state: remove unused variables
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f4db12efcb
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@ -28,14 +28,14 @@ struct StateService {
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/// Holds data relating to finalized chain state.
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sled: SledState,
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/// Holds data relating to non-finalized chain state.
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mem: MemoryState,
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_mem: MemoryState,
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}
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impl StateService {
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pub fn new(config: Config, network: Network) -> Self {
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let sled = SledState::new(&config, network);
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let mem = MemoryState {};
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Self { sled, mem }
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let _mem = MemoryState {};
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Self { sled, _mem }
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}
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}
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@ -51,7 +51,7 @@ impl Service<Request> for StateService {
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fn call(&mut self, req: Request) -> Self::Future {
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match req {
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Request::CommitBlock { block } => unimplemented!(),
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Request::CommitBlock { .. } => unimplemented!(),
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Request::CommitFinalizedBlock { block } => {
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let (rsp_tx, rsp_rx) = oneshot::channel();
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@ -84,7 +84,7 @@ impl Service<Request> for StateService {
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.map_ok(|locator| Response::BlockLocator(locator))
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.boxed()
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}
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Request::Transaction(hash) => unimplemented!(),
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Request::Transaction(_) => unimplemented!(),
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Request::Block(hash_or_height) => {
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//todo: handle in memory and sled
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self.sled
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