Arduino_STM32/STM32F1/libraries/Lcd7920_STM/glcd5x7_STM.cpp

113 lines
6.4 KiB
C++
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#include "lcd7920_STM.h"
// Standard ASCII 6x8 font
PROGMEM const uint8_t glcd5x7_STM[] PROGMEM = {
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x04, 0x00, 0x06, 0x5F, 0x06, 0x00, // Code for char !
0x05, 0x07, 0x03, 0x00, 0x07, 0x03, // Code for char "
0x05, 0x24, 0x7E, 0x24, 0x7E, 0x24, // Code for char #
0x04, 0x24, 0x2B, 0x6A, 0x12, 0x00, // Code for char $
0x05, 0x63, 0x13, 0x08, 0x64, 0x63, // Code for char %
0x05, 0x36, 0x49, 0x56, 0x20, 0x50, // Code for char &
0x03, 0x00, 0x07, 0x03, 0x00, 0x00, // Code for char '
0x03, 0x00, 0x3E, 0x41, 0x00, 0x00, // Code for char (
0x03, 0x00, 0x41, 0x3E, 0x00, 0x00, // Code for char )
0x05, 0x08, 0x3E, 0x1C, 0x3E, 0x08, // Code for char *
0x05, 0x08, 0x08, 0x3E, 0x08, 0x08, // Code for char +
0x03, 0x00, 0x60, 0x60, 0x00, 0x00, // Code for char ,
0x05, 0x08, 0x08, 0x08, 0x08, 0x08, // Code for char -
0x03, 0x00, 0x60, 0x60, 0x00, 0x00, // Code for char .
0x05, 0x20, 0x10, 0x08, 0x04, 0x02, // Code for char /
0x05, 0x3E, 0x51, 0x49, 0x45, 0x3E, // Code for char 0
0x04, 0x00, 0x42, 0x7F, 0x40, 0x00, // Code for char 1
0x05, 0x62, 0x51, 0x49, 0x49, 0x46, // Code for char 2
0x05, 0x22, 0x49, 0x49, 0x49, 0x36, // Code for char 3
0x05, 0x18, 0x14, 0x12, 0x7F, 0x10, // Code for char 4
0x05, 0x2F, 0x49, 0x49, 0x49, 0x31, // Code for char 5
0x05, 0x3C, 0x4A, 0x49, 0x49, 0x30, // Code for char 6
0x05, 0x01, 0x71, 0x09, 0x05, 0x03, // Code for char 7
0x05, 0x36, 0x49, 0x49, 0x49, 0x36, // Code for char 8
0x05, 0x06, 0x49, 0x49, 0x29, 0x1E, // Code for char 9
0x03, 0x00, 0x6C, 0x6C, 0x00, 0x00, // Code for char :
0x03, 0x00, 0x6C, 0x6C, 0x00, 0x00, // Code for char ;
0x04, 0x08, 0x14, 0x22, 0x41, 0x00, // Code for char <
0x05, 0x24, 0x24, 0x24, 0x24, 0x24, // Code for char =
0x05, 0x00, 0x41, 0x22, 0x14, 0x08, // Code for char >
0x05, 0x02, 0x01, 0x59, 0x09, 0x06, // Code for char ?
0x05, 0x3E, 0x41, 0x5D, 0x55, 0x1E, // Code for char @
0x05, 0x7E, 0x11, 0x11, 0x11, 0x7E, // Code for char A
0x05, 0x7F, 0x49, 0x49, 0x49, 0x36, // Code for char B
0x05, 0x3E, 0x41, 0x41, 0x41, 0x22, // Code for char C
0x05, 0x7F, 0x41, 0x41, 0x41, 0x3E, // Code for char D
0x05, 0x7F, 0x49, 0x49, 0x49, 0x41, // Code for char E
0x05, 0x7F, 0x09, 0x09, 0x09, 0x01, // Code for char F
0x05, 0x3E, 0x41, 0x49, 0x49, 0x7A, // Code for char G
0x05, 0x7F, 0x08, 0x08, 0x08, 0x7F, // Code for char H
0x04, 0x00, 0x41, 0x7F, 0x41, 0x00, // Code for char I
0x05, 0x30, 0x40, 0x40, 0x40, 0x3F, // Code for char J
0x05, 0x7F, 0x08, 0x14, 0x22, 0x41, // Code for char K
0x05, 0x7F, 0x40, 0x40, 0x40, 0x40, // Code for char L
0x05, 0x7F, 0x02, 0x04, 0x02, 0x7F, // Code for char M
0x05, 0x7F, 0x02, 0x04, 0x08, 0x7F, // Code for char N
0x05, 0x3E, 0x41, 0x41, 0x41, 0x3E, // Code for char O
