zcashd/src/net.h

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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2014 The Bitcoin Core developers
// Copyright (c) 2016-2023 The Zcash developers
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// Distributed under the MIT software license, see the accompanying
// file COPYING or https://www.opensource.org/licenses/mit-license.php .
#ifndef BITCOIN_NET_H
#define BITCOIN_NET_H
#include "addrdb.h"
#include "bloom.h"
#include "compat.h"
#include "fs.h"
#include "limitedmap.h"
#include "netbase.h"
#include "protocol.h"
#include "random.h"
#include "streams.h"
#include "sync.h"
#include "uint256.h"
scripted-diff: Move util files to separate directory. -BEGIN VERIFY SCRIPT- mkdir -p src/util git mv src/util.h src/util/system.h git mv src/util.cpp src/util/system.cpp git mv src/utilmoneystr.h src/util/moneystr.h git mv src/utilmoneystr.cpp src/util/moneystr.cpp git mv src/utilstrencodings.h src/util/strencodings.h git mv src/utilstrencodings.cpp src/util/strencodings.cpp git mv src/utiltime.h src/util/time.h git mv src/utiltime.cpp src/util/time.cpp sed -i -e 's/"util\.h"/"util\/system\.h"/g' $(git ls-files 'src/*.h' 'src/*.cpp') git checkout HEAD -- src/secp256k1 # exclude secp256k1, which has its own "util.h" sed -i -e 's/"utilmoneystr\.h"/"util\/moneystr\.h"/g' $(git ls-files 'src/*.h' 'src/*.cpp') sed -i -e 's/"utilstrencodings\.h"/"util\/strencodings\.h"/g' $(git ls-files 'src/*.h' 'src/*.cpp') sed -i -e 's/<utilstrencodings\.h>/<util\/strencodings\.h>/g' $(git ls-files 'src/*.h' 'src/*.cpp') sed -i -e 's/"utiltime\.h"/"util\/time\.h"/g' $(git ls-files 'src/*.h' 'src/*.cpp') sed -i -e 's/BITCOIN_UTIL_H/BITCOIN_UTIL_SYSTEM_H/g' src/util/system.h sed -i -e 's/BITCOIN_UTILMONEYSTR_H/BITCOIN_UTIL_MONEYSTR_H/g' src/util/moneystr.h sed -i -e 's/BITCOIN_UTILSTRENCODINGS_H/BITCOIN_UTIL_STRENCODINGS_H/g' src/util/strencodings.h sed -i -e 's/BITCOIN_UTILTIME_H/BITCOIN_UTIL_TIME_H/g' src/util/time.h sed -i -e 's/ util\.\(h\|cpp\)/ util\/system\.\1/g' src/Makefile.am sed -i -e 's/utilmoneystr\.\(h\|cpp\)/util\/moneystr\.\1/g' src/Makefile.am sed -i -e 's/utilstrencodings\.\(h\|cpp\)/util\/strencodings\.\1/g' src/Makefile.am sed -i -e 's/utiltime\.\(h\|cpp\)/util\/time\.\1/g' src/Makefile.am sed -i -e 's/src\/util\.cpp/src\/util\/system\.cpp/g' test/lint/lint-locale-dependence.sh sed -i -e 's/src\/utilmoneystr\.cpp/src\/util\/moneystr\.cpp/g' test/lint/lint-locale-dependence.sh sed -i -e 's/src\/utilstrencodings\.\(h\|cpp\)/src\/util\/strencodings\.\1/g' test/lint/lint-locale-dependence.sh -END VERIFY SCRIPT-
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#include "util/strencodings.h"
#include "chainparams.h"
#include <atomic>
#include <deque>
#include <stdint.h>
#ifndef WIN32
#include <arpa/inet.h>
#endif
#include <boost/signals2/signal.hpp>
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#include <tracing.h>
class CAddrMan;
class CBlockIndex;
class CScheduler;
class CNode;
namespace boost {
class thread_group;
} // namespace boost
/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */
static const int PING_INTERVAL = 2 * 60;
/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
static const int TIMEOUT_INTERVAL = 20 * 60;
/** The maximum number of entries in an 'inv' protocol message */
static const unsigned int MAX_INV_SZ = 50000;
/** The maximum number of new addresses to accumulate before announcing. */
static const unsigned int MAX_ADDR_TO_SEND = 1000;
/** The maximum rate of address records we're willing to process on average. Can be bypassed using
* the NetPermissionFlags::Addr permission. */
static constexpr double MAX_ADDR_RATE_PER_SECOND{0.1};
/** The soft limit of the address processing token bucket (the regular MAX_ADDR_RATE_PER_SECOND
* based increments won't go above this, but the MAX_ADDR_TO_SEND increment following GETADDR
* is exempt from this limit. */
static constexpr size_t MAX_ADDR_PROCESSING_TOKEN_BUCKET{MAX_ADDR_TO_SEND};
/** Maximum length of incoming protocol messages (no message over 2 MiB is currently acceptable). */
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 2 * 1024 * 1024;
/** Maximum length of strSubVer in `version` message */
