rusefi-1/firmware/controllers/actuators/idle_thread.cpp

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/**
* @file idle_thread.cpp
* @brief Idle Air Control valve thread.
*
* This thread looks at current RPM and decides if it should increase or decrease IAC duty cycle.
* This file has the hardware & scheduling logic, desired idle level lives separately.
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*
*
* @date May 23, 2013
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* @author Andrey Belomutskiy, (c) 2012-2020
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*
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* enable verbose_idle
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* disable verbose_idle
*
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* This file is part of rusEfi - see http://rusefi.com
*
* rusEfi is free software; you can redistribute it and/or modify it under the terms of
* the GNU General Public License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* rusEfi is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program.
* If not, see <http://www.gnu.org/licenses/>.
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*
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*/
#include "pch.h"
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#if EFI_IDLE_CONTROL
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#include "idle_thread.h"
#include "idle_hardware.h"
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#include "periodic_task.h"
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#include "dc_motors.h"
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#if EFI_TUNER_STUDIO
#include "stepper.h"
#endif
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static efitimeus_t restoreAfterPidResetTimeUs = 0;
static PidIndustrial industrialWithOverrideIdlePid;
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#if EFI_IDLE_PID_CIC
// Use PID with CIC integrator
static PidCic idleCicPid;
#endif //EFI_IDLE_PID_CIC
Pid * getIdlePid() {
#if EFI_IDLE_PID_CIC
if (engineConfiguration->useCicPidForIdle) {
return &idleCicPid;
}
#endif /* EFI_IDLE_PID_CIC */
return &industrialWithOverrideIdlePid;
}
static iacPidMultiplier_t iacPidMultMap;
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#if ! EFI_UNIT_TEST
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void idleDebug(const char *msg, percent_t value) {
efiPrintf("idle debug: %s%.2f", msg, value);
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}
static void showIdleInfo() {
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const char * idleModeStr = getIdle_mode_e(engineConfiguration->idleMode);
efiPrintf("useStepperIdle=%s useHbridges=%s",
boolToString(engineConfiguration->useStepperIdle), boolToString(engineConfiguration->useHbridgesToDriveIdleStepper));
efiPrintf("idleMode=%s position=%.2f",
idleModeStr, getIdlePosition());
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if (engineConfiguration->useStepperIdle) {
if (engineConfiguration->useHbridgesToDriveIdleStepper) {
efiPrintf("Coil A:");
efiPrintf(" pin1=%s", hwPortname(engineConfiguration->stepperDcIo[0].directionPin1));
efiPrintf(" pin2=%s", hwPortname(engineConfiguration->stepperDcIo[0].directionPin2));
showDcMotorInfo(2);
efiPrintf("Coil B:");
efiPrintf(" pin1=%s", hwPortname(engineConfiguration->stepperDcIo[1].directionPin1));
efiPrintf(" pin2=%s", hwPortname(engineConfiguration->stepperDcIo[1].directionPin2));
showDcMotorInfo(3);
} else {
efiPrintf("directionPin=%s reactionTime=%.2f", hwPortname(engineConfiguration->idle.stepperDirectionPin),
engineConfiguration->idleStepperReactionTime);
efiPrintf("stepPin=%s steps=%d", hwPortname(engineConfiguration->idle.stepperStepPin),
engineConfiguration->idleStepperTotalSteps);
efiPrintf("enablePin=%s/%d", hwPortname(engineConfiguration->stepperEnablePin),
engineConfiguration->stepperEnablePinMode);
}
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} else {
if (!engineConfiguration->isDoubleSolenoidIdle) {
efiPrintf("idle valve freq=%d on %s", engineConfiguration->idle.solenoidFrequency,
hwPortname(engineConfiguration->idle.solenoidPin));
} else {
efiPrintf("idle valve freq=%d on %s", engineConfiguration->idle.solenoidFrequency,
hwPortname(engineConfiguration->idle.solenoidPin));
efiPrintf(" and %s", hwPortname(engineConfiguration->secondSolenoidPin));
}
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}
