183 lines
5.8 KiB
Rust
183 lines
5.8 KiB
Rust
use std::{
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future::Future,
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pin::Pin,
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task::{Context, Poll},
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};
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use futures::{
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channel::{mpsc, oneshot},
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future, ready,
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};
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use tower::Service;
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use crate::protocol::internal::{Request, Response};
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use super::{ErrorSlot, SharedPeerError};
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/// The "client" duplex half of a peer connection.
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pub struct Client {
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// Used to shut down the corresponding heartbeat.
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// This is always Some except when we take it on drop.
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pub(super) shutdown_tx: Option<oneshot::Sender<()>>,
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pub(super) server_tx: mpsc::Sender<ClientRequest>,
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pub(super) error_slot: ErrorSlot,
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}
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/// A message from the `peer::Client` to the `peer::Server`.
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#[derive(Debug)]
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#[must_use = "tx.send() must be called before drop"]
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pub(super) struct ClientRequest {
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/// The actual request.
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pub request: Request,
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/// The return message channel, included because `peer::Client::call` returns a
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/// future that may be moved around before it resolves.
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///
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/// INVARIANT: `tx.send()` must be called before dropping `tx`.
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pub tx: MustUseOneshotSender<Result<Response, SharedPeerError>>,
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/// The tracing context for the request, so that work the connection task does
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/// processing messages in the context of this request will have correct context.
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pub span: tracing::Span,
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}
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/// A oneshot::Sender that must be used by calling `send()`.
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///
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/// Panics on drop if `tx` has not been used or canceled.
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/// Panics if `tx.send()` is used more than once.
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#[derive(Debug)]
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#[must_use = "tx.send() must be called before drop"]
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pub(super) struct MustUseOneshotSender<T: std::fmt::Debug> {
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/// The sender for the oneshot channel.
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///
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/// `None` if `tx.send()` has been used.
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pub tx: Option<oneshot::Sender<T>>,
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}
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impl<T: std::fmt::Debug> MustUseOneshotSender<T> {
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/// Forwards `t` to `tx.send()`, and marks this sender as used.
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///
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/// Panics if `tx.send()` is used more than once.
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#[instrument(skip(self))]
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pub fn send(mut self, t: T) -> Result<(), T> {
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self.tx
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.take()
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.unwrap_or_else(|| {
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panic!(
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"multiple uses of oneshot sender: oneshot must be used exactly once: {:?}",
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self
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)
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})
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.send(t)
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}
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/// Returns `tx.cancellation()`.
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///
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/// Panics if `tx.send()` has previously been used.
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#[instrument(skip(self))]
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pub fn cancellation(&mut self) -> oneshot::Cancellation<'_, T> {
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self.tx
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.as_mut()
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.map(|tx| tx.cancellation())
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.unwrap_or_else( || {
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panic!("called cancellation() after using oneshot sender: oneshot must be used exactly once")
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})
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}
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/// Returns `tx.is_canceled()`.
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///
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/// Panics if `tx.send()` has previously been used.
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#[instrument(skip(self))]
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pub fn is_canceled(&self) -> bool {
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self.tx
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.as_ref()
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.map(|tx| tx.is_canceled())
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.unwrap_or_else(
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|| panic!("called is_canceled() after using oneshot sender: oneshot must be used exactly once: {:?}", self))
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}
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}
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impl<T: std::fmt::Debug> From<oneshot::Sender<T>> for MustUseOneshotSender<T> {
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fn from(sender: oneshot::Sender<T>) -> Self {
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MustUseOneshotSender { tx: Some(sender) }
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}
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}
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impl<T: std::fmt::Debug> Drop for MustUseOneshotSender<T> {
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#[instrument(skip(self))]
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fn drop(&mut self) {
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// is_canceled() will not panic, because we check is_none() first
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assert!(
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self.tx.is_none() || self.is_canceled(),
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"unused oneshot sender: oneshot must be used or canceled: {:?}",
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self
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);
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}
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}
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impl Service<Request> for Client {
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type Response = Response;
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type Error = SharedPeerError;
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type Future =
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Pin<Box<dyn Future<Output = Result<Self::Response, Self::Error>> + Send + 'static>>;
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fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
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if ready!(self.server_tx.poll_ready(cx)).is_err() {
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Poll::Ready(Err(self
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.error_slot
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.try_get_error()
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.expect("failed servers must set their error slot")))
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} else {
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Poll::Ready(Ok(()))
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}
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}
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#[instrument(skip(self))]
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fn call(&mut self, request: Request) -> Self::Future {
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use futures::future::FutureExt;
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let (tx, rx) = oneshot::channel();
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// get the current Span to propagate it to the peer connection task.
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// this allows the peer connection to enter the correct tracing context
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// when it's handling messages in the context of processing this
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// request.
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let span = tracing::Span::current();
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match self.server_tx.try_send(ClientRequest {
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request,
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span,
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tx: tx.into(),
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}) {
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Err(e) => {
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if e.is_disconnected() {
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future::ready(Err(self
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.error_slot
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.try_get_error()
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.expect("failed servers must set their error slot")))
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.boxed()
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} else {
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// sending fails when there's not enough
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// channel space, but we called poll_ready
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panic!("called call without poll_ready");
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}
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}
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Ok(()) => {
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// The receiver end of the oneshot is itself a future.
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rx.map(|oneshot_recv_result| {
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oneshot_recv_result
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.expect("ClientRequest oneshot sender must not be dropped before send")
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})
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.boxed()
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}
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}
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}
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}
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impl Drop for Client {
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fn drop(&mut self) {
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let _ = self
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.shutdown_tx
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.take()
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.expect("must not drop twice")
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.send(());
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}
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}
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