static const unsigned int MAX_SUBVERSION_LENGTH = 256;
/** -listen default */
static const bool DEFAULT_LISTEN = true;
/** The maximum number of entries in mapAskFor */
static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ;
/** The maximum number of entries in setAskFor (larger due to getdata latency)*/
static const size_t SETASKFOR_MAX_SZ = 2 * MAX_INV_SZ;
/** The maximum number of peer connections to maintain. */
static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
/** The default for -maxuploadtarget. 0 = Unlimited */
static const uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0;
/** Default for blocks only*/
static const bool DEFAULT_BLOCKSONLY = false;
/**
* The period before a network upgrade activates, where connections to upgrading peers are preferred (in blocks).
* This was three days for upgrades up to and including Blossom, and is 1.5 days from Heartwood onward.
*/
static const int NETWORK_UPGRADE_PEER_PREFERENCE_BLOCK_PERIOD = 1728;
static const bool DEFAULT_FORCEDNSSEED = false;
static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000;
// NOTE: When adjusting this, update rpcnet:setban's help ("24h")
static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Default 24-hour ban
unsigned int ReceiveFloodSize();
unsigned int SendBufferSize();
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void AddOneShot(const std::string& strDest);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
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CNode* FindNode(const CSubNet& subNet);
CNode* FindNode(const std::string& addrName);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = NULL);
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
unsigned short GetListenPort();
bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false);
void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler);
bool StopNode();
void SocketSendData(CNode *pnode);
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typedef int NodeId;
struct CombinerAll
{
typedef bool result_type;
template<typename I>
bool operator()(I first, I last) const
{
while (first != last) {
if (!(*first)) return false;
++first;
}
return true;
}
};
// Signals for message handling
struct CNodeSignals
{
boost::signals2::signal<int ()> GetHeight;
boost::signals2::signal<bool (const CChainParams&, CNode*), CombinerAll> ProcessMessages;
boost::signals2::signal<bool (const Consensus::Params&, CNode*), CombinerAll> SendMessages;
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boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode;
boost::signals2::signal<void (NodeId)> FinalizeNode;
};
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CNodeSignals& GetNodeSignals();
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enum
{
LOCAL_NONE, // unknown
LOCAL_IF, // address a local interface listens on
LOCAL_BIND, // address explicit bound to
LOCAL_UPNP, // unused (was: address reported by UPnP)
LOCAL_MANUAL, // address explicitly specified (-externalip=)
LOCAL_MAX
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};
bool IsPeerAddrLocalGood(CNode *pnode);
void AdvertizeLocal(CNode *pnode);
void SetLimited(enum Network net, bool fLimited = true);
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bool IsLimited(enum Network net);
bool IsLimited(const CNetAddr& addr);
bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
bool RemoveLocal(const CService& addr);
bool SeenLocal(const CService& addr);
bool IsLocal(const CService& addr);
bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL);
bool IsReachable(enum Network net);
bool IsReachable(const CNetAddr &addr);
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CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL);
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extern bool fDiscover;
extern bool fListen;
extern uint64_t nLocalServices;
extern uint64_t nLocalHostNonce;
extern CAddrMan addrman;
/** Maximum number of connections to simultaneously allow (aka connection slots) */
extern int nMaxConnections;
extern std::vector<CNode*> vNodes;
extern CCriticalSection cs_vNodes;
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extern limitedmap<WTxId, int64_t> mapAlreadyAskedFor;
