11 lines
241 B
Plaintext
11 lines
241 B
Plaintext
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"UnlitGeneric"
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{
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// Original shader: BaseTimesVertexColorAlphaBlendNoOverbright
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// Uncomment this if you add an alpha channel to the base texture
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// "$translucent" 1
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"$vertexcolor" 1
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"$vertexalpha" 1
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"$ignorez" 1
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"$no_fullbright" "1"
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}
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