CommonLibs/Threads.h

308 lines
9.7 KiB
C++

/*
* Copyright 2008, 2011, 2014 Free Software Foundation, Inc.
* Copyright 2014 Range Networks, Inc.
*
* This software is distributed under the terms of the GNU Affero Public License.
* See the COPYING file in the main directory for details.
*
* This use of this software may be subject to additional restrictions.
* See the LEGAL file in the main directory for details.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef THREADS_H
#define THREADS_H
#include <stdio.h>
#include <pthread.h>
#include <iostream>
#include <assert.h>
#include <unistd.h>
class Mutex;
/**@name Multithreaded access for standard streams. */
//@{
extern int gMutexLogLevel; // The mutexes cannot call gConfig or gGetLoggingLevel so we have to get the log level indirectly.
/**@name Functions for gStreamLock. */
//@{
extern Mutex gStreamLock; ///< global lock for cout and cerr
void lockCerr(); ///< call prior to writing cerr
void unlockCerr(); ///< call after writing cerr
void lockCout(); ///< call prior to writing cout
void unlockCout(); ///< call after writing cout
//@}
/**@name Macros for standard messages. */
//@{
#define COUT(text) { lockCout(); std::cout << text; unlockCout(); }
#define CERR(text) { lockCerr(); std::cerr << __FILE__ << ":" << __LINE__ << ": " << text; unlockCerr(); }
#ifdef NDEBUG
#define DCOUT(text) {}
#define OBJDCOUT(text) {}
#else
#define DCOUT(text) { COUT(__FILE__ << ":" << __LINE__ << " " << text); }
#define OBJDCOUT(text) { DCOUT(this << " " << text); }
#endif
//@}
//@}
/**@defgroup C++ wrappers for pthread mechanisms. */
//@{
/** A class for recursive mutexes based on pthread_mutex. */
// If at all possible, do not call lock/unlock from this class directly; use a ScopedLock instead.
class Mutex {
private:
pthread_mutex_t mMutex;
pthread_mutexattr_t mAttribs;
int mLockCnt;
int mMutexLogLevel; // We cant use LOG inside the Mutex because LOG itself uses mutexes, so get the LOG level at mutex creation time
// and use it for this mutex from then on.
static const int maxLocks = 5; // Just the maximum number of recursive locks we report during debugging, not the max possible.
const char *mLockerFile[maxLocks];
unsigned mLockerLine[maxLocks];
const char *lockerFile() { int i = mLockCnt-1; return (i >= 0 && i < maxLocks) ? mLockerFile[i] : NULL; }
//unused: bool anyDebugging() { for (int i = 0; i < maxLocks; i++) { if (mLockerFile[i]) return true; return false; } }
// pthread_mutex_trylock returns 0 and trylock returns true if the lock was acquired.
public:
bool trylock(const char *file=0, unsigned line=0);
Mutex();
~Mutex();
void _lock() { pthread_mutex_lock(&mMutex); }
// (pat) Like the above but report blocking; to see report you must set both Log.Level to DEBUG for both Threads.cpp and the file.
void lock(const char *file=0, unsigned line=0);
std::string mutext() const;
// Returns true if the lock was acquired, or false if it timed out.
bool timedlock(int msecs);
void unlock();
// (pat) I use this to assert that the Mutex is locked on entry to some method that requres it, but only in debug mode.
int lockcnt() { return mLockCnt; }
friend class Signal;
};
/** A class for reader/writer based on pthread_rwlock. */
class RWLock {
private:
pthread_rwlock_t mRWLock;
pthread_rwlockattr_t mAttribs;
public:
RWLock();
~RWLock();
const char * wlock() { pthread_rwlock_wrlock(&mRWLock); return ""; }
const char * rlock() { pthread_rwlock_rdlock(&mRWLock); return ""; }
bool trywlock() { return pthread_rwlock_trywrlock(&mRWLock)==0; }
bool tryrlock() { return pthread_rwlock_tryrdlock(&mRWLock)==0; }
const char * unlock() { pthread_rwlock_unlock(&mRWLock); return ""; }
};
#if 0
// (pat) NOT FINISHED OR TESTED. A pointer that releases a specified mutex when it goes out of scope.
template<class PointsTo>
class ScopedPointer {
Mutex &mControllingMutex; // A pointer to the mutex for the object being protected.
PointsTo *mPtr;
public:
ScopedPointer(Mutex& wMutex) :mControllingMutex(wMutex) { mControllingMutex.lock(); }
// Requisite Copy Constructor: The mutex is already locked, but we need to lock it again because the
// other ScopedPointer is about to go out of scope and will call unlock.
ScopedPointer(ScopedPointer &other) :mControllingMutex(other.mControllingMutex) { mControllingMutex.lock(); }
~ScopedPointer() { mControllingMutex.unlock(); }
// You are allowed to assign and derference the underlying pointer - it still holds the Mutex locked.
PointsTo *operator->() const { return mPtr; }
PointsTo * operator=(PointsTo *other) { mPtr = other; }
PointsTo& operator*() { return *mPtr; }
};
#endif
// Class to acquire a Mutex lock and release it automatically when this goes out of scope.
