This is the first in a sequence of changes that change the block:: items
to not include Block as a prefix in their name, in accordance with the
Rust API guidelines.
This extracts the SHA256d code from being split across two modules and puts it
in one module, under serialization.
The code is unchanged except for three deleted tests:
* `sha256d_flush` in `sha256d_writer` (not a meaningful test);
* `transactionhash_debug` (constructs an invalid transaction hash, and the
behavior is tested in the next test);
* `decode_state_debug` (we do not need to test the Debug output of
DecodeState);
* add bytes read and written metrics
* Apply suggestions from code review
Co-authored-by: Jane Lusby <jlusby42@gmail.com>
* store address as string
* Apply suggestions from code review
Co-authored-by: Henry de Valence <hdevalence@hdevalence.ca>
* change addr to label
Co-authored-by: Henry de Valence <hdevalence@hdevalence.ca>
* remove newline
Co-authored-by: Jane Lusby <jlusby42@gmail.com>
Co-authored-by: Henry de Valence <hdevalence@hdevalence.ca>
* checkpoint: reject older of duplicate verification requests.
If we get a duplicate block verification request, we should drop the older one
in favor of the newer one, because the older request is likely to have been
canceled. Previously, this code would accept up to four duplicate verification
requests, then fail all subsequent ones.
* sync: add a timeout layer to block requests.
Note that if this timeout is too short, we'll bring down the peer set in a
retry storm.
* sync: restart syncing on error
Restart the syncing process when an error occurs, rather than ignoring it.
Restarting means we discard all tips and start over with a new block locator,
so we can have another chance to "unstuck" ourselves.
* sync: additional debug info
* sync: handle lookahead limit correctly.
Instead of extracting all the completed task results, the previous code pulled
results out until there were fewer tasks than the lookahead limit, then
stopped. This meant that completed tasks could be left until the limit was
exceeded again. Instead, extract all completed results, and use the number of
pending tasks to decide whether to extend the tip or wait for blocks to finish.
* network: add debug instrumentation to retry policy
* sync: instrument the spawned task
* sync: streamline ObtainTips/ExtendTips logic & tracing
This change does three things:
1. It aligns the implementation of ObtainTips and ExtendTips so that they use
the same deduplication method. This means that when debugging we only have one
deduplication algorithm to focus on.
2. It streamlines the tracing output to not include information already
included in spans. Both obtain_tips and extend_tips have their own spans
attached to the events, so it's not necessary to add Scope: prefixes in
messages.
3. It changes the messages to be focused on reporting the actual
events rather than the interpretation of the events (e.g., "got genesis hash in
response" rather than "peer could not extend tip"). The motivation for this
change is that when debugging, the interpretation of events is already known to
be incorrect, in the sense that the mental model of the code (no bug) does not
match its behavior (has bug), so presenting minimally-interpreted events forces
interpretation relative to the actual code.
* sync: hack to work around zcashd behavior
* sync: localize debug statement in extend_tips
* sync: change algorithm to define tips as pairs of hashes.
This is different enough from the existing description that its comments no
longer apply, so I removed them. A further chunk of work is to change the sync
RFC to document this algorithm.
* sync: reduce block timeout
* state: add resource limits for sled
Closes#888
* sync: add a restart timeout constant
* sync: de-pub constants
* network: move gossiped peer selection logic into address book.
* network: return BoxService from init.
* zebrad: add note on why we truncate thegossiped peer list
Co-authored-by: Jane Lusby <jlusby42@gmail.com>
* Remove unused .rustfmt.toml
Many of these options are never actually loaded by our CI because of a channel
mismatch, where they're not applied on stable but only on nightly (see the logs
from a rustfmt job). This means that we can get different settings when
running `cargo fmt` on the nightly and stable channels, which was causing a CI
failure on this PR. Reverting back to the default rustfmt settings avoids this
problem and keeps us in line with upstream rustfmt. There's no loss to us
since we were using the defaults anyways.
Co-authored-by: Jane Lusby <jlusby42@gmail.com>
Closes#536.
This removes:
- the user-agent (we can add a mechanism to specify extra BIP14 components later, if any users ask us for that feature);
- the EWMA parameters (these were put in the config just to avoid making a choice);
- the peer connection timeout (we can change the default value if anyone ever has a problem with it);
- the peer set request buffer size (setting this too low can make the application deadlock);
The new peer interval is left in.
We can use this network upgrade to implement different consensus rules
and chain context handling for genesis blocks.
Part of the chain state design in #682.
We had a brief discussion on discord and it seemed like we had consensus on the
following versioning policy:
* zebrad: match major version to NU version, so we will start by releasing
zebrad 3.0.0;
* zebra-* libraries: start by matching zebrad's version, then increment major
versions of each library as we need to make breaking changes (potentially
faster than the zebrad version, always respecting semver but making no
guarantees about the longevity of major releases).
This commit sets all of the crate versions to 3.0.0-alpha.0 -- the -alpha.0
marks it as a prerelease not subject to perfect adherence to compatibility
guarantees.
