// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_RANDOM_H #define BITCOIN_RANDOM_H #include "crypto/chacha20.h" #include "crypto/common.h" #include "uint256.h" #include /* Seed OpenSSL PRNG with additional entropy data */ void RandAddSeed(); /** * Functions to gather random data via the OpenSSL PRNG */ void GetRandBytes(unsigned char* buf, int num); uint64_t GetRand(uint64_t nMax); int GetRandInt(int nMax); uint256 GetRandHash(); /** * Function to gather random data from multiple sources, failing whenever any * of those source fail to provide a result. */ void GetStrongRandBytes(unsigned char* buf, int num); /** * Fast randomness source. This is seeded once with secure random data, but * is completely deterministic and insecure after that. * This class is not thread-safe. */ class FastRandomContext { private: bool requires_seed; ChaCha20 rng; unsigned char bytebuf[64]; int bytebuf_size; uint64_t bitbuf; int bitbuf_size; void RandomSeed(); void FillByteBuffer() { if (requires_seed) { RandomSeed(); } rng.Output(bytebuf, sizeof(bytebuf)); bytebuf_size = sizeof(bytebuf); } void FillBitBuffer() { bitbuf = rand64(); bitbuf_size = 64; } public: explicit FastRandomContext(bool fDeterministic = false); /** Initialize with explicit seed (only for testing) */ explicit FastRandomContext(const uint256& seed); /** Generate a random 64-bit integer. */ uint64_t rand64() { if (bytebuf_size < 8) FillByteBuffer(); uint64_t ret = ReadLE64(bytebuf + 64 - bytebuf_size); bytebuf_size -= 8; return ret; } /** Generate a random (bits)-bit integer. */ uint64_t randbits(int bits) { if (bits == 0) { return 0; } else if (bits > 32) { return rand64() >> (64 - bits); } else { if (bitbuf_size < bits) FillBitBuffer(); uint64_t ret = bitbuf & (~(uint64_t)0 >> (64 - bits)); bitbuf >>= bits; bitbuf_size -= bits; return ret; } } /** Generate a random integer in the range [0..range). */ uint64_t randrange(uint64_t range) { --range; int bits = CountBits(range); while (true) { uint64_t ret = randbits(bits); if (ret <= range) return ret; } } /** Generate a random 32-bit integer. */ uint32_t rand32() { return randbits(32); } /** Generate a random boolean. */ bool randbool() { return randbits(1); } }; /* Number of random bytes returned by GetOSRand. * When changing this constant make sure to change all call sites, and make * sure that the underlying OS APIs for all platforms support the number. * (many cap out at 256 bytes). */ static const ssize_t NUM_OS_RANDOM_BYTES = 32; /** Get 32 bytes of system entropy. Do not use this in application code: use * GetStrongRandBytes instead. */ void GetOSRand(unsigned char *ent32); /** Check that OS randomness is available and returning the requested number * of bytes. */ bool Random_SanityCheck(); #endif // BITCOIN_RANDOM_H