// ScopedLock should be used preferentially to Mutex::lock() and Mutex::unlock() in case a try-catch throw passes through
// the containing procedure while the lock is held; ScopedLock releases the lock in that case.
// "We dont use try-catch" you say? Yes we do - C++ string and many standard containers use throw to handle unexpected arguments.
class ScopedLock {
Mutex& mMutex;
public:
ScopedLock(Mutex& wMutex) :mMutex(wMutex) { mMutex.lock(); }
// Like the above but report blocking; to see report you must set both Log.Level to DEBUG for both Threads.cpp and the file.
ScopedLock(Mutex& wMutex,const char *file, unsigned line):mMutex(wMutex) { mMutex.lock(file,line); }
~ScopedLock() { mMutex.unlock(); }
};
// Lock multiple mutexes simultaneously.
class ScopedLockMultiple {
Mutex garbage; // Someplace to point mC if only two mutexes are specified.
Mutex *mA[3];
bool ownA[3]; // If set, expect mA to be locked by this thread on entry.
bool state[3]; // Current state, true if our thread has locked the associated Mutex; doesnt say if Mutex is locked by other threads.
const char *_file; unsigned _line;
void _lock(int which);
bool _trylock(int which);
void _unlock(int which);
void _saveState();
void _restoreState();
void _lockAll();
void _init(int wOwner, Mutex& wA, Mutex&wB, Mutex&wCa);
public:
// Do not return until all three mutexes are locked.
// On entry, the caller may optionally already have locked mutexes, as specified by the wOwner flag bits.
// If owner&1, caller owns wA, if owner&2 caller owns wB, if owner&4 caller owns wC.
// There wouldnt be much point of this class if the caller already owned all three mutexes.
// Note that the mutexes may be temporarily surrendered during this call as the methodology to avoid deadlock,
// but in that case all will be re-acquired before this returns.
ScopedLockMultiple(int wOwner, Mutex&wA, Mutex&wB, Mutex&wC) : _file(NULL), _line(0) {
_init(wOwner,wA,wB,wC);
_lockAll();
}
// Like the above but report blocking; to see report you must set both Log.Level to DEBUG for both Threads.cpp and the file.
// Use like this: ScopedLockMultiple lock(bits,mutexa,mutexb,__FILE__,__LINE__);
ScopedLockMultiple(int wOwner, Mutex&wA, Mutex&wB, Mutex&wC, const char *wFile, int wLine) : _file(wFile), _line(wLine) {
_init(wOwner,wA,wB,wC);
_lockAll();
}
// Like the above but for two mutexes intead of three.
ScopedLockMultiple(int wOwner, Mutex& wA, Mutex&wB) : _file(NULL), _line(0) {
_init(wOwner,wA,wB,garbage);
_lockAll();
}
ScopedLockMultiple(int wOwner, Mutex&wA, Mutex&wB, const char *wFile, int wLine) : _file(wFile), _line(wLine) {
_init(wOwner,wA,wB,garbage);
_lockAll();
}
~ScopedLockMultiple() { _restoreState(); }
};
/** A C++ interthread signal based on pthread condition variables. */
class Signal {
private:
mutable pthread_cond_t mSignal;
public:
Signal() { int s = pthread_cond_init(&mSignal,NULL); assert(!s); }
~Signal() { pthread_cond_destroy(&mSignal); }
/**
Block for the signal up to the cancellation timeout.
Under Linux, spurious returns are possible.
*/
void wait(Mutex& wMutex, long timeout) const;
/**
Block for the signal.
Under Linux, spurious returns are possible.
*/
void wait(Mutex& wMutex) const
{ pthread_cond_wait(&mSignal,&wMutex.mMutex); }
void signal() { pthread_cond_signal(&mSignal); }
void broadcast() { pthread_cond_broadcast(&mSignal); }
};
#define START_THREAD(thread,function,argument) \
thread.start((void *(*)(void*))function, (void*)argument);
/** A C++ wrapper for pthread threads. */
class Thread {
private:
pthread_t mThread;
pthread_attr_t mAttrib;
// FIXME -- Can this be reduced now?
size_t mStackSize;
public:
// (pat) This is the type of the function argument to pthread_create.
typedef void *(*Task_t)(void*);
/** Create a thread in a non-running state. */
Thread(size_t wStackSize = (65536*4)):mThread((pthread_t)0) {
pthread_attr_init(&mAttrib); // (pat) moved this here.
mStackSize=wStackSize;
}
/**
Destroy the Thread.
It should be stopped and joined.
*/
// (pat) If the Thread is destroyed without being started, then mAttrib is undefined. Oops.
~Thread() { pthread_attr_destroy(&mAttrib); }
/** Start the thread on a task. */
void start(Task_t task, void *arg);
void start2(Task_t task, void *arg, int stacksize);
/** Join a thread that will stop on its own. */
void join() { int s = pthread_join(mThread,NULL); assert(!s); mThread = 0; }
};
#endif
// vim: ts=4 sw=4