Merge remote-tracking branch 'amcewen/wifly_integration' into new-extension

This commit is contained in:
David A. Mellis 2011-08-31 14:25:04 -04:00
commit da5ccf4eaf
36 changed files with 333 additions and 140 deletions

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@ -0,0 +1,27 @@
#ifndef client_h
#define client_h
#include "Print.h"
#include "Stream.h"
#include "IPAddress.h"
class Client : public Stream {
public:
virtual int connect(IPAddress ip, uint16_t port) =0;
virtual int connect(const char *host, uint16_t port) =0;
virtual size_t write(uint8_t) =0;
virtual size_t write(const char *str) =0;
virtual size_t write(const uint8_t *buf, size_t size) =0;
virtual int available() = 0;
virtual int read() = 0;
virtual int read(uint8_t *buf, size_t size) = 0;
virtual int peek() = 0;
virtual void flush() = 0;
virtual void stop() = 0;
virtual uint8_t connected() = 0;
virtual operator bool() = 0;
protected:
uint8_t* rawIPAddress(IPAddress& addr) { return addr.raw_address(); };
};
#endif

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@ -20,6 +20,8 @@
#ifndef Printable_h
#define Printable_h
#include <new.h>
class Print;
/** The Printable class provides a way for new classes to allow themselves to be printed.
@ -27,6 +29,7 @@ class Print;
for users to print out instances of this class by passing them into the usual
Print::print and Print::println methods.
*/
class Printable
{
public:

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@ -0,0 +1,9 @@
#ifndef server_h
#define server_h
class Server {
public:
virtual void begin() =0;
};
#endif

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@ -0,0 +1,90 @@
/*
* Udp.cpp: Library to send/receive UDP packets.
*
* NOTE: UDP is fast, but has some important limitations (thanks to Warren Gray for mentioning these)
* 1) UDP does not guarantee the order in which assembled UDP packets are received. This
* might not happen often in practice, but in larger network topologies, a UDP
* packet can be received out of sequence.
* 2) UDP does not guard against lost packets - so packets *can* disappear without the sender being
* aware of it. Again, this may not be a concern in practice on small local networks.
* For more information, see http://www.cafeaulait.org/course/week12/35.html
*
* MIT License:
* Copyright (c) 2008 Bjoern Hartmann
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* bjoern@cs.stanford.edu 12/30/2008
*/
#ifndef udp_h
#define udp_h
#include <Stream.h>
#include <IPAddress.h>
class UDP : public Stream {
public:
virtual uint8_t begin(uint16_t) =0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual void stop() =0; // Finish with the UDP socket
// Sending UDP packets
// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
virtual int beginPacket(IPAddress ip, uint16_t port) =0;
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
virtual int beginPacket(const char *host, uint16_t port) =0;
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
virtual int endPacket() =0;
// Write a single byte into the packet
virtual size_t write(uint8_t) =0;
// Write a string of characters into the packet
virtual size_t write(const char *str) =0;
// Write size bytes from buffer into the packet
virtual size_t write(const uint8_t *buffer, size_t size) =0;
// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
virtual int parsePacket() =0;
// Number of bytes remaining in the current packet
virtual int available() =0;
// Read a single byte from the current packet
virtual int read() =0;
// Read up to len bytes from the current packet and place them into buffer
// Returns the number of bytes read, or 0 if none are available
virtual int read(unsigned char* buffer, size_t len) =0;
// Read up to len characters from the current packet and place them into buffer
// Returns the number of characters read, or 0 if none are available
virtual int read(char* buffer, size_t len) =0;
// Return the next byte from the current packet without moving on to the next byte
virtual int peek() =0;
virtual void flush() =0; // Finish reading the current packet
// Return the IP address of the host who sent the current incoming packet
virtual IPAddress remoteIP() =0;
// Return the port of the host who sent the current incoming packet
virtual uint16_t remotePort() =0;
protected:
uint8_t* rawIPAddress(IPAddress& addr) { return addr.raw_address(); };
};
#endif