When the connection sees the client_rx channel close it knows it will never get
any more requests, and it should terminate. But instead of terminating, it
errored itself, and the method to error itself tries to pull all the
outstanding client requests from the channel in order to fail them before it
shuts down. This results in reading from a closed channel, causing a panic.
Instead we return cleanly rather than failing (since we know there are no
outstanding requests, as the channel is closed).
This fixes a bug introduced when we added heartbeat support. Recall that we
handle the Bitcoin connection state machine on a per-peer basis. Each
connection has a task created from the `Connection` struct, and a `Client:
tower::Service` "frontend" that passes requests to it via a channel. In the
`Connection` event loop, the connection checks whether the request channel has
been closed, indicating no further requests from the `Client`, in which case it
shuts itself down and cleans up resources. This occurs when all of the senders
have been dropped.
However, this behavior broke when we introduced heartbeat support, because we
spawned an additional task to send heartbeat messages along the request
channel. This meant that instead of having a single sender, dropped by the
`Client`, we have two senders, the `Client` and the "shadow client" task that
generates heartbeat messages. This means that when the `Client` is dropped, we
still have a live sender and the connection is not closed. To fix this, the
`Client` now uses a `oneshot` to shut down its corresponding heartbeat task.
This closes all senders.
Each subsection has to have `serde(default)` to get the behaviour we want
(delete all fields except the ones that have been changed); otherwise, we can
delete only entire sections.
Prior to this change, we required that services that are canceled do not
have a cancel handle in the `cancel_handles` list, based on the
assumption that the handle must have been removed in the process of
canceling this service.
This doesn't holding up though, because it is currently possible for us
to have the same peer connect to us multiple times, the second connect
removes the cancel handle of the original connect and inserts it's own
cancel handle in its place. In this scenario, when the first service is
polled for readiness it will see that it has been canceled and go to
clean itself up, but when it asserts that it doesn't have a cancel
handle it will see the cancel handle of the second connect event, which
uses the same key as the first connect, and fail its debug assertion.
This change removes that debug assert on the assumption that it is okay
for a peer to connect multiple times consecutively, and that the correct
behavior in that case is to just cancel the first connection and
continue as normal.
Prior to this change, the service returned by `zebra_network::init` would spawn background tasks that could silently fail, causing unexpected errors in the zebra_network service.
This change modifies the `PeerSet` that backs `zebra_network::init` to store all of the `JoinHandle`s for each background task it depends on. The `PeerSet` then checks this set of futures to see if any of them have exited with an error or a panic, and if they have it returns the error as part of `poll_ready`.
Co-authored-by: Jane Lusby <jane@zfnd.org>
Prior to this change, the seed subcommand would consistently encounter a panic in one of the background tasks, but would continue running after the panic. This is indicative of two bugs.
First, zebrad was not configured to treat panics as non recoverable and instead defaulted to the tokio defaults, which are to catch panics in tasks and return them via the join handle if available, or to print them if the join handle has been discarded. This is likely a poor fit for zebrad as an application, we do not need to maximize uptime or minimize the extent of an outage should one of our tasks / services start encountering panics. Ignoring a panic increases our risk of observing invalid state, causing all sorts of wild and bad bugs. To deal with this we've switched the default panic behavior from `unwind` to `abort`. This makes panics fail immediately and take down the entire application, regardless of where they occur, which is consistent with our treatment of misbehaving connections.
The second bug is the panic itself. This was triggered by a duplicate entry in the initial_peers set. To fix this we've switched the storage for the peers from a `Vec` to a `HashSet`, which has similar properties but guarantees uniqueness of its keys.
- Add a total peers metric to prevent races between measurements of
ready/unready peers (which can cause the sum to be wrong).
- Add an outbound request counter.
tower-buffer uses tokio's mpsc channels, not the futures-rs mpsc channels.
Unlike futures-rs mpsc channels, which have capacity n+m, where n is the buffer
size and m is the number of senders, tokio channels always have buffer size n.
This means that the buffer size is shared across all peer set handles.
Thanks to @hawkw for sharing details of the Tokio internals!
Previously, we relied on the owner of the handshake future to drive it to
completion. This meant that there were cases where handshakes might never be
completed, just because nothing was actively polling them.
The previous outbound peer connection logic got requests to connect to new
peers and processed them one at a time, making single connection attempts
and retrying if the connection attempt failed. This was quite slow, because
many connections fail, and we have to wait for timeouts. Instead, this logic
connects to new peers concurrently (up to 50 at a time).
Bitcoin does this either with `getblocks` (returns up to 500 following block
hashes) or `getheaders` (returns up to 2000 following block headers, not
just hashes). However, Bitcoin headers are much smaller than Zcash
headers, which contain a giant Equihash solution block, and many Zcash
blocks don't have many transactions in them, so the block header is
often similarly sized to the block itself. Because we're
aiming to have a highly parallel network layer, it seems better to use
`getblocks` to implement `FindBlocks` (which is necessarily sequential)
and parallelize the processing of the block downloads.