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if (engineConfiguration->idleMode == IM_AUTO) {
getIdlePid()->showPidStatus("idle");
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}
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}
void setIdleMode(idle_mode_e value) {
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engineConfiguration->idleMode = value ? IM_AUTO : IM_MANUAL;
showIdleInfo();
}
percent_t getIdlePosition() {
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return engine->idle.currentIdlePosition;
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}
void setManualIdleValvePosition(int positionPercent) {
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if (positionPercent < 1 || positionPercent > 99)
return;
efiPrintf("setting idle valve position %d", positionPercent);
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#if ! EFI_UNIT_TEST
showIdleInfo();
#endif /* EFI_UNIT_TEST */
// todo: this is not great that we have to write into configuration here
engineConfiguration->manIdlePosition = positionPercent;
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}
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#endif /* EFI_UNIT_TEST */
void IdleController::init(pid_s* idlePidConfig) {
engine->idle.shouldResetPid = false;
engine->idle.mightResetPid = false;
engine->idle.wasResetPid = false;
m_timingPid.initPidClass(idlePidConfig);
}
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int IdleController::getTargetRpm(float clt) const {
auto target = interpolate2d(clt, engineConfiguration->cltIdleRpmBins, engineConfiguration->cltIdleRpm);
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// Bump for AC
target += engine->acSwitchState ? engineConfiguration->acIdleRpmBump : 0;
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return target;
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}
IIdleController::Phase IdleController::determinePhase(int rpm, int targetRpm, SensorResult tps, float vss, float crankingTaperFraction) const {
if (!engine->rpmCalculator.isRunning()) {
return Phase::Cranking;
}
if (!tps) {
// If the TPS has failed, assume the engine is running
return Phase::Running;
}
// if throttle pressed, we're out of the idle corner
if (tps.Value > engineConfiguration->idlePidDeactivationTpsThreshold) {
return Phase::Running;
}
// If rpm too high (but throttle not pressed), we're coasting
int maximumIdleRpm = targetRpm + engineConfiguration->idlePidRpmUpperLimit;
if (rpm > maximumIdleRpm) {
return Phase::Coasting;
}
// If the vehicle is moving too quickly, disable CL idle
auto maxVss = engineConfiguration->maxIdleVss;
if (maxVss != 0 && vss > maxVss) {
return Phase::Running;
}
// If still in the cranking taper, disable closed loop idle
if (crankingTaperFraction < 1) {
return Phase::CrankToIdleTaper;
}
// No other conditions met, we are idling!
return Phase::Idling;
}
float IdleController::getCrankingTaperFraction() const {
return (float)engine->rpmCalculator.getRevolutionCounterSinceStart() / engineConfiguration->afterCrankingIACtaperDuration;
}
float IdleController::getCrankingOpenLoop(float clt) const {
float mult =
engineConfiguration->overrideCrankingIacSetting
// Override to separate table
? interpolate2d(clt, config->cltCrankingCorrBins, config->cltCrankingCorr)
// Otherwise use plain running table
: interpolate2d(clt, config->cltIdleCorrBins, config->cltIdleCorr);
return engineConfiguration->crankingIACposition * mult;
}
float IdleController::getRunningOpenLoop(float clt, SensorResult tps) const {
float running =
engineConfiguration->manIdlePosition // Base idle position (slider)
* interpolate2d(clt, config->cltIdleCorrBins, config->cltIdleCorr);
// Now we bump it by the AC/fan amount if necessary
running += engine->acSwitchState ? engineConfiguration->acIdleExtraOffset : 0;
running += enginePins.fanRelay.getLogicValue() ? engineConfiguration->fan1ExtraIdle : 0;
running += enginePins.fanRelay2.getLogicValue() ? engineConfiguration->fan2ExtraIdle : 0;
// Now bump it by the specified amount when the throttle is opened (if configured)
// nb: invalid tps will make no change, no explicit check required
running += interpolateClamped(
0, 0,
engineConfiguration->idlePidDeactivationTpsThreshold, engineConfiguration->iacByTpsTaper,
tps.value_or(0));
return clampF(0, running, 100);
}
float IdleController::getOpenLoop(Phase phase, float clt, SensorResult tps, float crankingTaperFraction) {
float cranking = getCrankingOpenLoop(clt);
// if we're cranking, nothing more to do.
