rusefi-1/firmware/controllers/algo/event_registry.h

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/**
* @file event_registry.h
*
* @date Nov 27, 2013
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* @author Andrey Belomutskiy, (c) 2012-2020
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*/
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#pragma once
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#include "global.h"
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#include "efi_gpio.h"
#include "scheduler.h"
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#include "fl_stack.h"
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#include "trigger_structure.h"
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#include "accel_enrichment.h"
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#define MAX_WIRES_COUNT 2
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class Engine;
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class InjectionEvent {
public:
InjectionEvent();
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// Call this every decoded trigger tooth. It will schedule any relevant events for this injector.
void onTriggerTooth(size_t toothIndex, int rpm, efitick_t nowNt);
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/**
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* This is a performance optimization for IM_SIMULTANEOUS fuel strategy.
* It's more efficient to handle all injectors together if that's the case
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*/
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bool isSimultanious = false;
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InjectorOutputPin *outputs[MAX_WIRES_COUNT];
uint8_t ownIndex = 0;
uint8_t cylinderNumber = 0;
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DECLARE_ENGINE_PTR;
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event_trigger_position_s injectionStart;
scheduling_s signalTimerUp;
scheduling_s endOfInjectionEvent;
/**
* we need atomic flag so that we do not schedule a new pair of up/down before previous down was executed.
*
* That's because we want to be sure that no 'down' side callback would be ignored since we are counting to see
* overlaps so we need the end counter to always have zero.
* TODO: make watchdog decrement relevant counter
*/
bool isScheduled = false;
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WallFuel wallFuel;
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};
/**
* This class knows about when to inject fuel
*/
class FuelSchedule {
public:
FuelSchedule();
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// Call this function if something happens that requires a rebuild, like a change to the trigger pattern
void invalidate();
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// Call this every trigger tooth. It will schedule all required injector events.
void onTriggerTooth(size_t toothIndex, int rpm, efitick_t nowNt DECLARE_ENGINE_PARAMETER_SUFFIX);
/**
* this method schedules all fuel events for an engine cycle
*/
void addFuelEvents(DECLARE_ENGINE_PARAMETER_SIGNATURE);
bool addFuelEventsForCylinder(int cylinderIndex DECLARE_ENGINE_PARAMETER_SUFFIX);
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void resetOverlapping();
/**
* injection events, per cylinder
*/
InjectionEvent elements[MAX_CYLINDER_COUNT];
bool isReady = false;
};
class AngleBasedEvent {
public:
scheduling_s scheduling;
event_trigger_position_s position;
action_s action;
/**
* Trigger-based scheduler maintains a linked list of all pending tooth-based events.
*/
AngleBasedEvent *nextToothEvent = nullptr;
};
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#define MAX_OUTPUTS_FOR_IGNITION 2
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class IgnitionEvent {
public:
IgnitionEvent();
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IgnitionOutputPin *outputs[MAX_OUTPUTS_FOR_IGNITION];
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scheduling_s dwellStartTimer;
AngleBasedEvent sparkEvent;
scheduling_s trailingSparkCharge;
scheduling_s trailingSparkFire;
// How many additional sparks should we fire after the first one?
// For single sparks, this should be zero.
uint8_t sparksRemaining = 0;
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/**
* Desired timing advance
*/
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angle_t sparkAngle = NAN;
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floatms_t sparkDwell = 0;
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/**
* this timestamp allows us to measure actual dwell time
*/
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uint32_t actualStartOfDwellNt = 0;
event_trigger_position_s dwellPosition{};
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/**
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* Sequential number of currently processed spark event
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* @see globalSparkIdCounter
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*/
int sparkId = 0;
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/**
* [0, specs.cylindersCount)
*/
int cylinderIndex = 0;
int8_t cylinderNumber = 0;
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char *name = nullptr;
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DECLARE_ENGINE_PTR;
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IgnitionOutputPin *getOutputForLoggins();
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};
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class IgnitionEventList {
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public:
/**
* ignition events, per cylinder
*/
IgnitionEvent elements[MAX_CYLINDER_COUNT];
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bool isReady = false;
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};
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class AuxActor {
public:
int phaseIndex;
int valveIndex;
angle_t extra;
AngleBasedEvent open;
AngleBasedEvent close;
DECLARE_ENGINE_PTR;
};