css_content/materials/de_aztec/ground02_blend_nobump.vmt

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"WorldVertexTransition"
{
"$baseTexture" "de_aztec/ground01grass"
"$basetexture2" "nature/dirtfloor012a"
// "$envmap" "env_cubemap"
// "$envmaptint" "[ .75 .75 .75]"
// "$envmapcontrast" "1"
"%tooltexture" "de_aztec/tooltextures/ground01_blendtool"
"$surfaceprop" "dirt"
"%keywords" "cstrike"
}