Trivial: Rephrase the definition of difficulty in the code.

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Karl-Johan Alm 2017-01-23 10:12:02 +09:00
parent 692c9eddba
commit dc222f8f63
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1 changed files with 7 additions and 2 deletions

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@ -43,10 +43,15 @@ static CUpdatedBlock latestblock;
extern void TxToJSON(const CTransaction& tx, const uint256 hashBlock, UniValue& entry);
void ScriptPubKeyToJSON(const CScript& scriptPubKey, UniValue& out, bool fIncludeHex);
/**
* Get the difficulty of the net wrt to the given block index, or the chain tip if
* not provided.
*
* @return A floating point number that is a multiple of the main net minimum
* difficulty (4295032833 hashes).
*/
double GetDifficulty(const CBlockIndex* blockindex)
{
// Floating point number that is a multiple of the minimum difficulty,
// minimum difficulty = 1.0.
if (blockindex == NULL)
{
if (chainActive.Tip() == NULL)