added hardocded (min, max) requested blocks switch
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@ -540,11 +540,15 @@ impl<T> ClientCore for SynchronizationClientCore<T> where T: TaskExecutor {
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// display information if processed many blocks || enough time has passed since sync start
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self.print_synchronization_information();
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// prepare limits
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let verifying_hashes_len = self.chain.length_of_blocks_state(BlockState::Verifying);
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let limits = BlocksRequestLimits::default(); // TODO: must be updated using retrieval && verification speed
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// prepare limits. TODO: must be updated using current retrieval && verification speed && blocks size
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let mut limits = BlocksRequestLimits::default();
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if self.chain.length_of_blocks_state(BlockState::Stored) > 150_000 {
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limits.min_blocks_in_request = 8;
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limits.max_blocks_in_request = 16;
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}
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// if some blocks requests are forced => we should ask peers even if there are no idle peers
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let verifying_hashes_len = self.chain.length_of_blocks_state(BlockState::Verifying);
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if let Some(forced_blocks_requests) = forced_blocks_requests {
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let useful_peers = self.peers_tasks.useful_peers();
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// if we have to request blocks && there are no useful peers at all => switch to saturated state
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