +// startscrollright +// Activate a right handed scroll for rows start through stop +// Hint, the display is 16 rows tall. To scroll the whole display, run: +// display.scrollright(0x00, 0x0F) +void Adafruit_SSD1306::startscrollright(uint8_t start, uint8_t stop){ + ssd1306_command(SSD1306_RIGHT_HORIZONTAL_SCROLL); + ssd1306_command(0X00); + ssd1306_command(start); + ssd1306_command(0X00); + ssd1306_command(stop); + ssd1306_command(0X00); + ssd1306_command(0XFF); + ssd1306_command(SSD1306_ACTIVATE_SCROLL); +} + +// startscrollleft +// Activate a right handed scroll for rows start through stop +// Hint, the display is 16 rows tall. To scroll the whole display, run: +// display.scrollright(0x00, 0x0F) +void Adafruit_SSD1306::startscrollleft(uint8_t start, uint8_t stop){ + ssd1306_command(SSD1306_LEFT_HORIZONTAL_SCROLL); + ssd1306_command(0X00); + ssd1306_command(start); + ssd1306_command(0X00); + ssd1306_command(stop); + ssd1306_command(0X00); + ssd1306_command(0XFF); + ssd1306_command(SSD1306_ACTIVATE_SCROLL); +} + +// startscrolldiagright +// Activate a diagonal scroll for rows start through stop +// Hint, the display is 16 rows tall. To scroll the whole display, run: +// display.scrollright(0x00, 0x0F) +void Adafruit_SSD1306::startscrolldiagright(uint8_t start, uint8_t stop){ + ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); + ssd1306_command(0X00); + ssd1306_command(SSD1306_LCDHEIGHT); + ssd1306_command(SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL); + ssd1306_command(0X00); + ssd1306_command(start); + ssd1306_command(0X00); + ssd1306_command(stop); + ssd1306_command(0X01); + ssd1306_command(SSD1306_ACTIVATE_SCROLL); +} + +// startscrolldiagleft +// Activate a diagonal scroll for rows start through stop +// Hint, the display is 16 rows tall. To scroll the whole display, run: +// display.scrollright(0x00, 0x0F) +void Adafruit_SSD1306::startscrolldiagleft(uint8_t start, uint8_t stop){ + ssd1306_command(SSD1306_SET_VERTICAL_SCROLL_AREA); + ssd1306_command(0X00); + ssd1306_command(SSD1306_LCDHEIGHT); + ssd1306_command(SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL); + ssd1306_command(0X00); + ssd1306_command(start); + ssd1306_command(0X00); + ssd1306_command(stop); + ssd1306_command(0X01); + ssd1306_command(SSD1306_ACTIVATE_SCROLL); +} + +void Adafruit_SSD1306::stopscroll(void){ + ssd1306_command(SSD1306_DEACTIVATE_SCROLL); +} + +// Dim the display +// dim = true: display is dimmed +// dim = false: display is normal +void Adafruit_SSD1306::dim(boolean dim) { + uint8_t contrast; + + if (dim) { + contrast = 0; // Dimmed display + } else { + if (_vccstate == SSD1306_EXTERNALVCC) { + contrast = 0x9F; + } else { + contrast = 0xCF; + } + } + // the range of contrast to too small to be really useful + // it is useful to dim the display + ssd1306_command(SSD1306_SETCONTRAST); + ssd1306_command(contrast); +} + +void Adafruit_SSD1306::ssd1306_data(uint8_t c) { + if (sid != -1) + { + // SPI + //digitalWrite(cs, HIGH); + *csport |= cspinmask; + //digitalWrite(dc, HIGH); + *dcport |= dcpinmask; + //digitalWrite(cs, LOW); + *csport &= ~cspinmask; + fastSPIwrite(c); + //digitalWrite(cs, HIGH); + *csport |= cspinmask; + } + else + { + // I2C + uint8_t control = 0x40; // Co = 0, D/C = 1 + Wire.beginTransmission(_i2caddr); + WIRE_WRITE(control); + WIRE_WRITE(c); + Wire.endTransmission(); + } +} + +void Adafruit_SSD1306::display(void) { + ssd1306_command(SSD1306_COLUMNADDR); + ssd1306_command(0); // Column start address (0 = reset) + ssd1306_command(SSD1306_LCDWIDTH-1); // Column end address (127 = reset) + + ssd1306_command(SSD1306_PAGEADDR); + ssd1306_command(0); // Page start address (0 = reset) + #if SSD1306_LCDHEIGHT == 64 + ssd1306_command(7); // Page end address + #endif + #if SSD1306_LCDHEIGHT == 32 + ssd1306_command(3); // Page end address + #endif + #if SSD1306_LCDHEIGHT == 16 + ssd1306_command(1); // Page end address + #endif + + if (sid != -1) + { + // SPI + *csport |= cspinmask; + *dcport |= dcpinmask; + *csport &= ~cspinmask; + + for (uint16_t i=0; i<(SSD1306_LCDWIDTH*SSD1306_LCDHEIGHT/8); i++) { + fastSPIwrite(buffer[i]); + //ssd1306_data(buffer[i]); + } + *csport |= cspinmask; + } + else + { + // save I2C bitrate +#ifndef __SAM3X8E__ + uint8_t twbrbackup = TWBR; + TWBR = 12; // upgrade to 400KHz! +#endif + + //Serial.println(TWBR, DEC); + //Serial.println(TWSR & 0x3, DEC); + + // I2C + for (uint16_t i=0; i<(SSD1306_LCDWIDTH*SSD1306_LCDHEIGHT/8); i++) { + // send a bunch of data in one xmission + Wire.beginTransmission(_i2caddr); + WIRE_WRITE(0x40); + for (uint8_t x=0; x<16; x++) { + WIRE_WRITE(buffer[i]); + i++; + } + i--; + Wire.endTransmission(); + } +#ifndef __SAM3X8E__ + TWBR = twbrbackup; +#endif + } +} + +// clear everything +void Adafruit_SSD1306::clearDisplay(void) { + memset(buffer, 0, (SSD1306_LCDWIDTH*SSD1306_LCDHEIGHT/8)); +} + + +inline void Adafruit_SSD1306::fastSPIwrite(uint8_t d) { + + if(hwSPI) { + (void)SPI.transfer(d); + } else { + for(uint8_t bit = 0x80; bit; bit >>= 1) { + *clkport &= ~clkpinmask; + if(d & bit) *mosiport |= mosipinmask; + else *mosiport &= ~mosipinmask; + *clkport |= clkpinmask; + } + } + //*csport |= cspinmask; +} + +void Adafruit_SSD1306::drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { + boolean bSwap = false; + switch(rotation) { + case 0: + // 0 degree rotation, do nothing + break; + case 1: + // 90 degree rotation, swap x & y for rotation, then invert x + bSwap = true; + swap(x, y); + x = WIDTH - x - 1; + break; + case 2: + // 180 degree rotation, invert x and y - then shift y around for height. + x = WIDTH - x - 1; + y = HEIGHT - y - 1; + x -= (w-1); + break; + case 3: + // 270 degree rotation, swap x & y for rotation, then invert y and adjust y for w (not to become h) + bSwap = true; + swap(x, y); + y = HEIGHT - y - 1; + y -= (w-1); + break; + } + + if(bSwap) { + drawFastVLineInternal(x, y, w, color); + } else { + drawFastHLineInternal(x, y, w, color); + } +} + +void Adafruit_SSD1306::drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) { + // Do bounds/limit checks + if(y < 0 || y >= HEIGHT) { return; } + + // make sure we don't try to draw below 0 + if(x < 0) { + w += x; + x = 0; + } + + // make sure we don't go off the edge of the display + if( (x + w) > WIDTH) { + w = (WIDTH - x); + } + + // if our width is now negative, punt + if(w <= 0) { return; } + + // set up the pointer for movement through the buffer + register uint8_t *pBuf = buffer; + // adjust the buffer pointer for the current row + pBuf += ((y/8) * SSD1306_LCDWIDTH); + // and offset x columns in + pBuf += x; + + register uint8_t mask = 1 << (y&7); + + switch (color) + { + case WHITE: while(w--) { *pBuf++ |= mask; }; break; + case BLACK: mask = ~mask; while(w--) { *pBuf++ &= mask; }; break; + case INVERSE: while(w--) { *pBuf++ ^= mask; }; break; + } +} + +void Adafruit_SSD1306::drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color) { + bool bSwap = false; + switch(rotation) { + case 0: + break; + case 1: + // 90 degree rotation, swap x & y for rotation, then invert x and adjust x for h (now to become w) + bSwap = true; + swap(x, y); + x = WIDTH - x - 1; + x -= (h-1); + break; + case 2: + // 180 degree rotation, invert x and y - then shift y around for height. + x = WIDTH - x - 1; + y = HEIGHT - y - 1; + y -= (h-1); + break; + case 3: + // 270 degree rotation, swap x & y for rotation, then invert y + bSwap = true; + swap(x, y); + y = HEIGHT - y - 1; + break; + } + + if(bSwap) { + drawFastHLineInternal(x, y, h, color); + } else { + drawFastVLineInternal(x, y, h, color); + } +} + + +void Adafruit_SSD1306::drawFastVLineInternal(int16_t x, int16_t __y, int16_t __h, uint16_t color) { + + // do nothing if we're off the left or right side of the screen + if(x < 0 || x >= WIDTH) { return; } + + // make sure we don't try to draw below 0 + if(__y < 0) { + // __y is negative, this will subtract enough from __h to account for __y being 0 + __h += __y; + __y = 0; + + } + + // make sure we don't go past the height of the display + if( (__y + __h) > HEIGHT) { + __h = (HEIGHT - __y); + } + + // if our height is now negative, punt + if(__h <= 0) { + return; + } + + // this display doesn't need ints for coordinates, use local byte registers for faster juggling + register uint8_t y = __y; + register uint8_t h = __h; + + + // set up the pointer for fast movement through the buffer + register uint8_t *pBuf = buffer; + // adjust the buffer pointer for the current row + pBuf += ((y/8) * SSD1306_LCDWIDTH); + // and offset x columns in + pBuf += x; + + // do the first partial byte, if necessary - this requires some masking + register uint8_t mod = (y&7); + if(mod) { + // mask off the high n bits we want to set + mod = 8-mod; + + // note - lookup table results in a nearly 10% performance improvement in fill* functions + // register uint8_t mask = ~(0xFF >> (mod)); + static uint8_t premask[8] = {0x00, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE }; + register uint8_t mask = premask[mod]; + + // adjust the mask if we're not going to reach the end of this byte + if( h < mod) { + mask &= (0XFF >> (mod-h)); + } + + switch (color) + { + case WHITE: *pBuf |= mask; break; + case BLACK: *pBuf &= ~mask; break; + case INVERSE: *pBuf ^= mask; break; + } + + // fast exit if we're done here! + if(h= 8) { + if (color == INVERSE) { // separate copy of the code so we don't impact performance of the black/white write version with an extra comparison per loop + do { + *pBuf=~(*pBuf); + + // adjust the buffer forward 8 rows worth of data + pBuf += SSD1306_LCDWIDTH; + + // adjust h & y (there's got to be a faster way for me to do this, but this should still help a fair bit for now) + h -= 8; + } while(h >= 8); + } + else { + // store a local value to work with + register uint8_t val = (color == WHITE) ? 