3.4 KiB
3.4 KiB
PokeBot Changelog
Version 2 - Update 3 (2.3) -- 9 April 2015
- Start of the bot
- Created the No save Corruption Bot under 6days (blue version only)
- Included the Any% Speedrun Bot
- Allow Custom Name for Player/Rival/Pokemon
- Can choice Between Pidgey & PP Strats
- He remove automatically the last game save to improve speedrun time
- He can continue a game where you saved the last spot
- Updated to version 1.3 of Kylecoburn PokeBot (where the 2.3 start from)
Version 2 - Update 4 (2.4) -- 10 April 2015
- Fixed Resetting issue
- Fixed issue while using Custom Path (when resetting to continue, he was resetting for newgame)
- Fixed Squirtle naming for the Any% run
- Fixed Strats issue, was not resetting
- Fixed Pidgey deposal if 16HP
- Fixed Forest Grabing Potion if we got an Encounter ?
- Updated the changelog
- Updated timeRequirement on the no save corruption run
- Updated the first startup "Print" text, being more comprehensible
- Added Red Routing to the No save Corruption (Abra cost higher, need to get more coins)
- Added 'PidgeyStrats.md'
- Added 'PPStrats.md'
- Added Back NoReset in Control, I miss removed it earlier
- Make the Bot reboot if not already running
- Renamed Glitchless repository to Any% which makes understanding easier, I hope
- Can use Upper&lower case letters for settings "STRING" which make less errors for beginner
- Removed Critical&Repel Painting for the No Save Corruption Run
Version 2 - Update 5 (2.5) -- 10 April 2015
- Fixed possibly the issue that the bot stop working if we got only 1 ball and we still not caught Pidgey
- Fixed Red route for No save corruption was missing 10coins for abra
- Added printing the seed at the start of a run
- Updated 'Readme.md' file
- Updated time-related constants to
memoryNames.time
Version 2 - Update 6 (2.6) -- 11 April 2015
- Updated to the original PokeBot base code v1.4
- Updated Memory values in the glitch runs strategies file
(0xD to 0x1)
- Updated custom path, continue game, remove game function
- Updated
readme.md
- Fixed for good I hope the issue with Pidgey and 1 ball left in the inventory
- Added Bulbasaur Stats Checkup at Viridian Mart for the No save corruption
- Added Readme for Modified original files
- Added Git Release and/or Git tags of versions
- Cleaned control command (shouldCatch and CanCatch) no more need to use "noReset"
- Relocated Strategies function and
strategies.lua
- Relocated Owners values
- Relocated Glitch Dir to No save corruption
- Removed "local" from any settings values, making understanding easier for beginner
- Replaced "Running4Skip" to "Runing4Continue"
- Will only buy 1 pokeball if we forced it to PP strats for the No save corruption run
Version 2 - Update 6 (2.6.1 & 2.6.2) -- 11 April 2015
- Fixed minor issue which tempDir was missing from
strategies.lua
- Updated
Readme_Modified_Files_List
Version 2 - Update 6 (2.6.3) -- 11 April 2015
- Fixed again minor issue with tempDir in
strategies.lua
- Fixed issue with buffed attack in No save corruption run
- Fixed running4newgame issue, was not making a new game, if a save file existed and we rebooted manually
- Fixed Version values are now a string values instead of a number (can use exemple "2.6.3")
Version 2 - Update 6 (2.6.4) -- 11 April 2015
- Fixed minor Memory value issue for the No Save Corruption run
Version 2 - Update 6 (2.6.5) -- 11 April 2015
- Fixed minor Menu value issue for the No Save Corruption run