extern std::vector<std::string> vAddedNodes;
extern CCriticalSection cs_vAddedNodes;
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extern NodeId nLastNodeId;
extern CCriticalSection cs_nLastNodeId;
/** Subversion as sent to the P2P network in `version` messages */
extern std::string strSubVersion;
struct LocalServiceInfo {
int nScore;
int nPort;
};
extern CCriticalSection cs_mapLocalHost;
extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost;
class CNodeStats
{
public:
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NodeId nodeid;
uint64_t nServices;
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bool fRelayTxes;
int64_t nLastSend;
int64_t nLastRecv;
int64_t nTimeConnected;
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int64_t nTimeOffset;
std::string addrName;
int nVersion;
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std::string cleanSubVer;
bool fInbound;
int nStartingHeight;
uint64_t nSendBytes;
uint64_t nRecvBytes;
bool fWhitelisted;
double dPingTime;
double dPingWait;
std::string addrLocal;
uint64_t m_addr_processed{0};
uint64_t m_addr_rate_limited{0};
};
class CNetMessage {
public:
bool in_data; // parsing header (false) or data (true)
CDataStream hdrbuf; // partially received header
CMessageHeader hdr; // complete header
unsigned int nHdrPos;
CDataStream vRecv; // received message data
unsigned int nDataPos;
int64_t nTime; // time (in microseconds) of message receipt.
CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) {
hdrbuf.resize(24);
in_data = false;
nHdrPos = 0;
nDataPos = 0;
nTime = 0;
}
bool complete() const
{
if (!in_data)
return false;
return (hdr.nMessageSize == nDataPos);
}
void SetVersion(int nVersionIn)
{
hdrbuf.SetVersion(nVersionIn);
vRecv.SetVersion(nVersionIn);
}
int readHeader(const char *pch, unsigned int nBytes);
int readData(const char *pch, unsigned int nBytes);
};
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/** Information about a peer */
class CNode
{
public:
// socket
std::atomic<uint64_t> nServices;
SOCKET hSocket;
CDataStream ssSend;
std::string strSendCommand; // Current command being assembled in ssSend
size_t nSendSize; // total size of all vSendMsg entries
size_t nSendOffset; // offset inside the first vSendMsg already sent
uint64_t nSendBytes;
std::deque<CSerializeData> vSendMsg;
CCriticalSection cs_vSend;
CCriticalSection cs_hSocket;
CCriticalSection cs_vRecv;
CCriticalSection cs_sendProcessing;
std::deque<CInv> vRecvGetData;
std::deque<CNetMessage> vRecvMsg;
CCriticalSection cs_vRecvMsg;
uint64_t nRecvBytes;
int nRecvVersion;
std::atomic<int64_t> nLastSend;
std::atomic<int64_t> nLastRecv;
const int64_t nTimeConnected;
std::atomic<int64_t> nTimeOffset;
const CAddress addr;
int nVersion;
// strSubVer is whatever byte array we read from the wire. However, this field is intended
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// to be printed out, displayed to humans in various forms and so on. So we sanitize it and
// store the sanitized version in cleanSubVer. The original should be used when dealing with
// the network or wire types and the cleaned string used when displayed or logged.
std::string strSubVer, cleanSubVer;
CCriticalSection cs_SubVer; // used for both cleanSubVer and strSubVer
bool fWhitelisted; // This peer can bypass DoS banning.
bool fOneShot;
bool fClient;
bool fInbound;
bool fNetworkNode;
bool fSuccessfullyConnected;
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std::atomic_bool fDisconnect;
// We use fRelayTxes for two purposes -
// a) it allows us to not relay tx invs before receiving the peer's version message
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// b) the peer may tell us in its version message that we should not relay tx invs
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// unless it loads a bloom filter.
bool fRelayTxes; //protected by cs_filter
bool fSentAddr;
CSemaphoreGrant grantOutbound;
CCriticalSection cs_filter;
CBloomFilter* pfilter;
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NodeId id;
std::atomic<int> nRefCount;
CRollingBloomFilter addrKnown;
mutable CCriticalSection cs_addrKnown;
// Inventory based relay
// This filter is protected by cs_inventory and contains both txids and wtxids.