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@ -0,0 +1,18 @@
#include <new.h>
void * operator new(size_t size)
{
return malloc(size);
}
void operator delete(void * ptr)
{
free(ptr);
}
int __cxa_guard_acquire(__guard *g) {return !*(char *)(g);};
void __cxa_guard_release (__guard *g) {*(char *)g = 1;};
void __cxa_guard_abort (__guard *) {};
void __cxa_pure_virtual(void) {};

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@ -0,0 +1,22 @@
/* Header to define new/delete operators as they aren't provided by avr-gcc by default
Taken from http://www.avrfreaks.net/index.php?name=PNphpBB2&file=viewtopic&t=59453
*/
#ifndef NEW_H
#define NEW_H
#include <stdlib.h>
void * operator new(size_t size);
void operator delete(void * ptr);
__extension__ typedef int __guard __attribute__((mode (__DI__)));
extern "C" int __cxa_guard_acquire(__guard *);
extern "C" void __cxa_guard_release (__guard *);
extern "C" void __cxa_guard_abort (__guard *);
extern "C" void __cxa_pure_virtual(void);
#endif

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@ -271,11 +271,19 @@ uint8_t DhcpClass::parseDHCPResponse(unsigned long responseTimeout, uint32_t& tr
case routersOnSubnet :
opt_len = _dhcpUdpSocket.read();
_dhcpUdpSocket.read(_dhcpGatewayIp, 4);
for (int i = 0; i < opt_len-4; i++)
{
_dhcpUdpSocket.read();
}
break;
case dns :
opt_len = _dhcpUdpSocket.read();
_dhcpUdpSocket.read(_dhcpDnsServerIp, 4);
for (int i = 0; i < opt_len-4; i++)
{
_dhcpUdpSocket.read();
}
break;
case dhcpServerIdentifier :

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@ -4,7 +4,7 @@
#ifndef Dhcp_h
#define Dhcp_h
#include "Udp.h"
#include "EthernetUdp.h"
/* DHCP state machine. */
#define STATE_DHCP_START 0
@ -139,7 +139,7 @@ private:
uint8_t _dhcpGatewayIp[4];
uint8_t _dhcpDhcpServerIp[4];
uint8_t _dhcpDnsServerIp[4];
UDP _dhcpUdpSocket;
EthernetUDP _dhcpUdpSocket;
void presend_DHCP();
void send_DHCP_MESSAGE(uint8_t, uint16_t);

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@ -3,7 +3,7 @@
// Released under Apache License, version 2.0
#include "w5100.h"
#include "Udp.h"
#include "EthernetUdp.h"
#include "util.h"
#include "Dns.h"

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@ -5,7 +5,7 @@
#ifndef DNSClient_h
#define DNSClient_h
#include <Udp.h>
#include <EthernetUdp.h>
class DNSClient
{
@ -35,7 +35,7 @@ protected:
IPAddress iDNSServer;
uint16_t iRequestId;
UDP iUdp;
EthernetUDP iUdp;
};
#endif

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@ -33,27 +33,37 @@ int EthernetClass::begin(uint8_t *mac_address)
}
void EthernetClass::begin(uint8_t *mac_address, IPAddress local_ip)
{
// Assume the DNS server will be the machine on the same network as the local IP
// but with last octet being '1'
IPAddress dns_server = local_ip;
dns_server[3] = 1;
begin(mac_address, local_ip, dns_server);
}
void EthernetClass::begin(uint8_t *mac_address, IPAddress local_ip, IPAddress dns_server)
{
// Assume the gateway will be the machine on the same network as the local IP
// but with last octet being '1'
IPAddress gateway = local_ip;
gateway[3] = 1;
begin(mac_address, local_ip, gateway);
begin(mac_address, local_ip, dns_server, gateway);
}
void EthernetClass::begin(uint8_t *mac_address, IPAddress local_ip, IPAddress gateway)
void EthernetClass::begin(uint8_t *mac_address, IPAddress local_ip, IPAddress dns_server, IPAddress gateway)
{
IPAddress subnet(255, 255, 255, 0);
begin(mac_address, local_ip, gateway, subnet);
begin(mac_address, local_ip, dns_server, gateway, subnet);
}
void EthernetClass::begin(uint8_t *mac, IPAddress local_ip, IPAddress gateway, IPAddress subnet)
void EthernetClass::begin(uint8_t *mac, IPAddress local_ip, IPAddress dns_server, IPAddress gateway, IPAddress subnet)
{
W5100.init();
W5100.setMACAddress(mac);
W5100.setIPAddress(local_ip._address);
W5100.setGatewayIp(gateway._address);
W5100.setSubnetMask(subnet._address);
_dnsServerAddress = dns_server;
}
IPAddress EthernetClass::localIP()