if (phase == Phase::Cranking) {
return cranking;
}
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// If coasting (and enabled), use the coasting position table instead of normal open loop
// TODO: this should be a table of open loop mult vs. RPM, not vs. clt
if (engineConfiguration->useIacTableForCoasting && phase == Phase::Coasting) {
return interpolate2d(clt, engineConfiguration->iacCoastingBins, engineConfiguration->iacCoasting);
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}
float running = getRunningOpenLoop(clt, tps);
// Interpolate between cranking and running over a short time
// This clamps once you fall off the end, so no explicit check for >1 required
return interpolateClamped(0, cranking, 1, running, crankingTaperFraction);
}
float IdleController::getIdleTimingAdjustment(int rpm) {
return getIdleTimingAdjustment(rpm, m_lastTargetRpm, m_lastPhase);
}
float IdleController::getIdleTimingAdjustment(int rpm, int targetRpm, Phase phase) {
// if not enabled, do nothing
if (!engineConfiguration->useIdleTimingPidControl) {
return 0;
}
// If not idling, do nothing
if (phase != Phase::Idling) {
m_timingPid.reset();
return 0;
}
if (engineConfiguration->useInstantRpmForIdle) {
rpm = engine->triggerCentral.triggerState.getInstantRpm();
}
// If inside the deadzone, do nothing
if (absI(rpm - targetRpm) < engineConfiguration->idleTimingPidDeadZone) {
m_timingPid.reset();
return 0;
}
// We're now in the idle mode, and RPM is inside the Timing-PID regulator work zone!
return m_timingPid.getOutput(targetRpm, rpm, FAST_CALLBACK_PERIOD_MS / 1000.0f);
}
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/**
* I use this questionable feature to tune acceleration enrichment
*/
static void blipIdle(int idlePosition, int durationMs) {
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#if ! EFI_UNIT_TEST
if (engine->timeToStopBlip != 0) {
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return; // already in idle blip
}
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engine->blipIdlePosition = idlePosition;
engine->timeToStopBlip = getTimeNowUs() + 1000 * durationMs;
#endif // EFI_UNIT_TEST
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}
static void finishIdleTestIfNeeded() {
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if (engine->timeToStopIdleTest != 0 && getTimeNowUs() > engine->timeToStopIdleTest)
engine->timeToStopIdleTest = 0;
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}
static void undoIdleBlipIfNeeded() {
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if (engine->timeToStopBlip != 0 && getTimeNowUs() > engine->timeToStopBlip) {
engine->timeToStopBlip = 0;
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}
}
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/**
* @return idle valve position percentage for automatic closed loop mode
*/
float IdleController::getClosedLoop(IIdleController::Phase phase, float tpsPos, int rpm, int targetRpm) {
auto idlePid = getIdlePid();
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if (engine->idle.shouldResetPid) {
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// we reset only if I-term is negative, because the positive I-term is good - it keeps RPM from dropping too low
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if (idlePid->getIntegration() <= 0 || engine->idle.mustResetPid) {
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idlePid->reset();
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engine->idle.mustResetPid = false;
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}
// alternatorPidResetCounter++;
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engine->idle.shouldResetPid = false;
engine->idle.wasResetPid = true;
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}
// todo: move this to pid_s one day
industrialWithOverrideIdlePid.antiwindupFreq = engineConfiguration->idle_antiwindupFreq;
industrialWithOverrideIdlePid.derivativeFilterLoss = engineConfiguration->idle_derivativeFilterLoss;
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efitimeus_t nowUs = getTimeNowUs();
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if (phase != IIdleController::Phase::Idling) {
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// Don't store old I and D terms if PID doesn't work anymore.
// Otherwise they will affect the idle position much later, when the throttle is closed.
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if (engine->idle.mightResetPid) {
engine->idle.mightResetPid = false;
engine->idle.shouldResetPid = true;
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}
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engine->idle.idleState = TPS_THRESHOLD;
// We aren't idling, so don't apply any correction. A positive correction could inhibit a return to idle.
m_lastAutomaticPosition = 0;
return 0;
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}
// #1553 we need to give FSIO variable offset or minValue a chance
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bool acToggleJustTouched = (nowUs - engine->acSwitchLastChangeTime) < MS2US(500);
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// check if within the dead zone
if (!acToggleJustTouched && absI(rpm - targetRpm) <= engineConfiguration->idlePidRpmDeadZone) {
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engine->idle.idleState = RPM_DEAD_ZONE;
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// current RPM is close enough, no need to change anything
return m_lastAutomaticPosition;
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}
// When rpm < targetRpm, there's a risk of dropping RPM too low - and the engine dies out.