255 : 0; + + do { + // write our value in + *pBuf = val; + + // adjust the buffer forward 8 rows worth of data + pBuf += SSD1306_LCDWIDTH; + + // adjust h & y (there's got to be a faster way for me to do this, but this should still help a fair bit for now) + h -= 8; + } while(h >= 8); + } + } + + // now do the final partial byte, if necessary + if(h) { + mod = h & 7; + // this time we want to mask the low bits of the byte, vs the high bits we did above + // register uint8_t mask = (1 << mod) - 1; + // note - lookup table results in a nearly 10% performance improvement in fill* functions + static uint8_t postmask[8] = {0x00, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F }; + register uint8_t mask = postmask[mod]; + switch (color) + { + case WHITE: *pBuf |= mask; break; + case BLACK: *pBuf &= ~mask; break; + case INVERSE: *pBuf ^= mask; break; + } + } +} diff --git a/libs/Adafruit_SSD1306/Adafruit_SSD1306.h b/libs/Adafruit_SSD1306/Adafruit_SSD1306.h new file mode 100755 index 0000000..b172fbc --- /dev/null +++ b/libs/Adafruit_SSD1306/Adafruit_SSD1306.h @@ -0,0 +1,172 @@ +/********************************************************************* +This is a library for our Monochrome OLEDs based on SSD1306 drivers + + Pick one up today in the adafruit shop! + ------> http://www.adafruit.com/category/63_98 + +These displays use SPI to communicate, 4 or 5 pins are required to +interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +#if ARDUINO >= 100 + #include "Arduino.h" + #define WIRE_WRITE Wire.write +#else + #include "WProgram.h" + #define WIRE_WRITE Wire.send +#endif + +#ifdef __SAM3X8E__ + typedef volatile RwReg PortReg; + typedef uint32_t PortMask; +#else + typedef volatile uint8_t PortReg; + typedef uint8_t PortMask; +#endif + +#include +#include + +#define BLACK 0 +#define WHITE 1 +#define INVERSE 2 + +#define SSD1306_I2C_ADDRESS 0x3C // 011110+SA0+RW - 0x3C or 0x3D +// Address for 128x32 is 0x3C +// Address for 128x64 is 0x3D (default) or 0x3C (if SA0 is grounded) + +/*========================================================================= + SSD1306 Displays + ----------------------------------------------------------------------- + The driver is used in multiple displays (128x64, 128x32, etc.). + Select the appropriate display below to create an appropriately + sized framebuffer, etc. + + SSD1306_128_64 128x64 pixel display + + SSD1306_128_32 128x32 pixel display + + SSD1306_96_16 + + -----------------------------------------------------------------------*/ + // #define SSD1306_128_64 + #define SSD1306_128_32 + // #define SSD1306_96_16 +/*=========================================================================*/ + +#if defined SSD1306_128_64 && defined SSD1306_128_32 + #error "Only one SSD1306 display can be specified at once in SSD1306.h" +#endif +#if !defined SSD1306_128_64 && !defined SSD1306_128_32 && !defined SSD1306_96_16 + #error "At least one SSD1306 display must be specified in SSD1306.h" +#endif + +#if defined SSD1306_128_64 + #define SSD1306_LCDWIDTH 128 + #define SSD1306_LCDHEIGHT 64 +#endif +#if defined SSD1306_128_32 + #define SSD1306_LCDWIDTH 128 + #define SSD1306_LCDHEIGHT 32 +#endif +#if defined SSD1306_96_16 + #define SSD1306_LCDWIDTH 96 + #define SSD1306_LCDHEIGHT 16 +#endif + +#define SSD1306_SETCONTRAST 0x81 +#define SSD1306_DISPLAYALLON_RESUME 0xA4 +#define SSD1306_DISPLAYALLON 0xA5 +#define SSD1306_NORMALDISPLAY 0xA6 +#define SSD1306_INVERTDISPLAY 0xA7 +#define SSD1306_DISPLAYOFF 0xAE +#define SSD1306_DISPLAYON 0xAF + +#define SSD1306_SETDISPLAYOFFSET 0xD3 +#define SSD1306_SETCOMPINS 0xDA + +#define SSD1306_SETVCOMDETECT 0xDB + +#define SSD1306_SETDISPLAYCLOCKDIV 0xD5 +#define SSD1306_SETPRECHARGE 0xD9 + +#define SSD1306_SETMULTIPLEX 0xA8 + +#define SSD1306_SETLOWCOLUMN 0x00 +#define SSD1306_SETHIGHCOLUMN 0x10 + +#define SSD1306_SETSTARTLINE 0x40 + +#define SSD1306_MEMORYMODE 0x20 +#define SSD1306_COLUMNADDR 0x21 +#define SSD1306_PAGEADDR 0x22 + +#define SSD1306_COMSCANINC 0xC0 +#define SSD1306_COMSCANDEC 0xC8 + +#define SSD1306_SEGREMAP 0xA0 + +#define SSD1306_CHARGEPUMP 0x8D + +#define SSD1306_EXTERNALVCC 0x1 +#define SSD1306_SWITCHCAPVCC 0x2 + +// Scrolling #defines +#define SSD1306_ACTIVATE_SCROLL 0x2F +#define SSD1306_DEACTIVATE_SCROLL 0x2E +#define SSD1306_SET_VERTICAL_SCROLL_AREA 0xA3 +#define SSD1306_RIGHT_HORIZONTAL_SCROLL 0x26 +#define SSD1306_LEFT_HORIZONTAL_SCROLL 0x27 +#define SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL 0x29 +#define SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL 0x2A + +class Adafruit_SSD1306 : public Adafruit_GFX { + public: + Adafruit_SSD1306(int8_t SID, int8_t SCLK, int8_t DC, int8_t RST, int8_t CS); + Adafruit_SSD1306(int8_t DC, int8_t RST, int8_t CS); + Adafruit_SSD1306(int8_t RST); + + void begin(uint8_t switchvcc = SSD1306_SWITCHCAPVCC, uint8_t i2caddr = SSD1306_I2C_ADDRESS, bool reset=true); + void ssd1306_command(uint8_t c); + void ssd1306_data(uint8_t c); + + void clearDisplay(void); + void invertDisplay(uint8_t i); + void display(); + + void startscrollright(uint8_t start, uint8_t stop); + void startscrollleft(uint8_t start, uint8_t stop); + + void startscrolldiagright(uint8_t start, uint8_t stop); + void startscrolldiagleft(uint8_t start, uint8_t stop); + void stopscroll(void); + + void dim(boolean dim); + + void drawPixel(int16_t x, int16_t y, uint16_t color); + + virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); + virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); + + byte SSD1306_SETCOMPINS_V; + + private: + int8_t _i2caddr, _vccstate, sid, sclk, dc, rst, cs; + void fastSPIwrite(uint8_t c); + + boolean hwSPI; + PortReg *mosiport, *clkport, *csport, *dcport; + PortMask mosipinmask, clkpinmask, cspinmask, dcpinmask; + + inline void drawFastVLineInternal(int16_t x, int16_t y, int16_t h, uint16_t color) __attribute__((always_inline)); + inline void drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) __attribute__((always_inline)); + +}; diff --git a/libs/Adafruit_SSD1306/README.txt b/libs/Adafruit_SSD1306/README.txt new file mode 100755 index 0000000..420cc15 --- /dev/null +++ b/libs/Adafruit_SSD1306/README.txt @@ -0,0 +1,24 @@ +This is a library for our Monochrome OLEDs based on SSD1306 drivers + + Pick one up today in the adafruit shop! + ------> http://www.adafruit.com/category/63_98 + +These displays use SPI to communicate, 4 or 5 pins are required to +interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +Scrolling code contributed by Michael Gregg +BSD license, check license.txt for more information +All text above must be included in any redistribution + +To download. click the DOWNLOADS button in the top right corner, rename the uncompressed folder Adafruit_SSD1306. Check that the Adafruit_SSD1306 folder contains Adafruit_SSD1306.cpp and Adafruit_SSD1306.h + +Place the Adafruit_SSD1306 library folder your /libraries/ folder. You may need to create the libraries subfolder if its your first library. Restart the IDE. + +You will also have to download the Adafruit GFX Graphics core which does all the circles, text, rectangles, etc. You can get it from +https://github.com/adafruit/Adafruit-GFX-Library +and download/install that library as well \ No newline at end of file diff --git a/libs/Adafruit_SSD1306/examples/ssd1306_128x32_i2c/ssd1306_128x32_i2c.ino b/libs/Adafruit_SSD1306/examples/ssd1306_128x32_i2c/ssd1306_128x32_i2c.ino new file mode 100755 index 0000000..e82ebc1 --- /dev/null +++ b/libs/Adafruit_SSD1306/examples/ssd1306_128x32_i2c/ssd1306_128x32_i2c.ino @@ -0,0 +1,357 @@ +/********************************************************************* +This is an example for our Monochrome OLEDs based on SSD1306 drivers + + Pick one up today in the adafruit shop! + ------> http://www.adafruit.com/category/63_98 + +This example is for a 128x32 size display using I2C to communicate +3 pins are required to interface (2 I2C and one reset) + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +#include +#include +#include +#include + +#define OLED_RESET 4 +Adafruit_SSD1306 display(OLED_RESET); + +#define NUMFLAKES 10 +#define XPOS 0 +#define YPOS 1 +#define DELTAY 2 + + +#define LOGO16_GLCD_HEIGHT 16 +#define LOGO16_GLCD_WIDTH 16 +static const unsigned char PROGMEM logo16_glcd_bmp[] = +{ B00000000, B11000000, + B00000001, B11000000, + B00000001, B11000000, + B00000011, B11100000, + B11110011, B11100000, + B11111110, B11111000, + B01111110, B11111111, + B00110011, B10011111, + B00011111, B11111100, + B00001101, B01110000, + B00011011, B10100000, + B00111111, B11100000, + B00111111, B11110000, + B01111100, B11110000, + B01110000, B01110000, + B00000000, B00110000 }; + +#if (SSD1306_LCDHEIGHT != 32) +#error("Height incorrect, please fix Adafruit_SSD1306.h!"); +#endif + +void setup() { + Serial.begin(9600); + + // by default, we'll generate the high voltage from the 3.3v line internally! (neat!) + display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3C (for the 128x32) + // init done + + // Show image buffer on the display hardware. + // Since the buffer is intialized with an Adafruit splashscreen + // internally, this will display the splashscreen. + display.display(); + delay(2000); + + // Clear the buffer. + display.clearDisplay(); + + // draw a single pixel + display.drawPixel(10, 10, WHITE); + // Show the display buffer on the hardware. + // NOTE: You _must_ call display after making any drawing commands + // to make them visible on the display hardware! + display.display(); + delay(2000); + display.clearDisplay(); + + // draw many lines + testdrawline(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw rectangles + testdrawrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw multiple rectangles + testfillrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw mulitple circles + testdrawcircle(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw a white circle, 10 pixel radius + display.fillCircle(display.width()/2, display.height()/2, 10, WHITE); + display.display(); + delay(2000); + display.clearDisplay(); + + testdrawroundrect(); + delay(2000); + display.clearDisplay(); + + testfillroundrect(); + delay(2000); + display.clearDisplay(); + + testdrawtriangle(); + delay(2000); + display.clearDisplay(); + + testfilltriangle(); + delay(2000); + display.clearDisplay(); + + // draw the first ~12 characters in the font + testdrawchar(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw scrolling text + testscrolltext(); + delay(2000); + display.clearDisplay(); + + // text display tests + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + display.println("Hello, world!"); + display.setTextColor(BLACK, WHITE); // 'inverted' text + display.println(3.141592); + display.setTextSize(2); + display.setTextColor(WHITE); + display.print("0x"); display.println(0xDEADBEEF, HEX); + display.display(); + delay(2000); + + // miniature bitmap display + display.clearDisplay(); + display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); + display.display(); + + // invert the display + display.invertDisplay(true); + delay(1000); + display.invertDisplay(false); + delay(1000); + + // draw a bitmap icon and 'animate' movement + testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH); +} + + +void loop() { + +} + + +void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) { + uint8_t icons[NUMFLAKES][3]; + + // initialize + for (uint8_t f=0; f< NUMFLAKES; f++) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + + Serial.print("x: "); + Serial.print(icons[f][XPOS], DEC); + Serial.print(" y: "); + Serial.print(icons[f][YPOS], DEC); + Serial.print(" dy: "); + Serial.println(icons[f][DELTAY], DEC); + } + + while (1) { + // draw each icon + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); + } + display.display(); + delay(200); + + // then erase it + move it + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK); + // move it + icons[f][YPOS] += icons[f][DELTAY]; + // if its gone, reinit + if (icons[f][YPOS] > display.height()) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + } + } + } +} + + +void testdrawchar(void) { + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + + for (uint8_t i=0; i < 168; i++) { + if (i == '\n') continue; + display.write(i); + if ((i > 0) && (i % 21 == 0)) + display.println(); + } + display.display(); +} + +void testdrawcircle(void) { + for (int16_t i=0; i0; i-=5) { + display.fillTriangle(display.width()/2, display.height()/2-i, + display.width()/2-i, display.height()/2+i, + display.width()/2+i, display.height()/2+i, WHITE); + if (color == WHITE) color = BLACK; + else color = WHITE; + display.display(); + } +} + +void testdrawroundrect(void) { + for (int16_t i=0; i=0; i-=4) { + display.drawLine(0, display.height()-1, display.width()-1, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=display.width()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE); + display.display(); + } + for (int16_t i=display.height()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=0; i http://www.adafruit.com/category/63_98 + +This example is for a 128x32 size display using SPI to communicate +4 or 5 pins are required to interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +#include +#include +#include +#include + +// If using software SPI (the default case): +#define OLED_MOSI 9 +#define OLED_CLK 10 +#define OLED_DC 11 +#define OLED_CS 12 +#define OLED_RESET 13 +Adafruit_SSD1306 display(OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS); + +/* Uncomment this block to use hardware SPI +#define OLED_DC 6 +#define OLED_CS 7 +#define OLED_RESET 8 +Adafruit_SSD1306 display(OLED_DC, OLED_RESET, OLED_CS); +*/ + +#define NUMFLAKES 10 +#define XPOS 0 +#define YPOS 1 +#define DELTAY 2 + +#define LOGO16_GLCD_HEIGHT 16 +#define LOGO16_GLCD_WIDTH 16 +static const unsigned char PROGMEM logo16_glcd_bmp[] = +{ B00000000, B11000000, + B00000001, B11000000, + B00000001, B11000000, + B00000011, B11100000, + B11110011, B11100000, + B11111110, B11111000, + B01111110, B11111111, + B00110011, B10011111, + B00011111, B11111100, + B00001101, B01110000, + B00011011, B10100000, + B00111111, B11100000, + B00111111, B11110000, + B01111100, B11110000, + B01110000, B01110000, + B00000000, B00110000 }; + +#if (SSD1306_LCDHEIGHT != 32) +#error("Height incorrect, please fix Adafruit_SSD1306.h!"); +#endif + +void setup() { + Serial.begin(9600); + + // by default, we'll generate the high voltage from the 3.3v line internally! (neat!) + display.begin(SSD1306_SWITCHCAPVCC); + // init done + + // Show image buffer on the display hardware. + // Since the buffer is intialized with an Adafruit splashscreen + // internally, this will display the splashscreen. + display.display(); + delay(2000); + + // Clear the buffer. + display.clearDisplay(); + + // draw a single pixel + display.drawPixel(10, 10, WHITE); + // Show the display buffer on the hardware. + // NOTE: You _must_ call display after making any drawing commands + // to make them visible on the display hardware! + display.display(); + delay(2000); + display.clearDisplay(); + + // draw many lines + testdrawline(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw rectangles + testdrawrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw multiple rectangles + testfillrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw mulitple circles + testdrawcircle(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw a white circle, 10 pixel radius + display.fillCircle(display.width()/2, display.height()/2, 10, WHITE); + display.display(); + delay(2000); + display.clearDisplay(); + + testdrawroundrect(); + delay(2000); + display.clearDisplay(); + + testfillroundrect(); + delay(2000); + display.clearDisplay(); + + testdrawtriangle(); + delay(2000); + display.clearDisplay(); + + testfilltriangle(); + delay(2000); + display.clearDisplay(); + + // draw the first ~12 characters in the font + testdrawchar(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw scrolling text + testscrolltext(); + delay(2000); + display.clearDisplay(); + + // text display tests + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + display.println("Hello, world!"); + display.setTextColor(BLACK, WHITE); // 'inverted' text + display.println(3.141592); + display.setTextSize(2); + display.setTextColor(WHITE); + display.print("0x"); display.println(0xDEADBEEF, HEX); + display.display(); + delay(2000); + + // miniature bitmap display + display.clearDisplay(); + display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); + display.display(); + + // invert the display + display.invertDisplay(true); + delay(1000); + display.invertDisplay(false); + delay(1000); + + // draw a bitmap icon and 'animate' movement + testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH); +} + + +void loop() { + +} + + +void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) { + uint8_t icons[NUMFLAKES][3]; + + // initialize + for (uint8_t f=0; f< NUMFLAKES; f++) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + + Serial.print("x: "); + Serial.print(icons[f][XPOS], DEC); + Serial.print(" y: "); + Serial.print(icons[f][YPOS], DEC); + Serial.print(" dy: "); + Serial.println(icons[f][DELTAY], DEC); + } + + while (1) { + // draw each icon + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); + } + display.display(); + delay(200); + + // then erase it + move it + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK); + // move it + icons[f][YPOS] += icons[f][DELTAY]; + // if its gone, reinit + if (icons[f][YPOS] > display.height()) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + } + } + } +} + + +void testdrawchar(void) { + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + + for (uint8_t i=0; i < 168; i++) { + if (i == '\n') continue; + display.write(i); + if ((i > 0) && (i % 21 == 0)) + display.println(); + } + display.display(); +} + +void testdrawcircle(void) { + for (int16_t i=0; i0; i-=5) { + display.fillTriangle(display.width()/2, display.height()/2-i, + display.width()/2-i, display.height()/2+i, + display.width()/2+i, display.height()/2+i, WHITE); + if (color == WHITE) color = BLACK; + else color = WHITE; + display.display(); + } +} + +void testdrawroundrect(void) { + for (int16_t i=0; i=0; i-=4) { + display.drawLine(0, display.height()-1, display.width()-1, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=display.width()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE); + display.display(); + } + for (int16_t i=display.height()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=0; i http://www.adafruit.com/category/63_98 + +This example is for a 128x64 size display using I2C to communicate +3 pins are required to interface (2 I2C and one reset) + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +#include +#include +#include +#include + +#define OLED_RESET 4 +Adafruit_SSD1306 display(OLED_RESET); + +#define NUMFLAKES 10 +#define XPOS 0 +#define YPOS 1 +#define DELTAY 2 + + +#define LOGO16_GLCD_HEIGHT 16 +#define LOGO16_GLCD_WIDTH 16 +static const unsigned char PROGMEM logo16_glcd_bmp[] = +{ B00000000, B11000000, + B00000001, B11000000, + B00000001, B11000000, + B00000011, B11100000, + B11110011, B11100000, + B11111110, B11111000, + B01111110, B11111111, + B00110011, B10011111, + B00011111, B11111100, + B00001101, B01110000, + B00011011, B10100000, + B00111111, B11100000, + B00111111, B11110000, + B01111100, B11110000, + B01110000, B01110000, + B00000000, B00110000 }; + +#if (SSD1306_LCDHEIGHT != 64) +#error("Height incorrect, please fix Adafruit_SSD1306.h!"); +#endif + +void setup() { + Serial.begin(9600); + + // by default, we'll generate the high voltage from the 3.3v line internally! (neat!) + display.begin(SSD1306_SWITCHCAPVCC, 0x3D); // initialize with the I2C addr 0x3D (for the 128x64) + // init done + + // Show image buffer on the display hardware. + // Since the buffer is intialized with an Adafruit splashscreen + // internally, this will display the splashscreen. + display.display(); + delay(2000); + + // Clear the buffer. + display.clearDisplay(); + + // draw a single pixel + display.drawPixel(10, 10, WHITE); + // Show the display buffer on the hardware. + // NOTE: You _must_ call display after making any drawing commands + // to make them visible on the display hardware! + display.display(); + delay(2000); + display.clearDisplay(); + + // draw many lines + testdrawline(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw rectangles + testdrawrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw multiple rectangles + testfillrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw mulitple circles + testdrawcircle(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw a white circle, 10 pixel radius + display.fillCircle(display.width()/2, display.height()/2, 10, WHITE); + display.display(); + delay(2000); + display.clearDisplay(); + + testdrawroundrect(); + delay(2000); + display.clearDisplay(); + + testfillroundrect(); + delay(2000); + display.clearDisplay(); + + testdrawtriangle(); + delay(2000); + display.clearDisplay(); + + testfilltriangle(); + delay(2000); + display.clearDisplay(); + + // draw the first ~12 characters in the font + testdrawchar(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw scrolling text + testscrolltext(); + delay(2000); + display.clearDisplay(); + + // text display tests + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + display.println("Hello, world!"); + display.setTextColor(BLACK, WHITE); // 'inverted' text + display.println(3.141592); + display.setTextSize(2); + display.setTextColor(WHITE); + display.print("0x"); display.println(0xDEADBEEF, HEX); + display.display(); + delay(2000); + + // miniature bitmap display + display.clearDisplay(); + display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); + display.display(); + + // invert the display + display.invertDisplay(true); + delay(1000); + display.invertDisplay(false); + delay(1000); + + // draw a bitmap icon and 'animate' movement + testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH); +} + + +void loop() { + +} + + +void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) { + uint8_t icons[NUMFLAKES][3]; + + // initialize + for (uint8_t f=0; f< NUMFLAKES; f++) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + + Serial.print("x: "); + Serial.print(icons[f][XPOS], DEC); + Serial.print(" y: "); + Serial.print(icons[f][YPOS], DEC); + Serial.print(" dy: "); + Serial.println(icons[f][DELTAY], DEC); + } + + while (1) { + // draw each icon + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); + } + display.display(); + delay(200); + + // then erase it + move it + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK); + // move it + icons[f][YPOS] += icons[f][DELTAY]; + // if its gone, reinit + if (icons[f][YPOS] > display.height()) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + } + } + } +} + + +void testdrawchar(void) { + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + + for (uint8_t i=0; i < 168; i++) { + if (i == '\n') continue; + display.write(i); + if ((i > 0) && (i % 21 == 0)) + display.println(); + } + display.display(); +} + +void testdrawcircle(void) { + for (int16_t i=0; i0; i-=5) { + display.fillTriangle(display.width()/2, display.height()/2-i, + display.width()/2-i, display.height()/2+i, + display.width()/2+i, display.height()/2+i, WHITE); + if (color == WHITE) color = BLACK; + else color = WHITE; + display.display(); + } +} + +void testdrawroundrect(void) { + for (int16_t i=0; i=0; i-=4) { + display.drawLine(0, display.height()-1, display.width()-1, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=display.width()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE); + display.display(); + } + for (int16_t i=display.height()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=0; i http://www.adafruit.com/category/63_98 + +This example is for a 128x64 size display using SPI to communicate +4 or 5 pins are required to interface + +Adafruit invests time and resources providing this open source code, +please support Adafruit and open-source hardware by purchasing +products from Adafruit! + +Written by Limor Fried/Ladyada for Adafruit Industries. +BSD license, check license.txt for more information +All text above, and the splash screen must be included in any redistribution +*********************************************************************/ + +#include +#include +#include +#include + +// If using software SPI (the default case): +#define OLED_MOSI 9 +#define OLED_CLK 10 +#define OLED_DC 11 +#define OLED_CS 12 +#define OLED_RESET 13 +Adafruit_SSD1306 display(OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS); + +/* Uncomment this block to use hardware SPI +#define OLED_DC 6 +#define OLED_CS 7 +#define OLED_RESET 8 +Adafruit_SSD1306 display(OLED_DC, OLED_RESET, OLED_CS); +*/ + +#define NUMFLAKES 10 +#define XPOS 0 +#define YPOS 1 +#define DELTAY 2 + +#define LOGO16_GLCD_HEIGHT 16 +#define LOGO16_GLCD_WIDTH 16 +static const unsigned char PROGMEM logo16_glcd_bmp[] = +{ B00000000, B11000000, + B00000001, B11000000, + B00000001, B11000000, + B00000011, B11100000, + B11110011, B11100000, + B11111110, B11111000, + B01111110, B11111111, + B00110011, B10011111, + B00011111, B11111100, + B00001101, B01110000, + B00011011, B10100000, + B00111111, B11100000, + B00111111, B11110000, + B01111100, B11110000, + B01110000, B01110000, + B00000000, B00110000 }; + +#if (SSD1306_LCDHEIGHT != 64) +#error("Height incorrect, please fix Adafruit_SSD1306.h!"); +#endif + +void setup() { + Serial.begin(9600); + + // by default, we'll generate the high voltage from the 3.3v line internally! (neat!) + display.begin(SSD1306_SWITCHCAPVCC); + // init done + + // Show image buffer on the display hardware. + // Since the buffer is intialized with an Adafruit splashscreen + // internally, this will display the splashscreen. + display.display(); + delay(2000); + + // Clear the buffer. + display.clearDisplay(); + + // draw a single pixel + display.drawPixel(10, 10, WHITE); + // Show the display buffer on the hardware. + // NOTE: You _must_ call display after making any drawing commands + // to make them visible on the display hardware! + display.display(); + delay(2000); + display.clearDisplay(); + + // draw many lines + testdrawline(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw rectangles + testdrawrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw multiple rectangles + testfillrect(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw mulitple circles + testdrawcircle(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw a white circle, 10 pixel radius + display.fillCircle(display.width()/2, display.height()/2, 10, WHITE); + display.display(); + delay(2000); + display.clearDisplay(); + + testdrawroundrect(); + delay(2000); + display.clearDisplay(); + + testfillroundrect(); + delay(2000); + display.clearDisplay(); + + testdrawtriangle(); + delay(2000); + display.clearDisplay(); + + testfilltriangle(); + delay(2000); + display.clearDisplay(); + + // draw