CRollingBloomFilter filterInventoryKnown;
const uint64_t nKeyedNetGroup;
// Stored so we can pass a pointer to it across the Rust FFI for span.
std::string idStr;
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tracing::Span span;
protected:
// Denial-of-service detection/prevention
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// Key is IP address, value is banned-until-time
static banmap_t setBanned;
static CCriticalSection cs_setBanned;
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static bool setBannedIsDirty;
// Whitelisted ranges. Any node connecting from these is automatically
// whitelisted (as well as those connecting to whitelisted binds).
static std::vector<CSubNet> vWhitelistedRange;
static CCriticalSection cs_vWhitelistedRange;
// Basic fuzz-testing
void Fuzz(int nChance); // modifies ssSend
public:
uint256 hashContinue;
std::atomic<int> nStartingHeight;
// flood relay
std::vector<CAddress> vAddrToSend;
bool fGetAddr;
std::set<uint256> setKnown;
int64_t nNextAddrSend;
int64_t nNextLocalAddrSend;
/** Number of addr messages that can be processed from this peer. Start at 1 to
* permit self-announcement. */
double m_addr_token_bucket{1.0};
/** When m_addr_token_bucket was last updated */
int64_t m_addr_token_timestamp{GetTimeMicros()};
/** Total number of addresses that were dropped due to rate limiting. */
std::atomic<uint64_t> m_addr_rate_limited{0};
/** Total number of addresses that were processed (excludes rate limited ones). */
std::atomic<uint64_t> m_addr_processed{0};
// Set of transaction ids we still have to announce.
// They are sorted by the mempool before relay, so the order is not important.
std::set<uint256> setInventoryTxToSend;
// List of block ids we still have to announce.
// There is no final sorting before sending, as they are always sent immediately
// and in the order requested.
std::vector<uint256> vInventoryBlockToSend;
mutable CCriticalSection cs_inventory;
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std::set<WTxId> setAskFor;
std::multimap<int64_t, CInv> mapAskFor;
int64_t nNextInvSend;
// Used for BIP35 mempool sending, also protected by cs_inventory
bool fSendMempool;
// Last time a "MEMPOOL" request was serviced.
std::atomic<int64_t> timeLastMempoolReq;
// Ping time measurement:
// The pong reply we're expecting, or 0 if no pong expected.
std::atomic<uint64_t> nPingNonceSent;
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent.
std::atomic<int64_t> nPingUsecStart;
// Last measured round-trip time.
std::atomic<int64_t> nPingUsecTime;
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// Best measured round-trip time.
std::atomic<int64_t> nMinPingUsecTime;
// Whether a ping is requested.
std::atomic<bool> fPingQueued;
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CNode(SOCKET hSocketIn, const CAddress &addrIn, const std::string &addrNameIn = "", bool fInboundIn = false);
~CNode();
private:
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// Network usage totals
static CCriticalSection cs_totalBytesRecv;
static CCriticalSection cs_totalBytesSent;
static uint64_t nTotalBytesRecv;
static uint64_t nTotalBytesSent;
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// outbound limit & stats
static uint64_t nMaxOutboundTotalBytesSentInCycle;
static uint64_t nMaxOutboundCycleStartTime;
static uint64_t nMaxOutboundLimit;
static uint64_t nMaxOutboundTimeframe;
CNode(const CNode&);
void operator=(const CNode&);
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static uint64_t CalculateKeyedNetGroup(const CAddress& ad);
mutable CCriticalSection cs_addrName;
std::string addrName;
CService addrLocal;
mutable CCriticalSection cs_addrLocal;
public:
// Regenerate the span for this CNode. This re-queries the log filter to see
// if the span should be enabled, and re-collects the logged variables.
