gloss-mc/ReflectionTexture.py

29 lines
935 B
Python

import clutter
class Texture_Reflection (clutter.Texture):
def __init__(self, origTexture):
clutter.Texture.__init__(self)
self.set_pixbuf(origTexture.get_pixbuf())
self.set_width(origTexture.get_width())
self.set_height(origTexture.get_height())
#Rotate the reflection based on any rotations to the master
ang_y = origTexture.get_ryang()
self.rotate_y(ang_y,0,0)
ang_x = origTexture.get_rxang()
self.rotate_x(ang_x,0,0)
ang_z = origTexture.get_rzang()
self.rotate_z(ang_z,0,0)
#Get the location for it
(x, y) = origTexture.get_abs_position()
#self.set_clip(0,self.get_height()/2,self.get_width(), (self.get_height()/2))
#Flip it upside down
self.rotate_x(180,origTexture.get_height(),0)
self.set_opacity(50)
self.set_position(x, y)