Matthew Kennedy
8312686f22
AC state change uses a timer
2024-09-12 23:52:10 -07:00
Matthew Kennedy
c086047ac5
let's move away from PeriodicTimerController
2024-08-12 17:58:05 -07:00
Matthew Kennedy
d1d10f8a56
avoid long -> float
2024-05-11 13:19:03 -07:00
Matthew Kennedy
a070f26256
wrong variable name
2024-05-03 22:25:08 -07:00
Matthew Kennedy
5d0d3fd120
behave yourselves with null previousConfig
2024-05-03 22:10:42 -07:00
dynfer
79aaec84de
Lua idle rpm adder ( #409 )
...
* lua idle rpm adder
* idle target fix
2024-04-09 22:40:31 -07:00
Stefan de Kraker
4c65992017
Add cranking taper duration multiplier based on CLT ( #370 )
...
* Add Cranking taper duration multiplier based on CLT
* Fixed same merge error in TS config
* Fixed existing unit test for getCrankingTaperFraction, and added a new one to test multiplier table for cranking taper duration.
* Fixed existing header file for unit test getCrankingTaperFraction
* Changed naming
* changed logic
* Forgot to update name here too
* Forgot to update name here too, second time
2024-02-25 17:36:30 -08:00
Matthew Kennedy
61900c0f18
check for unused variables
2023-11-03 15:00:44 -07:00
Matthew Kennedy
2346086b06
knock live data ( #261 )
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* Move knock data to knock controller
* appease tsConfigVersion
* make reapply logic easier to read
2023-09-25 11:06:48 -07:00
Matthew Kennedy
00e8ae809f
verbose idle is redundant, it's all in the log now #235
2023-09-25 01:34:43 -07:00
Matthew Kennedy
8b5825adc4
indent formatting
2023-06-01 11:10:58 -07:00
Matthew Kennedy
5373d79d92
disable coasting state during the crank-to-run taper
2023-05-29 15:08:29 -07:00
Matthew Kennedy
ea81fdfc64
idle data
2023-05-05 12:48:38 -07:00
Matthew Kennedy
3044589613
apparently we duplicated idle position, field renaming #98
2023-05-04 13:35:17 -07:00
rusefillc
984b5a2fb9
docs
2023-01-26 02:02:26 -05:00
rusefillc
f0d61a0459
Alternator Duty Cycle Adder for AC Fan fix #4973
2023-01-24 10:29:08 -05:00
rusefillc
9ff5de241c
TurboMarian is the ALS boss
2022-12-17 19:39:36 -05:00
rusefillc
41a8a90b3d
guards
2022-12-17 14:43:51 -05:00
Andrey
65f5c00616
trigger refactoring: instance RPM #4740
2022-11-06 11:56:18 -05:00
Matthew Kennedy
acfde29c60
remove idle timing deadzone ( #4731 )
...
* remove idle timing deadzone
* test
Co-authored-by: Matthew Kennedy <makenne@microsoft.com>
2022-11-04 15:02:20 -04:00
Andrey G
fb242d00d4
idle_state: rename useIacTableForCoasting -> isIacTableForCoasting ( #4721 )
2022-10-30 17:41:18 -04:00
Matthew Kennedy
4035d79a91
idle always uses instant rpm ( #4499 )
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* idle always uses instant rpm
* configs
* fully inject rpm
2022-08-29 22:18:06 -04:00
Matthew Kennedy
2926570747
idle coasting table is RPM, not clt ( #4487 )
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* idle coasting table is RPM, not clt
* default
* autoscale
* changelog
2022-08-29 08:15:04 -04:00
Andreika
fda9448798
[DRAFT] Air by rpm taper ( #4486 )
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* add rpm to getOpenLoop() and getRunningOpenLoop()
* implement airByRpmTaper
* unit-test for airByRpmTaper
2022-08-25 21:23:23 -04:00
Matthew Kennedy
f3a5c28f07
fix typo, move bit to idle state ( #4484 )
2022-08-25 20:26:12 -04:00
rusefillc
38e3a84ec9
Idle air add via Lua fix #4465
2022-08-21 00:32:34 -04:00
rusefillc
178721c809
Remove value copy from controller into outputChannels #4095
2022-05-09 06:12:17 -04:00
Andrey
03662e48c4
Move curves out of engineConfiguration in order to reduce RAM usage #4127
2022-05-01 23:43:43 -04:00
rusefillc
b252533889
actually let's remove the duplicates
2022-04-18 11:43:49 -04:00
rusefillc
a6108bafbf
unique field names
2022-04-18 11:11:57 -04:00
rusefillc
e16117f6ce
very random progress
2022-04-16 17:04:35 -04:00
rusefillc
0331193695
very random progress
2022-04-16 16:49:59 -04:00
rusefillc
905fbd851e
Air Conditioning Improvements #4054
2022-04-09 00:26:52 -04:00
Andrey
b7cd7dbdb9
Extra Idle Air if Throttle is Pressed behavior #3940
...