// So PID reaction should be increased by adding extra percent to PID-error:
percent_t errorAmpCoef = 1.0f;
if (rpm < targetRpm) {
errorAmpCoef += (float)engineConfiguration->pidExtraForLowRpm / PERCENT_MULT;
}
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// if PID was previously reset, we store the time when it turned on back (see errorAmpCoef correction below)
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if (engine->idle.wasResetPid) {
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restoreAfterPidResetTimeUs = nowUs;
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engine->idle.wasResetPid = false;
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}
// increase the errorAmpCoef slowly to restore the process correctly after the PID reset
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// todo: move restoreAfterPidResetTimeUs to idle?
efitimeus_t timeSincePidResetUs = nowUs - /*engine->idle.*/restoreAfterPidResetTimeUs;
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// todo: add 'pidAfterResetDampingPeriodMs' setting
errorAmpCoef = interpolateClamped(0, 0, MS2US(/*engineConfiguration->pidAfterResetDampingPeriodMs*/1000), errorAmpCoef, timeSincePidResetUs);
// If errorAmpCoef > 1.0, then PID thinks that RPM is lower than it is, and controls IAC more aggressively
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idlePid->setErrorAmplification(errorAmpCoef);
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percent_t newValue = idlePid->getOutput(targetRpm, rpm, SLOW_CALLBACK_PERIOD_MS / 1000.0f);
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engine->idle.idleState = PID_VALUE;
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// the state of PID has been changed, so we might reset it now, but only when needed (see idlePidDeactivationTpsThreshold)
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engine->idle.mightResetPid = true;
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// Apply PID Multiplier if used
if (engineConfiguration->useIacPidMultTable) {
float engineLoad = getFuelingLoad();
float multCoef = iacPidMultMap.getValue(rpm / RPM_1_BYTE_PACKING_MULT, engineLoad);
// PID can be completely disabled of multCoef==0, or it just works as usual if multCoef==1
newValue = interpolateClamped(0, 0, 1, newValue, multCoef);
}
// Apply PID Deactivation Threshold as a smooth taper for TPS transients.
// if tps==0 then PID just works as usual, or we completely disable it if tps>=threshold
// TODO: should we just remove this? It reduces the gain if your zero throttle stop isn't perfect,
// which could give unstable results.
newValue = interpolateClamped(0, newValue, engineConfiguration->idlePidDeactivationTpsThreshold, 0, tpsPos);
m_lastAutomaticPosition = newValue;
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return newValue;
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}
float IdleController::getIdlePosition() {
// Simplify hardware CI: we borrow the idle valve controller as a PWM source for various stimulation tasks
// The logic in this function is solidly unit tested, so it's not necessary to re-test the particulars on real hardware.
#ifdef HARDWARE_CI
return engineConfiguration->manIdlePosition;
#endif
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/*
* Here we have idle logic thread - actual stepper movement is implemented in a separate
* working thread,
* @see stepper.cpp
*/
getIdlePid()->iTermMin = engineConfiguration->idlerpmpid_iTermMin;
getIdlePid()->iTermMax = engineConfiguration->idlerpmpid_iTermMax;
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// On failed sensor, use 0 deg C - should give a safe highish idle
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float clt = Sensor::getOrZero(SensorType::Clt);
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auto tps = Sensor::get(SensorType::DriverThrottleIntent);
float rpm;
if (engineConfiguration->useInstantRpmForIdle) {
rpm = engine->triggerCentral.triggerState.getInstantRpm();
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} else {
rpm = GET_RPM();
}
// Compute the target we're shooting for
auto targetRpm = getTargetRpm(clt);
m_lastTargetRpm = targetRpm;
// Determine cranking taper
float crankingTaper = getCrankingTaperFraction();
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// Determine what operation phase we're in - idling or not
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float vehicleSpeed = Sensor::getOrZero(SensorType::VehicleSpeed);
auto phase = determinePhase(rpm, targetRpm, tps, vehicleSpeed, crankingTaper);
m_lastPhase = phase;
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bool isAutomaticIdle = tps.Valid && engineConfiguration->idleMode == IM_AUTO;
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if (engineConfiguration->isVerboseIAC && isAutomaticIdle) {
efiPrintf("Idle state %s", getIdle_state_e(engine->idle.idleState));
getIdlePid()->showPidStatus("idle");
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}
finishIdleTestIfNeeded();
undoIdleBlipIfNeeded();
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percent_t iacPosition;
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if (engine->timeToStopBlip != 0) {
iacPosition = engine->blipIdlePosition;
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engine->idle.idleState = BLIP;
