use bytes::Bytes; use net::PeerContext; use protocol::Protocol; use std::sync::Arc; use time; use util::nonce::{NonceGenerator, RandomNonce}; use zebra_message::common::Command; use zebra_message::types::{Ping, Pong}; use zebra_message::{deserialize_payload, Error, Payload}; /// Time that must pass since last message from this peer, before we send ping request const PING_INTERVAL_S: f64 = 60f64; /// If peer has not responded to our ping request with pong during this interval => close connection const MAX_PING_RESPONSE_TIME_S: f64 = 60f64; /// Ping state #[derive(Debug, Copy, Clone, PartialEq)] enum State { /// Peer is sending us messages && we wait for `PING_INTERVAL_S` to pass before sending ping request WaitingTimeout(f64), /// Ping message is sent to the peer && we are waiting for pong response for `MAX_PING_RESPONSE_TIME_S` WaitingPong(f64), } pub struct PingProtocol { /// Context context: Arc, /// Nonce generator. nonce_generator: T, /// Ping state state: State, /// Last nonce sent in the ping message. last_ping_nonce: Option, } impl PingProtocol { pub fn new(context: Arc) -> Self { PingProtocol { context: context, nonce_generator: RandomNonce::default(), state: State::WaitingTimeout(time::precise_time_s()), last_ping_nonce: None, } } } impl Protocol for PingProtocol { fn initialize(&mut self) { // bitcoind always sends ping, let's do the same self.maintain(); } fn maintain(&mut self) { let now = time::precise_time_s(); match self.state { State::WaitingTimeout(time) => { // send ping request if enough time has passed since last message if now - time > PING_INTERVAL_S { let nonce = self.nonce_generator.get(); self.state = State::WaitingPong(now); self.last_ping_nonce = Some(nonce); let ping = Ping::new(nonce); self.context.send_request(&ping); } } State::WaitingPong(time) => { // if no new messages from peer for last MAX_PING_RESPONSE_TIME_S => disconnect if now - time > MAX_PING_RESPONSE_TIME_S { trace!( "closing connection to peer {}: no messages for last {} seconds", self.context.info().id, now - time ); self.context.close(); } } } } fn on_message(&mut self, command: &Command, payload: &Bytes) -> Result<(), Error> { // we have received new message => do not close connection because of timeout self.state = State::WaitingTimeout(time::precise_time_s()); if command == &Ping::command() { let ping: Ping = try!(deserialize_payload(payload, self.context.info().version)); let pong = Pong::new(ping.nonce); self.context.send_response_inline(&pong); } else if command == &Pong::command() { let pong: Pong = try!(deserialize_payload(payload, self.context.info().version)); if Some(pong.nonce) != self.last_ping_nonce.take() { return Err(Error::InvalidCommand); } } Ok(()) } }