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@ -4,8 +4,8 @@
#include <inttypes.h>
//#include "w5100.h"
#include "IPAddress.h"
#include "Client.h"
#include "Server.h"
#include "EthernetClient.h"
#include "EthernetServer.h"
#define MAX_SOCK_NUM 4
@ -20,16 +20,17 @@ public:
// Returns 0 if the DHCP configuration failed, and 1 if it succeeded
int begin(uint8_t *mac_address);
void begin(uint8_t *mac_address, IPAddress local_ip);
void begin(uint8_t *mac_address, IPAddress local_ip, IPAddress gateway);
void begin(uint8_t *mac_address, IPAddress local_ip, IPAddress gateway, IPAddress subnet);
void begin(uint8_t *mac_address, IPAddress local_ip, IPAddress dns_server);
void begin(uint8_t *mac_address, IPAddress local_ip, IPAddress dns_server, IPAddress gateway);
void begin(uint8_t *mac_address, IPAddress local_ip, IPAddress dns_server, IPAddress gateway, IPAddress subnet);
IPAddress localIP();
IPAddress subnetMask();
IPAddress gatewayIP();
IPAddress dnsServerIP();
friend class Client;
friend class Server;
friend class EthernetClient;
friend class EthernetServer;
};
extern EthernetClass Ethernet;

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@ -8,19 +8,19 @@ extern "C" {
#include "Arduino.h"
#include "Ethernet.h"
#include "Client.h"
#include "Server.h"
#include "EthernetClient.h"
#include "EthernetServer.h"
#include "Dns.h"
uint16_t Client::_srcport = 1024;
uint16_t EthernetClient::_srcport = 1024;
Client::Client() : _sock(MAX_SOCK_NUM) {
EthernetClient::EthernetClient() : _sock(MAX_SOCK_NUM) {
}
Client::Client(uint8_t sock) : _sock(sock) {
EthernetClient::EthernetClient(uint8_t sock) : _sock(sock) {
}
int Client::connect(const char* host, uint16_t port) {
int EthernetClient::connect(const char* host, uint16_t port) {
// Look up the host first
int ret = 0;
DNSClient dns;
@ -35,7 +35,7 @@ int Client::connect(const char* host, uint16_t port) {
}
}
int Client::connect(IPAddress ip, uint16_t port) {
int EthernetClient::connect(IPAddress ip, uint16_t port) {
if (_sock != MAX_SOCK_NUM)
return 0;
@ -54,7 +54,7 @@ int Client::connect(IPAddress ip, uint16_t port) {
if (_srcport == 0) _srcport = 1024;
socket(_sock, SnMR::TCP, _srcport, 0);
if (!::connect(_sock, ip.raw_address(), port)) {
if (!::connect(_sock, rawIPAddress(ip), port)) {
_sock = MAX_SOCK_NUM;
return 0;
}
@ -70,15 +70,15 @@ int Client::connect(IPAddress ip, uint16_t port) {
return 1;
}
size_t Client::write(uint8_t b) {
size_t EthernetClient::write(uint8_t b) {
return write(&b, 1);
}
size_t Client::write(const char *str) {
size_t EthernetClient::write(const char *str) {
return write((const uint8_t *) str, strlen(str));
}
size_t Client::write(const uint8_t *buf, size_t size) {
size_t EthernetClient::write(const uint8_t *buf, size_t size) {
if (_sock == MAX_SOCK_NUM) {
setWriteError();
return 0;
@ -90,13 +90,13 @@ size_t Client::write(const uint8_t *buf, size_t size) {
return size;
}
int Client::available() {
int EthernetClient::available() {
if (_sock != MAX_SOCK_NUM)
return W5100.getRXReceivedSize(_sock);
return 0;
}
int Client::read() {
int EthernetClient::read() {
uint8_t b;
if ( recv(_sock, &b, 1) > 0 )
{
@ -110,11 +110,11 @@ int Client::read() {
}
}
int Client::read(uint8_t *buf, size_t size) {
int EthernetClient::read(uint8_t *buf, size_t size) {
return recv(_sock, buf, size);
}
int Client::peek() {
int EthernetClient::peek() {
uint8_t b;
// Unlike recv, peek doesn't check to see if there's any data available, so we must
if (!available())
@ -123,12 +123,12 @@ int Client::peek() {
return b;
}
void Client::flush() {
void EthernetClient::flush() {
while (available())
read();
}
void Client::stop() {
void EthernetClient::stop() {
if (_sock == MAX_SOCK_NUM)
return;
@ -148,7 +148,7 @@ void Client::stop() {
_sock = MAX_SOCK_NUM;
}
uint8_t Client::connected() {
uint8_t EthernetClient::connected() {
if (_sock == MAX_SOCK_NUM) return 0;
uint8_t s = status();
@ -156,14 +156,14 @@ uint8_t Client::connected() {
(s == SnSR::CLOSE_WAIT && !available()));
}
uint8_t Client::status() {
uint8_t EthernetClient::status() {
if (_sock == MAX_SOCK_NUM) return SnSR::CLOSED;
return W5100.readSnSR(_sock);
}
// the next function allows us to use the client returned by
// Server::available() as the condition in an if-statement.
// EthernetServer::available() as the condition in an if-statement.
Client::operator bool() {
EthernetClient::operator bool() {
return _sock != MAX_SOCK_NUM;
}