void ReloadTracingSpan();
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NodeId GetId() const {
return id;
}
int GetRefCount()
{
assert(nRefCount >= 0);
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
for (const CNetMessage &msg : vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes);
// requires LOCK(cs_vRecvMsg)
void SetRecvVersion(int nVersionIn)
{
nRecvVersion = nVersionIn;
for (CNetMessage &msg : vRecvMsg)
msg.SetVersion(nVersionIn);
}
CService GetAddrLocal() const;
//! May not be called more than once
void SetAddrLocal(const CService& addrLocalIn);
CNode* AddRef()
{
nRefCount++;
return this;
}
void Release()
{
nRefCount--;
}
bool AddAddressIfNotAlreadyKnown(const CAddress& addr)
{
LOCK(cs_addrKnown);
// Avoid adding to addrKnown after it has been reset in CloseSocketDisconnect.
if (fDisconnect) {
return false;
}
if (!addrKnown.contains(addr.GetKey())) {
addrKnown.insert(addr.GetKey());
return true;
} else {
return false;
}
}
bool IsAddressKnown(const CAddress& addr) const
{
LOCK(cs_addrKnown);
return addrKnown.contains(addr.GetKey());
}
Kill insecure_random and associated global state There are only a few uses of `insecure_random` outside the tests. This PR replaces uses of insecure_random (and its accompanying global state) in the core code with an FastRandomContext that is automatically seeded on creation. This is meant to be used for inner loops. The FastRandomContext can be in the outer scope, or the class itself, then rand32() is used inside the loop. Useful e.g. for pushing addresses in CNode or the fee rounding, or randomization for coin selection. As a context is created per purpose, thus it gets rid of cross-thread unprotected shared usage of a single set of globals, this should also get rid of the potential race conditions. - I'd say TxMempool::check is not called enough to warrant using a special fast random context, this is switched to GetRand() (open for discussion...) - The use of `insecure_rand` in ConnectThroughProxy has been replaced by an atomic integer counter. The only goal here is to have a different credentials pair for each connection to go on a different Tor circuit, it does not need to be random nor unpredictable. - To avoid having a FastRandomContext on every CNode, the context is passed into PushAddress as appropriate. There remains an insecure_random for test usage in `test_random.h`. Zcash: Resolved conflicts with the following files src/addrman.cpp src/main.cpp src/net.cpp src/net.h src/policy/fees.cpp src/policy/fees.h src/random.cpp src/test/merkle_tests.cpp src/test/net_tests.cpp src/test/prevector_tests.cpp src/test/sighash_tests.cpp src/test/skiplist_tests.cpp src/test/test_bitcoin.cpp src/test/versionbits_tests.cpp src/wallet/test/crypto_tests.cpp
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void PushAddress(const CAddress& addr, FastRandomContext &insecure_rand)
{
// Known checking here is only to save space from duplicates.
// SendMessages will filter it again for knowns that were added
// after addresses were pushed.
if (addr.IsValid() && !IsAddressKnown(addr)) {
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) {
vAddrToSend[insecure_rand.randrange(vAddrToSend.size())] = addr;
} else {
vAddrToSend.push_back(addr);
}
}
}
void AddKnownWTxId(const WTxId& wtxid)
{
LOCK(cs_inventory);
if (!fDisconnect) {
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filterInventoryKnown.insert(wtxid.ToBytes());
}
}
void AddKnownTxId(const uint256& txid)
{
LOCK(cs_inventory);
if (!fDisconnect) {
filterInventoryKnown.insert(txid);
}
}
bool HasKnownTxId(const uint256& txid) const
{
LOCK(cs_inventory);
return filterInventoryKnown.contains(txid);
}
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void PushTxInventory(const WTxId& wtxid)
{
LOCK(cs_inventory);
if (!fDisconnect && !filterInventoryKnown.contains(wtxid.ToBytes())) {
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setInventoryTxToSend.insert(wtxid.hash);
}
}
void PushBlockInventory(const uint256& hash)
{
LOCK(cs_inventory);
if (!fDisconnect) {
vInventoryBlockToSend.push_back(hash);
}
}
void AskFor(const CInv& inv);
// TODO: Document the postcondition of this function. Is cs_vSend locked?
