zebra/zebra-state/src/service/arbitrary.rs

207 lines
6.5 KiB
Rust

//! Arbitrary data generation and test setup for Zebra's state.
use std::sync::Arc;
use futures::{stream::FuturesUnordered, StreamExt};
use proptest::{
num::usize::BinarySearch,
prelude::*,
strategy::{NewTree, ValueTree},
test_runner::TestRunner,
};
use tower::{buffer::Buffer, util::BoxService, Service, ServiceExt};
use zebra_chain::{
block::Block,
fmt::SummaryDebug,
history_tree::HistoryTree,
parameters::{Network, NetworkUpgrade},
LedgerState,
};
use crate::{
arbitrary::Prepare,
service::{check, ReadStateService, StateService},
BoxError, ChainTipChange, Config, LatestChainTip, PreparedBlock, Request, Response,
};
pub use zebra_chain::block::arbitrary::MAX_PARTIAL_CHAIN_BLOCKS;
#[derive(Debug)]
pub struct PreparedChainTree {
chain: Arc<SummaryDebug<Vec<PreparedBlock>>>,
count: BinarySearch,
network: Network,
history_tree: HistoryTree,
}
impl ValueTree for PreparedChainTree {
type Value = (
Arc<SummaryDebug<Vec<PreparedBlock>>>,
<BinarySearch as ValueTree>::Value,
Network,
HistoryTree,
);
fn current(&self) -> Self::Value {
(
self.chain.clone(),
self.count.current(),
self.network,
self.history_tree.clone(),
)
}
fn simplify(&mut self) -> bool {
self.count.simplify()
}
fn complicate(&mut self) -> bool {
self.count.complicate()
}
}
#[derive(Debug, Default)]
pub struct PreparedChain {
// the proptests are threaded (not async), so we want to use a threaded mutex here
chain: std::sync::Mutex<Option<(Network, Arc<SummaryDebug<Vec<PreparedBlock>>>, HistoryTree)>>,
// the strategy for generating LedgerStates. If None, it calls [`LedgerState::genesis_strategy`].
ledger_strategy: Option<BoxedStrategy<LedgerState>>,
generate_valid_commitments: bool,
}
impl PreparedChain {
/// Create a PreparedChain strategy with Heartwood-onward blocks.
// dead_code is allowed because the function is called only by tests,
// but the code is also compiled when proptest-impl is activated.
#[allow(dead_code)]
pub(crate) fn new_heartwood() -> Self {
// The history tree only works with Heartwood onward.
// Since the network will be chosen later, we pick the larger
// between the mainnet and testnet Heartwood activation heights.
let main_height = NetworkUpgrade::Heartwood
.activation_height(Network::Mainnet)
.expect("must have height");
let test_height = NetworkUpgrade::Heartwood
.activation_height(Network::Testnet)
.expect("must have height");
let height = std::cmp::max(main_height, test_height);
PreparedChain {
ledger_strategy: Some(LedgerState::height_strategy(
height,
NetworkUpgrade::Nu5,
None,
false,
)),
..Default::default()
}
}
/// Transform the strategy to use valid commitments in the block.
///
/// This is slower so it should be used only when needed.
#[allow(dead_code)]
pub(crate) fn with_valid_commitments(mut self) -> Self {
self.generate_valid_commitments = true;
self
}
}
impl Strategy for PreparedChain {
type Tree = PreparedChainTree;
type Value = <PreparedChainTree as ValueTree>::Value;
#[allow(clippy::unwrap_in_result)]
fn new_tree(&self, runner: &mut TestRunner) -> NewTree<Self> {
let mut chain = self.chain.lock().unwrap();
if chain.is_none() {
// TODO: use the latest network upgrade (#1974)
let default_ledger_strategy =
LedgerState::genesis_strategy(NetworkUpgrade::Nu5, None, false);
let ledger_strategy = self
.ledger_strategy
.as_ref()
.unwrap_or(&default_ledger_strategy);
let (network, blocks) = ledger_strategy
.prop_flat_map(|ledger| {
(
Just(ledger.network),
Block::partial_chain_strategy(
ledger,
MAX_PARTIAL_CHAIN_BLOCKS,
check::utxo::transparent_coinbase_spend,
self.generate_valid_commitments,
),
)
})
.prop_map(|(network, vec)| {
(
network,
vec.iter()
.map(|blk| blk.clone().prepare())
.collect::<Vec<_>>(),
)
})
.new_tree(runner)?
.current();
// Generate a history tree from the first block
let history_tree = HistoryTree::from_block(
network,
blocks[0].block.clone(),
// Dummy roots since this is only used for tests
&Default::default(),
&Default::default(),
)
.expect("history tree should be created");
*chain = Some((network, Arc::new(SummaryDebug(blocks)), history_tree));
}
let chain = chain.clone().expect("should be generated");
let count = (1..chain.1.len()).new_tree(runner)?;
Ok(PreparedChainTree {
chain: chain.1,
count,
network: chain.0,
history_tree: chain.2,
})
}
}
/// Initialize a state service with blocks, and return:
/// - a read-write [`StateService`]
/// - a read-only [`ReadStateService`]
/// - a [`LatestChainTip`]
/// - a [`ChainTipChange`] tracker
pub async fn populated_state(
blocks: impl IntoIterator<Item = Arc<Block>>,
network: Network,
) -> (
Buffer<BoxService<Request, Response, BoxError>, Request>,
ReadStateService,
LatestChainTip,
ChainTipChange,
) {
let requests = blocks
.into_iter()
.map(|block| Request::CommitFinalizedBlock(block.into()));
let (state, read_state, latest_chain_tip, chain_tip_change) =
StateService::new(Config::ephemeral(), network);
let mut state = Buffer::new(BoxService::new(state), 1);
let mut responses = FuturesUnordered::new();
for request in requests {
let rsp = state.ready().await.unwrap().call(request);
responses.push(rsp);
}
while let Some(rsp) = responses.next().await {
rsp.expect("blocks should commit just fine");
}
(state, read_state, latest_chain_tip, chain_tip_change)
}