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@ -1,17 +1,19 @@
#ifndef client_h
#define client_h
#ifndef ethernetclient_h
#define ethernetclient_h
#include "Arduino.h"
#include "Print.h"
#include "Client.h"
#include "IPAddress.h"
class Client : public Stream {
class EthernetClient : public Client {
public:
Client();
Client(uint8_t sock);
EthernetClient();
EthernetClient(uint8_t sock);
uint8_t status();
int connect(IPAddress ip, uint16_t port);
int connect(const char *host, uint16_t port);
virtual int connect(IPAddress ip, uint16_t port);
virtual int connect(const char *host, uint16_t port);
virtual size_t write(uint8_t);
virtual size_t write(const char *str);
virtual size_t write(const uint8_t *buf, size_t size);
@ -20,11 +22,11 @@ public:
virtual int read(uint8_t *buf, size_t size);
virtual int peek();
virtual void flush();
void stop();
uint8_t connected();
operator bool();
virtual void stop();
virtual uint8_t connected();
virtual operator bool();
friend class Server;
friend class EthernetServer;
private:
static uint16_t _srcport;

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@ -5,18 +5,18 @@ extern "C" {
}
#include "Ethernet.h"
#include "Client.h"
#include "Server.h"
#include "EthernetClient.h"
#include "EthernetServer.h"
Server::Server(uint16_t port)
EthernetServer::EthernetServer(uint16_t port)
{
_port = port;
}
void Server::begin()
void EthernetServer::begin()
{
for (int sock = 0; sock < MAX_SOCK_NUM; sock++) {
Client client(sock);
EthernetClient client(sock);
if (client.status() == SnSR::CLOSED) {
socket(sock, SnMR::TCP, _port, 0);
listen(sock);
@ -26,12 +26,12 @@ void Server::begin()
}
}
void Server::accept()
void EthernetServer::accept()
{
int listening = 0;
for (int sock = 0; sock < MAX_SOCK_NUM; sock++) {
Client client(sock);
EthernetClient client(sock);
if (EthernetClass::_server_port[sock] == _port) {
if (client.status() == SnSR::LISTEN) {
@ -48,12 +48,12 @@ void Server::accept()
}
}
Client Server::available()
EthernetClient EthernetServer::available()
{
accept();
for (int sock = 0; sock < MAX_SOCK_NUM; sock++) {
Client client(sock);
EthernetClient client(sock);
if (EthernetClass::_server_port[sock] == _port &&
(client.status() == SnSR::ESTABLISHED ||
client.status() == SnSR::CLOSE_WAIT)) {
@ -64,27 +64,27 @@ Client Server::available()
}
}
return Client(MAX_SOCK_NUM);
return EthernetClient(MAX_SOCK_NUM);
}
size_t Server::write(uint8_t b)
size_t EthernetServer::write(uint8_t b)
{
write(&b, 1);
}
size_t Server::write(const char *str)
size_t EthernetServer::write(const char *str)
{
write((const uint8_t *)str, strlen(str));
}
size_t Server::write(const uint8_t *buffer, size_t size)
size_t EthernetServer::write(const uint8_t *buffer, size_t size)
{
size_t n = 0;
accept();
for (int sock = 0; sock < MAX_SOCK_NUM; sock++) {
Client client(sock);
EthernetClient client(sock);
if (EthernetClass::_server_port[sock] == _port &&
client.status() == SnSR::ESTABLISHED) {

