Fix code Style

Fix code style according to
http://speeduino.com/wiki/index.php/Style_code
This commit is contained in:
VitorBoss 2016-10-27 13:38:00 -02:00
parent 19c19d66a0
commit 59d6f132cd
1 changed files with 12 additions and 12 deletions

View File

@ -389,19 +389,19 @@ float get3DTableValue2(struct table3D *fromTable, int Y, int X)
for (xMin = fromTable->xSize-1; xMin>=0; xMin--)
{
if(X>fromTable->axisX[xMin]) {break};
if(X>fromTable->axisX[xMin]) {break;}
}
for (yMin = fromTable->ySize-1; yMin>=0; yMin--)
{
if(Y>fromTable->axisY[yMin]) {break};
if(Y>fromTable->axisY[yMin]) {break;}
}
if (xMin>fromTable->xSize-1) (xMin = fromTable->xSize-1}; //Overflow protection
if (yMin>fromTable->ySize-1) (yMin = fromTable->ySize-1}; //Overflow protection
if (xMin>fromTable->xSize-1) {xMin = fromTable->xSize-1;} //Overflow protection
if (yMin>fromTable->ySize-1) {yMin = fromTable->ySize-1;} //Overflow protection
xMax = xMin + 1;
yMax = yMin + 1;
if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1}; //Overflow protection
if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1}; //Overflow protection
if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1;} //Overflow protection
if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1;} //Overflow protection
p = float(X-fromTable->axisX[xMin]) / float(fromTable->axisX[xMax] - fromTable->axisX[xMin]);
q = float(Y-fromTable->axisY[yMin]) / float(fromTable->axisY[yMax] - fromTable->axisY[yMin]);
@ -429,19 +429,19 @@ int get3DTableValue3(struct table3D *fromTable, int Y, int X)
for (xMin = fromTable->xSize-1; xMin>=0; xMin--)
{
if(X>fromTable->axisX[xMin]) {break};
if(X>fromTable->axisX[xMin]) {break;}
}
for (yMin = fromTable->ySize-1; yMin>=0; yMin--)
{
if(Y>fromTable->axisY[yMin]) {break};
if(Y>fromTable->axisY[yMin]) {break;}
}
if (xMin>fromTable->xSize-1) (xMin = fromTable->xSize-1}; //Overflow protection
if (yMin>fromTable->ySize-1) (yMin = fromTable->ySize-1}; //Overflow protection
if (xMin>fromTable->xSize-1) {xMin = fromTable->xSize-1;} //Overflow protection
if (yMin>fromTable->ySize-1) {yMin = fromTable->ySize-1;} //Overflow protection
xMax = xMin + 1;
yMax = yMin + 1;
if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1}; //Overflow protection
if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1}; //Overflow protection
if (xMax>fromTable->xSize-1) {xMax = fromTable->xSize-1;} //Overflow protection
if (yMax>fromTable->ySize-1) {yMax = fromTable->ySize-1;} //Overflow protection
long p, q;
p = ((long)(X-fromTable->axisX[xMin]) <<8) / (fromTable->axisX[xMax] - fromTable->axisX[xMin]);