the first ~12 characters in the font + testdrawchar(); + display.display(); + delay(2000); + display.clearDisplay(); + + // draw scrolling text + testscrolltext(); + delay(2000); + display.clearDisplay(); + + // text display tests + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + display.println("Hello, world!"); + display.setTextColor(BLACK, WHITE); // 'inverted' text + display.println(3.141592); + display.setTextSize(2); + display.setTextColor(WHITE); + display.print("0x"); display.println(0xDEADBEEF, HEX); + display.display(); + delay(2000); + + // miniature bitmap display + display.clearDisplay(); + display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); + display.display(); + + // invert the display + display.invertDisplay(true); + delay(1000); + display.invertDisplay(false); + delay(1000); + + // draw a bitmap icon and 'animate' movement + testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH); +} + + +void loop() { + +} + + +void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) { + uint8_t icons[NUMFLAKES][3]; + + // initialize + for (uint8_t f=0; f< NUMFLAKES; f++) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + + Serial.print("x: "); + Serial.print(icons[f][XPOS], DEC); + Serial.print(" y: "); + Serial.print(icons[f][YPOS], DEC); + Serial.print(" dy: "); + Serial.println(icons[f][DELTAY], DEC); + } + + while (1) { + // draw each icon + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); + } + display.display(); + delay(200); + + // then erase it + move it + for (uint8_t f=0; f< NUMFLAKES; f++) { + display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK); + // move it + icons[f][YPOS] += icons[f][DELTAY]; + // if its gone, reinit + if (icons[f][YPOS] > display.height()) { + icons[f][XPOS] = random(display.width()); + icons[f][YPOS] = 0; + icons[f][DELTAY] = random(5) + 1; + } + } + } +} + + +void testdrawchar(void) { + display.setTextSize(1); + display.setTextColor(WHITE); + display.setCursor(0,0); + + for (uint8_t i=0; i < 168; i++) { + if (i == '\n') continue; + display.write(i); + if ((i > 0) && (i % 21 == 0)) + display.println(); + } + display.display(); +} + +void testdrawcircle(void) { + for (int16_t i=0; i0; i-=5) { + display.fillTriangle(display.width()/2, display.height()/2-i, + display.width()/2-i, display.height()/2+i, + display.width()/2+i, display.height()/2+i, WHITE); + if (color == WHITE) color = BLACK; + else color = WHITE; + display.display(); + } +} + +void testdrawroundrect(void) { + for (int16_t i=0; i=0; i-=4) { + display.drawLine(0, display.height()-1, display.width()-1, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=display.width()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE); + display.display(); + } + for (int16_t i=display.height()-1; i>=0; i-=4) { + display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE); + display.display(); + } + delay(250); + + display.clearDisplay(); + for (int16_t i=0; i 2 } diff --git a/speeduino.ino b/speeduino.ino index 21b3229..c29e955 100644 --- a/speeduino.ino +++ b/speeduino.ino @@ -18,6 +18,7 @@ #include "math.h" #include "corrections.h" #include "timers.h" +#include "display.h" #include "fastAnalog.h" #define DIGITALIO_NO_MIX_ANALOGWRITE @@ -128,6 +129,7 @@ void setup() initialiseSchedulers(); initialiseTimers(); + initialiseDisplay(); //Once the configs have been loaded, a number of one time calculations can be completed req_fuel_uS = configPage1.reqFuel * 100; //Convert to uS and an int. This is the only variable to be used in calculations @@ -242,6 +244,8 @@ void loop() command(); } } + + if (configPage1.displayType && (mainLoopCount & 255) == 1) { updateDisplay();} //Calculate the RPM based on the uS between the last 2 times tooth One was seen. previousLoopTime = currentLoopTime; @@ -274,14 +278,16 @@ void loop() //***SET STATUSES*** //----------------------------------------------------------------------------------------------------- - currentStatus.MAP = map(analogRead(pinMAP), 0, 1023, 10, 255); //Get the current MAP value + //currentStatus.MAP = map(analogRead(pinMAP), 0, 1023, 10, 255); //Get the current MAP value + currentStatus.MAP = fastMap1023toX(analogRead(pinMAP), 0, 1023, 10, 255); //Get the current MAP value - //TPS setting to be performed every 16 loops (any faster and it can upset the TPSdot sampling time) + //TPS setting to be performed every 32 loops (any faster and it can upset the TPSdot sampling time) if ((mainLoopCount & 31) == 1) { currentStatus.TPSlast = currentStatus.TPS; currentStatus.TPSlast_time = currentStatus.TPS_time; - currentStatus.tpsADC = map(analogRead(pinTPS), 0, 1023, 0, 255); //Get the current raw TPS ADC value and map it into a byte + //currentStatus.tpsADC = map(analogRead(pinTPS), 0, 1023, 0, 255); //Get the current raw TPS ADC value and map it into a byte + currentStatus.tpsADC = fastMap1023toX(analogRead(pinTPS), 0, 1023, 0, 255); //Same as above line, but using optimised map function currentStatus.TPS = map(currentStatus.tpsADC, configPage1.tpsMin, configPage1.tpsMax, 0, 100); //Take the raw TPS ADC value and convert it into a TPS% based on the calibrated values currentStatus.TPS_time = currentLoopTime; }