speeduino/speeduino/src/Adafruit_SSD1306/Adafruit_GFX.h

91 lines
3.0 KiB
C++
Executable File

#ifndef _ADAFRUIT_GFX_H
#define _ADAFRUIT_GFX_H
#if ARDUINO >= 100
#include "Arduino.h"
#include "Print.h"
#else
#include "WProgram.h"
#endif
#define swap(a, b) { int16_t t = a; a = b; b = t; }
class Adafruit_GFX : public Print {
public:
Adafruit_GFX(int16_t w, int16_t h); // Constructor
// This MUST be defined by the subclass:
virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
// These MAY be overridden by the subclass to provide device-specific
// optimized code. Otherwise 'generic' versions are used.
virtual void
drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
fillScreen(uint16_t color),
invertDisplay(boolean i);
// These exist only with Adafruit_GFX (no subclass overrides)
void
drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
uint16_t color),
fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
int16_t delta, uint16_t color),
drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
int16_t x2, int16_t y2, uint16_t color),
drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
int16_t radius, uint16_t color),
drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color),
drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color, uint16_t bg),
drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap,
int16_t w, int16_t h, uint16_t color),
drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
uint16_t bg, uint8_t size),
setCursor(int16_t x, int16_t y),
setTextColor(uint16_t c),
setTextColor(uint16_t c, uint16_t bg),
setTextSize(uint8_t s),
setTextWrap(boolean w),
setRotation(uint8_t r);
#if ARDUINO >= 100
virtual size_t write(uint8_t);
#else
virtual void write(uint8_t);
#endif
int16_t height(void) const;
int16_t width(void) const;
uint8_t getRotation(void) const;
protected:
const int16_t
WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes
int16_t
_width, _height, // Display w/h as modified by current rotation
cursor_x, cursor_y;
uint16_t
textcolor, textbgcolor;
uint8_t
textsize,
rotation;
boolean
wrap; // If set, 'wrap' text at right edge of display
};
#endif // _ADAFRUIT_GFX_H