To update to the latest dependencies, I removed everything within the
`require` sections of `go.mod`, updated to the latest protobuf compiler,
and then ran `go mod tidy` and `make`. This repopulated go.mod and go.sum.
I had previously done this in PR 395 (June 2022).
This should be done periodically to obtain the latest bug fixes and
other improvements in the dependencies. There should be no functional
changes.
This commit adds support for adding/removing/clearing TreeState
structs for lightwalletd to return as if they were TreeState
messages requested to Zcashd for a given height.
Closes#390
Add a new darksidewallet gRPC to add a utxo that can be returned by the
production GetAddressUtxos, for example:
grpcurl -plaintext -d '{"address":"t1g1HQJuwDoStGrYYLj8VhLu1J5igd8TNXV","txid":"1zjB42Z7FtwRZOBNMlTubCgx9l3dsZSqXxmWpuZXJto=","script": "dqkU8saQsCVS4mNwcByoGCtfOaHFaCiIrA==","valueZat": "3010000","height": "686773"}' localhost:9067 cash.z.wallet.sdk.rpc.DarksideStreamer/AddAddressUtxo
Then the following returns this entry:
grpcurl -plaintext -d '{"startHeight":0,"maxEntries":2,"addresses":["t1g1HQJuwDoStGrYYLj8VhLu1J5igd8TNXV"]}' localhost:9067 cash.z.wallet.sdk.rpc.CompactTxStreamer/GetAddressUtxos
You can also clear the list of entries:
grpcurl -plaintext localhost:9067 cash.z.wallet.sdk.rpc.DarksideStreamer/ClearAddressUtxo
I installed the latest toolchain according to:
https://grpc.io/docs/languages/go/quickstart/
I updated the protoc command line arguments in Makefile based on
that quickstart guide, then I ran: make update-grpc
This has set the tool version (which you can see at the top of
any .pb.go file) to:
protoc-gen-go v1.25.0
protoc v3.14.0
Also remove the initial block load (all blocks will come from the
Staging APIs), but there is still more to do (this does not even
start up correctly) but darkside.proto is correct, we believe.
- improved corruption recovery (don't back up by just 1 block at a time)
- move darksidewallet gRPCs to their own .proto file
- this force-push removes my commits for reorg testing using SetState