only live data
2022-04-03 20:30:09 -04:00
Matthew Kennedy
4c2518c4c0
output channel tweaks ( #4023 )
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* shuffle around output channels
* postState should take a ref
* s
* s
* patch input file
* limits
* accel bad bounds check
* units
* units
* Revert "accel bad bounds check"
This reverts commit b2bb493be331d5d2cf40b9ed01363a53182c883e.
* missed an autoscale
2022-03-24 08:58:55 -04:00
rusefillc
dc734e0c6d
JNI for test coverage #3965
2022-03-15 10:33:17 -04:00
Andrey
37e700f8bd
migrating to SensorType::Rpm API
2022-01-20 22:51:20 -05:00
rusefillc
8447be9c60
live view is confused by conditional compilation #3773
...
ops
2022-01-11 14:24:53 -05:00
rusefillc
1c0919e885
live view is confused by conditional compilation fix #3773
2022-01-11 14:10:30 -05:00
rusefillc
5c68f86a0d
RE usability: live data for idle controller
2022-01-10 21:55:52 -05:00
rusefillc
d550893e85
RE usability: live data for idle controller
2022-01-10 20:32:20 -05:00
rusefillc
5eaabf5eb6
RE usability: live data for idle controller
...
static bad, class fields better
2022-01-10 20:12:11 -05:00
rusefillc
6fd0ae24d9
RE usability: live data for idle controller
2022-01-10 19:48:58 -05:00
Andrey G
542810cdf4
Stepper direct push pull driver ( #3751 )
...
* Init DC motor through two brain_pin_e only
* idle: stepper: allow driving stepper through 4 output_pin_e
2022-01-07 11:38:48 -05:00
Matthew Kennedy
2ba4c7844d
simplify some table lookups ( #3692 )
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* simplify
* expand interpolation test
2021-12-20 08:14:30 -05:00
Andrey
d2c46b3310
Let's always have TS structure so that unit tests can check values in outputChannels, kind of making outputChannels a god dump for state but whatever since Live View is coming
2021-12-07 20:18:47 -05:00
rusefillc
c64fb3f595
why so many channels are hidden in debug ? #3614
2021-11-29 01:02:40 -05:00
rusefillc
7760ddd8b6
live data for wastegate #3588
...
i want to persist state so no 'const' sorry
2021-11-23 15:52:43 -05:00
Scott Smith
b3e0b28c75
Make the module API more concise. ( #3571 )
...
engineModules.get<FOO>(). becomes modules<FOO>()->
I believe the new API is more conducive to supporting arrays, by doing std::array<T, N> or
std::array<Mockable<T>, N>, with the support of a helper class.
2021-11-17 21:50:00 -05:00
Scott Smith
f9f13f0bad
Create a base class EngineModule for that contains various useful callbacks. ( #3548 )
...
* Create a base class EngineModule for that contains various useful callbacks.
This cleans up the API by not requiring the notifiers to know about who wants callbacks. The only
place you need to update to add a module is in one place.
* Add mockability.
* Convert InjectorModel to a Mockable EngineModule
2021-11-17 20:13:19 +03:00