only update cached values in ClientModel::updateTimer() when they are changed
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@ -60,10 +60,12 @@ void ClientModel::updateTimer()
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int newNumBlocksOfPeers = getNumBlocksOfPeers();
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int newNumBlocksOfPeers = getNumBlocksOfPeers();
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if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
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if(cachedNumBlocks != newNumBlocks || cachedNumBlocksOfPeers != newNumBlocksOfPeers)
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emit numBlocksChanged(newNumBlocks, newNumBlocksOfPeers);
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{
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cachedNumBlocks = newNumBlocks;
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cachedNumBlocksOfPeers = newNumBlocksOfPeers;
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cachedNumBlocks = newNumBlocks;
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emit numBlocksChanged(newNumBlocks, newNumBlocksOfPeers);
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cachedNumBlocksOfPeers = newNumBlocksOfPeers;
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}
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}
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}
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void ClientModel::updateNumConnections(int numConnections)
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void ClientModel::updateNumConnections(int numConnections)
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