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@ -0,0 +1,22 @@
#ifndef ethernetserver_h
#define ethernetserver_h
#include "Server.h"
class EthernetClient;
class EthernetServer :
public Server {
private:
uint16_t _port;
void accept();
public:
EthernetServer(uint16_t);
EthernetClient available();
virtual void begin();
virtual size_t write(uint8_t);
virtual size_t write(const char *str);
virtual size_t write(const uint8_t *buf, size_t size);
};
#endif

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@ -33,10 +33,10 @@
#include "Dns.h"
/* Constructor */
UDP::UDP() : _sock(MAX_SOCK_NUM) {}
EthernetUDP::EthernetUDP() : _sock(MAX_SOCK_NUM) {}
/* Start UDP socket, listening at local port PORT */
uint8_t UDP::begin(uint16_t port) {
/* Start EthernetUDP socket, listening at local port PORT */
uint8_t EthernetUDP::begin(uint16_t port) {
if (_sock != MAX_SOCK_NUM)
return 0;
@ -59,12 +59,12 @@ uint8_t UDP::begin(uint16_t port) {
/* Is data available in rx buffer? Returns 0 if no, number of available bytes if yes.
* returned value includes 8 byte UDP header!*/
int UDP::available() {
int EthernetUDP::available() {
return W5100.getRXReceivedSize(_sock);
}
/* Release any resources being used by this UDP instance */
void UDP::stop()
/* Release any resources being used by this EthernetUDP instance */
void EthernetUDP::stop()
{
if (_sock == MAX_SOCK_NUM)
return;
@ -75,7 +75,7 @@ void UDP::stop()
_sock = MAX_SOCK_NUM;
}
int UDP::beginPacket(const char *host, uint16_t port)
int EthernetUDP::beginPacket(const char *host, uint16_t port)
{
// Look up the host first
int ret = 0;
@ -91,36 +91,36 @@ int UDP::beginPacket(const char *host, uint16_t port)
}
}
int UDP::beginPacket(IPAddress ip, uint16_t port)
int EthernetUDP::beginPacket(IPAddress ip, uint16_t port)
{
_offset = 0;
return startUDP(_sock, ip.raw_address(), port);
return startUDP(_sock, rawIPAddress(ip), port);
}
int UDP::endPacket()
int EthernetUDP::endPacket()
{
return sendUDP(_sock);
}
size_t UDP::write(uint8_t byte)
size_t EthernetUDP::write(uint8_t byte)
{
return write(&byte, 1);
}
size_t UDP::write(const char *str)
size_t EthernetUDP::write(const char *str)
{
size_t len = strlen(str);
return write((const uint8_t *)str, len);
}
size_t UDP::write(const uint8_t *buffer, size_t size)
size_t EthernetUDP::write(const uint8_t *buffer, size_t size)
{
uint16_t bytes_written = bufferData(_sock, _offset, buffer, size);
_offset += bytes_written;
return bytes_written;
}
int UDP::parsePacket()
int EthernetUDP::parsePacket()
{
if (available() > 0)
{
@ -143,7 +143,7 @@ int UDP::parsePacket()
return 0;
}
int UDP::read()
int EthernetUDP::read()
{
uint8_t byte;
if (recv(_sock, &byte, 1) > 0)
@ -155,7 +155,7 @@ int UDP::read()
return -1;
}
int UDP::read(unsigned char* buffer, size_t len)
int EthernetUDP::read(unsigned char* buffer, size_t len)
{
/* In the readPacket that copes with truncating packets, the buffer was
filled with this code. Not sure why it loops round reading out a byte
@ -169,7 +169,7 @@ int UDP::read(unsigned char* buffer, size_t len)
return recv(_sock, buffer, len);
}
int UDP::peek()
int EthernetUDP::peek()
{
uint8_t b;
// Unlike recv, peek doesn't check to see if there's any data available, so we must
@ -179,7 +179,7 @@ int UDP::peek()
return b;
}
void UDP::flush()
void EthernetUDP::flush()
{
while (available())
{