void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void AbortMessage() UNLOCK_FUNCTION(cs_vSend);
// TODO: Document the precondition of this function. Is cs_vSend locked?
void EndMessage() UNLOCK_FUNCTION(cs_vSend);
void PushVersion();
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void PushMessage(const char* pszCommand)
{
try
{
BeginMessage(pszCommand);
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1>
void PushMessage(const char* pszCommand, const T1& a1)
{
try
{
BeginMessage(pszCommand);
ssSend << a1;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9>
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9)
{
try
{
BeginMessage(pszCommand);
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9;
EndMessage();
}
catch (...)
{
AbortMessage();
throw;
}
}
void CloseSocketDisconnect();
// Denial-of-service detection/prevention
// The idea is to detect peers that are behaving
// badly and disconnect/ban them, but do it in a
// one-coding-mistake-won't-shatter-the-entire-network
// way.
// IMPORTANT: There should be nothing I can give a
// node that it will forward on that will make that
// node's peers drop it. If there is, an attacker
// can isolate a node and/or try to split the network.
// Dropping a node for sending stuff that is invalid
// now but might be valid in a later version is also
// dangerous, because it can cause a network split
// between nodes running old code and nodes running
// new code.
static void ClearBanned(); // needed for unit testing
static bool IsBanned(CNetAddr ip);
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static bool IsBanned(CSubNet subnet);
static void Ban(const CNetAddr &ip, const BanReason &banReason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static void Ban(const CSubNet &subNet, const BanReason &banReason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false);
static bool Unban(const CNetAddr &ip);
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static bool Unban(const CSubNet &ip);
static void GetBanned(banmap_t &banmap);
static void SetBanned(const banmap_t &banmap);
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//!check is the banlist has unwritten changes
static bool BannedSetIsDirty();
//!set the "dirty" flag for the banlist
static void SetBannedSetDirty(bool dirty=true);
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//!clean unused entries (if bantime has expired)
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static void SweepBanned();
void copyStats(CNodeStats &stats);
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static bool IsWhitelistedRange(const CNetAddr &ip);
static void AddWhitelistedRange(const CSubNet &subnet);
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// Network stats
static void RecordBytesRecv(uint64_t bytes);
static void RecordBytesSent(uint64_t bytes);
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static uint64_t GetTotalBytesRecv();
static uint64_t GetTotalBytesSent();
//!set the max outbound target in bytes
static void SetMaxOutboundTarget(uint64_t targetSpacing, uint64_t limit);
static uint64_t GetMaxOutboundTarget();
//!set the timeframe for the max outbound target
static void SetMaxOutboundTimeframe(uint64_t timeframe);
static uint64_t GetMaxOutboundTimeframe();
//!check if the outbound target is reached
// if param historicalBlockServingLimit is set true, the function will
// response true if the limit for serving historical blocks has been reached
static bool OutboundTargetReached(uint64_t targetSpacing, bool historicalBlockServingLimit);
//!response the bytes left in the current max outbound cycle
// in case of no limit, it will always response 0
static uint64_t GetOutboundTargetBytesLeft();
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//!response the time in seconds left in the current max outbound cycle
// in case of no limit, it will always respond with 0
static uint64_t GetMaxOutboundTimeLeftInCycle();
std::string GetAddrName() const;
//! Sets the addrName only if it was not previously set
void MaybeSetAddrName(const std::string& addrNameIn);
};
class CTransaction;
void RelayTransaction(const CTransaction& tx);
/** Return a timestamp in the future (in microseconds) for exponentially distributed events. */
int64_t PoissonNextSend(int64_t nNow, int average_interval_seconds);
#endif // BITCOIN_NET_H