0x05, 0x7F, 0x09, 0x09, 0x09, 0x06, // Code for char P
0x05, 0x3E, 0x41, 0x51, 0x21, 0x5E, // Code for char Q
0x05, 0x7F, 0x09, 0x09, 0x19, 0x66, // Code for char R
0x05, 0x26, 0x49, 0x49, 0x49, 0x32, // Code for char S
0x05, 0x01, 0x01, 0x7F, 0x01, 0x01, // Code for char T
0x05, 0x3F, 0x40, 0x40, 0x40, 0x3F, // Code for char U
0x05, 0x1F, 0x20, 0x40, 0x20, 0x1F, // Code for char V
0x05, 0x3F, 0x40, 0x3C, 0x40, 0x3F, // Code for char W
0x05, 0x63, 0x14, 0x08, 0x14, 0x63, // Code for char X
0x05, 0x07, 0x08, 0x70, 0x08, 0x07, // Code for char Y
0x04, 0x71, 0x49, 0x45, 0x43, 0x00, // Code for char Z
0x04, 0x00, 0x7F, 0x41, 0x41, 0x00, // Code for char [
0x05, 0x02, 0x04, 0x08, 0x10, 0x20, // Code for char BackSlash
0x04, 0x00, 0x41, 0x41, 0x7F, 0x00, // Code for char ]
0x05, 0x04, 0x02, 0x01, 0x02, 0x04, // Code for char ^
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char _
0x03, 0x00, 0x03, 0x07, 0x00, 0x00, // Code for char `
0x05, 0x20, 0x54, 0x54, 0x54, 0x78, // Code for char a
0x05, 0x7F, 0x44, 0x44, 0x44, 0x38, // Code for char b
0x05, 0x38, 0x44, 0x44, 0x44, 0x28, // Code for char c
0x05, 0x38, 0x44, 0x44, 0x44, 0x7F, // Code for char d
0x05, 0x38, 0x54, 0x54, 0x54, 0x08, // Code for char e
0x04, 0x08, 0x7E, 0x09, 0x09, 0x00, // Code for char f
0x05, 0x18, 0x24, 0x24, 0x24, 0x7C, // Code for char g
0x04, 0x7F, 0x04, 0x04, 0x78, 0x00, // Code for char h
0x04, 0x00, 0x00, 0x7D, 0x40, 0x00, // Code for char i
0x04, 0x40, 0x00, 0x04, 0x7D, 0x00, // Code for char j
0x04, 0x7F, 0x10, 0x28, 0x44, 0x00, // Code for char k
0x04, 0x00, 0x00, 0x7F, 0x40, 0x00, // Code for char l
0x05, 0x7C, 0x04, 0x18, 0x04, 0x78, // Code for char m
0x04, 0x7C, 0x04, 0x04, 0x78, 0x00, // Code for char n
0x05, 0x38, 0x44, 0x44, 0x44, 0x38, // Code for char o
0x05, 0x7C, 0x44, 0x44, 0x44, 0x38, // Code for char p
0x05, 0x38, 0x44, 0x44, 0x44, 0x7C, // Code for char q
0x05, 0x44, 0x78, 0x44, 0x04, 0x08, // Code for char r
0x05, 0x08, 0x54, 0x54, 0x54, 0x20, // Code for char s
0x04, 0x04, 0x3E, 0x44, 0x24, 0x00, // Code for char t
0x04, 0x3C, 0x40, 0x20, 0x7C, 0x00, // Code for char u
0x05, 0x1C, 0x20, 0x40, 0x20, 0x1C, // Code for char v
0x05, 0x3C, 0x60, 0x30, 0x60, 0x3C, // Code for char w
0x04, 0x6C, 0x10, 0x10, 0x6C, 0x00, // Code for char x
0x04, 0x1C, 0x20, 0x60, 0x3C, 0x00, // Code for char y
0x04, 0x64, 0x54, 0x54, 0x4C, 0x00, // Code for char z
0x04, 0x08, 0x3E, 0x41, 0x41, 0x00, // Code for char {
0x03, 0x00, 0x00, 0x77, 0x00, 0x00, // Code for char |
0x05, 0x00, 0x41, 0x41, 0x3E, 0x08, // Code for char }
0x04, 0x02, 0x01, 0x02, 0x01, 0x00, // Code for char ~
0x05, 0x3C, 0x26, 0x23, 0x26, 0x3C // Code for char 
};
extern const PROGMEM LcdFont font5x7_STM =
{
glcd5x7_STM, // font data
0x20, // first character code
0x7F, // last character code
7, // row height in pixels
5 // character width in pixels
};