This doesn't clean the warnings about unused items in the builder, since
those are unused for a reason (the implementation that should use them
is missing).
PushPeers is more complicated to thread into the rest of our
architecture (we would need to establish a data path connecting our
service handling inbound requests to the network layer's auto-crawler),
and since we crawl the network automatically anyways, we don't actually
need to accept them in order to get updated address information.
The only possible problem with this approach is that zcashd refuses to
answer multiple address requests from the same connection, ostensibly
for fingerprinting prevention (although it's totally happy to give
exactly the same information, as long as you hang up and reconnect
first, lol). It's unclear how this will interact with our design -- on
the one hand, it could mean that we don't get new addr information when
we ask, but on the other hand, we may have enough churn in our
connection pool that this isn't a problem anyways.
Attempting to implement requests for block data revealed a problem with
the previous connection logic. Block data is requested by sending a
`getdata` message with hashes of the requested blocks; the peer responds
with a sequence of `block` messages with the blocks themselves.
However, this wasn't possible to handle with the previous connection
logic, which could only convert a single Bitcoin message into a
Response. Instead, we factor out the message handling logic into a
Handler, which can statefully accumulate arbitrary data into a Response
and signal completion. This is still pretty ugly but it does work.
As a side effect, the HeartbeatNonceMismatch error is removed; because
the Handler now tries to process messages until it comes to a Response,
it just ignores mismatched nonces (and will eventually time out).
The previous Mempool and Transaction requests were removed but could be
re-added in a different form later. Also, the `Get` prefixes are
removed from `Request` to tidy the name.
Closes#158.
As discussed on the issue, this makes it possible to safely serialize
data into hashes, and encourages serializable data to make illegal
states unrepresentable.
These are included in the Block, Transaction objects themselves, so the
previous code ended up trying to deserialize two version fields per
object.
Closes#226.
This replaces the read_list function and makes the code significantly cleaner.
The only downside is that it loses exact preallocation, but this is probably not a big deal.
This means that all sub-modules of `peer` can import everything they need from
the `peer` module itself, without having to be aware of the internal structure
of their sibling modules.
With a 'Transactions' response that gets turned into an 'Inv(Vec<InventoryHash::Tx>)' message.
We don't yet handle a response from our peer for a 'mempool', which will have to be
a more generic 'Inv' type because we might receive transaction hashes we don't know about yet.
Pertains to #26
This does not yet push requests into services that actually respond with transaction
hashes in our node's mempool, which doesn't exist yet.
Pertains to #26
Moved SeedService out of the command closure Command currently spawns
a tokio task to DOS the seed service with `Request::GetPeers` every
second.
Pertains to #54
It's only responsible for doing the handshakes, so it should be named that way,
and then we can have a Connector responsible for actually opening the TCP
connection.
The toml serializer function we are using -- maybe because of to_string_pretty
(?) barfs on structs that mix ordering of simple values and "tables", so just
keep all the Durations to the end.
This splits out the connection handling code into a try_connect closure, which
could be refactored into a Service of its own.
On creation, when we are likely to have very few peers, launch many concurrent
connections to the first few candidates in the initial candidate set, before
continuing to grow the peer set according to demand signals.
The previous implementation failed when timestamps were duplicated between
peers, because there was not a 1-1 relationship between timestamps and peers.
The disconnected_peers() function allows us to prevent duplicate
connections without maintaining shared state between the peerset and the
dial-additional-peers task.
Previously, the TimestampCollector was intended to own the address book
data, so it was intended to be cloneable and hold shared state among all
of its handles. This is now modeled more directly by an
`Arc<Mutex<AddressBook>>`, so the only functionality left in the
`TimestampCollector` is setting up the inital worker, which is better
called `spawn` than `new`.
This also fixes a problem introduced in the previous commit where the
`TimestampCollector` was dropped, causing the worker task to shut down
early.
This allows us to hide the `TimestampCollector` and to expose only the
address book data required by the inbound request service. It also lets
us have a common data structure (the `AddressBook`) for collecting peer
information that can be used to manage information that other peers
report to us.
Doctests can only test public API, so now that the Codec is private, we can't
have a doctest. Since this test was only a code example (no behaviour test),
there's no value in replacing it with a unit test.
This gives API consumers a convenient name, and makes the Rustdoc output
significantly cleaner (because `init` can return a `BoxedZebraService`, not a
`Box<dyn ...ManyTypeConstraints.......>`.
Now that the `PeerConnector` handles both incoming and outgoing
handshakes, determining the next peer address is definitely out of scope
-- it takes a pre-existing tcp connection.
Failure uses a distinct Fail trait rather than the standard library's
Error trait, which causes a lot of interoperability problems with tower
and other Error-using crates. Since failure was created, the standard
library's Error trait was improved, and its conveniences are now
available without the custom Fail trait using `thiserror` (for easy
error derives) and `anyhow` (for a better boxed Error).