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@ -34,15 +34,14 @@
* bjoern@cs.stanford.edu 12/30/2008
*/
#ifndef udp_h
#define udp_h
#ifndef ethernetudp_h
#define ethernetudp_h
#include <Stream.h>
#include <IPAddress.h>
#include <Udp.h>
#define UDP_TX_PACKET_MAX_SIZE 24
class UDP : public Stream {
class EthernetUDP : public UDP {
private:
uint8_t _sock; // socket ID for Wiz5100
uint16_t _port; // local port to listen on
@ -51,21 +50,21 @@ private:
uint16_t _offset; // offset into the packet being sent
public:
UDP(); // Constructor
uint8_t begin(uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
void stop(); // Finish with the UDP socket
EthernetUDP(); // Constructor
virtual uint8_t begin(uint16_t); // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
virtual void stop(); // Finish with the UDP socket
// Sending UDP packets
// Start building up a packet to send to the remote host specific in ip and port
// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
int beginPacket(IPAddress ip, uint16_t port);
virtual int beginPacket(IPAddress ip, uint16_t port);
// Start building up a packet to send to the remote host specific in host and port
// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
int beginPacket(const char *host, uint16_t port);
virtual int beginPacket(const char *host, uint16_t port);
// Finish off this packet and send it
// Returns 1 if the packet was sent successfully, 0 if there was an error
int endPacket();
virtual int endPacket();
// Write a single byte into the packet
virtual size_t write(uint8_t);
// Write a string of characters into the packet
@ -75,7 +74,7 @@ public:
// Start processing the next available incoming packet
// Returns the size of the packet in bytes, or 0 if no packets are available
int parsePacket();
virtual int parsePacket();
// Number of bytes remaining in the current packet
virtual int available();
// Read a single byte from the current packet
@ -91,9 +90,9 @@ public:
virtual void flush(); // Finish reading the current packet
// Return the IP address of the host who sent the current incoming packet
IPAddress remoteIP() { return _remoteIP; };
virtual IPAddress remoteIP() { return _remoteIP; };
// Return the port of the host who sent the current incoming packet
uint16_t remotePort() { return _remotePort; };
virtual uint16_t remotePort() { return _remotePort; };
};
#endif

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@ -1,22 +0,0 @@
#ifndef server_h
#define server_h
#include "Print.h"
class Client;
class Server :
public Print {
private:
uint16_t _port;
void accept();
public:
Server(uint16_t);
Client available();
void begin();
virtual size_t write(uint8_t);
virtual size_t write(const char *str);
virtual size_t write(const uint8_t *buf, size_t size);
};
#endif

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@ -39,7 +39,7 @@ IPAddress subnet(255, 255, 255, 0);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
Server server(80);
EthernetServer server(80);
//Sensor's memory register addresses:
@ -96,7 +96,7 @@ void loop() {
}
// listen for incoming Ethernet connections:
listenForClients();
listenForEthernetClients();
}
@ -124,9 +124,9 @@ void getData() {
Serial.println(" Pa");
}
void listenForClients() {
void listenForEthernetClients() {
// listen for incoming clients
Client client = server.available();
EthernetClient client = server.available();
if (client) {
Serial.println("Got a client");
// an http request ends with a blank line

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@ -29,7 +29,7 @@ IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
Server server(23);
EthernetServer server(23);
boolean gotAMessage = false; // whether or not you got a message from the client yet
void setup() {
@ -43,7 +43,7 @@ void setup() {
void loop() {
// wait for a new client:
Client client = server.available();
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {

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@ -24,7 +24,7 @@ byte mac[] = {
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
Client client;
EthernetClient client;
void setup() {
// start the serial library:

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@ -30,7 +30,7 @@ IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
Server server(23);
EthernetServer server(23);
boolean gotAMessage = false; // whether or not you got a message from the client yet
void setup() {
@ -59,7 +59,7 @@ void setup() {
void loop() {
// wait for a new client:
Client client = server.available();
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {

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@ -25,7 +25,7 @@ char serverName[] = "www.google.com";
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
Client client;
EthernetClient client;
void setup() {
// start the serial library:

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@ -29,7 +29,7 @@ byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED};
// initialize the library instance:
Client client;
EthernetClient client;
long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop

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@ -30,7 +30,7 @@ byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED};
// initialize the library instance:
Client client;
EthernetClient client;
long lastConnectionTime = 0; // last time you connected to the server, in milliseconds
boolean lastConnected = false; // state of the connection last time through the main loop

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@ -33,7 +33,7 @@ IPAddress server(1,1,1,1);
// with the IP address and port of the server
// that you want to connect to (port 23 is default for telnet;
// if you're using Processing's ChatServer, use port 10002):
Client client;
EthernetClient client;
void setup() {
// start the Ethernet connection:

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@ -33,7 +33,7 @@ byte mac[] = {
IPAddress ip(192,168,1,20);
// initialize the library instance:
Client client;
EthernetClient client;
const int requestInterval = 60000; // delay between requests

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@ -15,7 +15,7 @@
#include <SPI.h> // needed for Arduino versions later than 0018
#include <Ethernet.h>
#include <Udp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
// Enter a MAC address and IP address for your controller below.
@ -30,8 +30,8 @@ unsigned int localPort = 8888; // local port to listen on
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// A UDP instance to let us send and receive packets over UDP
UDP Udp;
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup() {
// start the Ethernet and UDP:

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@ -18,7 +18,7 @@
#include <SPI.h>
#include <Ethernet.h>
#include <Udp.h>
#include <EthernetUdp.h>
// Enter a MAC address for your controller below.
// Newer Ethernet shields have a MAC address printed on a sticker on the shield
@ -34,7 +34,7 @@ const int NTP_PACKET_SIZE= 48; // NTP time stamp is in the first 48 bytes of the
byte packetBuffer[ NTP_PACKET_SIZE]; //buffer to hold incoming and outgoing packets
// A UDP instance to let us send and receive packets over UDP
UDP Udp;
EthernetUDP Udp;
void setup()
{

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@ -23,7 +23,7 @@ IPAddress server(173,194,33,104); // Google
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
Client client;
EthernetClient client;
void setup() {
// start the serial library:

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@ -1,5 +1,5 @@
/*
Web Server
Web Server
A simple web server that shows the value of the analog input pins.
using an Arduino Wiznet Ethernet shield.
@ -26,7 +26,7 @@ IPAddress ip(192,168,1, 177);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
Server server(80);
EthernetServer server(80);
void setup()
{
@ -38,7 +38,7 @@ void setup()
void loop()
{
// listen for incoming clients
Client client = server.available();
EthernetClient client = server.available();
if (client) {
// an http request ends with a blank line
boolean currentLineIsBlank = true;

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@ -7,8 +7,8 @@
#######################################
Ethernet KEYWORD1
Client KEYWORD1
Server KEYWORD1
EthernetClient KEYWORD1
EthernetServer KEYWORD1
IPAddress KEYWORD1
#######################################

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@ -324,6 +324,10 @@ private:
inline static void initSS() { DDRB |= _BV(4); };
inline static void setSS() { PORTB &= ~_BV(4); };
inline static void resetSS() { PORTB |= _BV(4); };
#elif defined(__AVR_ATmega32U4__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB162__)
inline static void initSS() { DDRB |= _BV(0); };
inline static void setSS() { PORTB &= ~_BV(0); };
inline static void resetSS() { PORTB |= _BV(0); };
#else
inline static void initSS() { DDRB |= _BV(2); };
inline static void setSS() { PORTB &= ~_BV(2); };