Handle leveldb::DestroyDB() errors on wipe failure

Add error checking to CLevelDBWrapper for errors from
leveldb::DestroyDB().  Without it, if unlink() or DeleteFileW() fail to
delete files, they will fail silent.  If they fail to delete any files,
CLevelDBWrapper will silently open and read the existing database.

Typically any permissions issues would be caught by leveldb as it churns
through many files as part of its compaction process, but it is
conceivable that this could cause problems on Windows with anti-virus
and indexing software.
This commit is contained in:
Adam Weiss 2015-08-12 19:32:20 -04:00 committed by Luke Dashjr
parent c5b89fe44e
commit f171fee035
1 changed files with 2 additions and 1 deletions

View File

@ -58,7 +58,8 @@ CLevelDBWrapper::CLevelDBWrapper(const boost::filesystem::path& path, size_t nCa
} else {
if (fWipe) {
LogPrintf("Wiping LevelDB in %s\n", path.string());
leveldb::DestroyDB(path.string(), options);
leveldb::Status result = leveldb::DestroyDB(path.string(), options);
HandleError(result);
}
TryCreateDirectory(path);
LogPrintf("Opening LevelDB in %s\n", path.string());