Initialization: set fallback locale as environment variable

The scope of `std::locale::global` appears to be smaller than `setenv("LC_ALL", ...)` and insufficient to fix messed up locale settings for the whole application.
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dexX7 2015-03-27 01:07:49 +01:00
parent 8e4fd0cc31
commit ba0fa0d9bc
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1 changed files with 4 additions and 3 deletions

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@ -723,18 +723,19 @@ void RenameThread(const char* name)
void SetupEnvironment()
{
std::locale loc("C");
// On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
// may be invalid, in which case the "C" locale is used as fallback.
#if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__)
try {
std::locale(""); // Raises a runtime error if current locale is invalid
loc = std::locale(""); // Raises a runtime error if current locale is invalid
} catch (const std::runtime_error&) {
std::locale::global(std::locale("C"));
setenv("LC_ALL", "C", 1);
}
#endif
// The path locale is lazy initialized and to avoid deinitialization errors
// in multithreading environments, it is set explicitly by the main thread.
boost::filesystem::path::imbue(std::locale());
boost::filesystem::path::imbue(loc);
}
void SetThreadPriority(int nPriority)