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} else {
// Always apply closed loop correction
iacPosition = getOpenLoop(phase, clt, tps, crankingTaper);
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engine->idle.baseIdlePosition = iacPosition;
// If TPS is working and automatic mode enabled, add any automatic correction
if (tps.Valid && engineConfiguration->idleMode == IM_AUTO) {
iacPosition += getClosedLoop(phase, tps.Value, rpm, targetRpm);
}
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iacPosition = clampPercentValue(iacPosition);
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}
#if EFI_TUNER_STUDIO
engine->outputChannels.isIdleClosedLoop = phase == Phase::Idling;
engine->outputChannels.isIdleCoasting = phase == Phase::Coasting;
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if (engineConfiguration->idleMode == IM_AUTO) {
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// see also tsOutputChannels->idlePosition
getIdlePid()->postState(&engine->outputChannels.idleStatus);
engine->outputChannels.idleState = engine->idle.idleState;
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} else {
engine->outputChannels.idleCurrentPosition = iacPosition;
extern StepperMotor iacMotor;
engine->outputChannels.idleTargetPosition = iacMotor.getTargetPosition();
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}
#endif /* EFI_TUNER_STUDIO */
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engine->idle.currentIdlePosition = iacPosition;
return iacPosition;
}
void IdleController::onSlowCallback() {
float position = getIdlePosition();
applyIACposition(position);
}
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static void applyPidSettings() {
getIdlePid()->updateFactors(engineConfiguration->idleRpmPid.pFactor, engineConfiguration->idleRpmPid.iFactor, engineConfiguration->idleRpmPid.dFactor);
iacPidMultMap.init(engineConfiguration->iacPidMultTable, engineConfiguration->iacPidMultLoadBins, engineConfiguration->iacPidMultRpmBins);
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}
void setDefaultIdleParameters() {
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engineConfiguration->idleRpmPid.pFactor = 0.1f;
engineConfiguration->idleRpmPid.iFactor = 0.05f;
engineConfiguration->idleRpmPid.dFactor = 0.0f;
engineConfiguration->idlerpmpid_iTermMin = -20;
engineConfiguration->idlerpmpid_iTermMax = 20;
// Good starting point is 10 degrees per 100 rpm, aka 0.1 deg/rpm
engineConfiguration->idleTimingPid.pFactor = 0.1f;
engineConfiguration->idleTimingPid.iFactor = 0;
engineConfiguration->idleTimingPid.dFactor = 0;
// Allow +- 10 degrees adjustment
engineConfiguration->idleTimingPid.minValue = -10;
engineConfiguration->idleTimingPid.minValue = 10;
// Idle region is target + 100 RPM
engineConfiguration->idlePidRpmUpperLimit = 100;
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}
void IdleController::onConfigurationChange(engine_configuration_s const * previousConfiguration) {
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#if ! EFI_UNIT_TEST
engine->idle.shouldResetPid = !getIdlePid()->isSame(&previousConfiguration->idleRpmPid);
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engine->idle.mustResetPid = engine->idle.shouldResetPid;
#endif
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}
#if ! EFI_UNIT_TEST
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void setTargetIdleRpm(int value) {
setTargetRpmCurve(value);
efiPrintf("target idle RPM %d", value);
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showIdleInfo();
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}
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void setIdleOffset(float value) {
engineConfiguration->idleRpmPid.offset = value;
showIdleInfo();
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}
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void setIdlePFactor(float value) {
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engineConfiguration->idleRpmPid.pFactor = value;
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applyPidSettings();
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showIdleInfo();
}
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void setIdleIFactor(float value) {
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engineConfiguration->idleRpmPid.iFactor = value;
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applyPidSettings();
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showIdleInfo();
}
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void setIdleDFactor(float value) {
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engineConfiguration->idleRpmPid.dFactor = value;
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applyPidSettings();
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showIdleInfo();
}
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/**
* Idle test would activate the solenoid for three seconds
*/
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void startIdleBench(void) {
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engine->timeToStopIdleTest = getTimeNowUs() + MS2US(3000); // 3 seconds
efiPrintf("idle valve bench test");
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showIdleInfo();
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}
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#endif /* EFI_UNIT_TEST */
void startIdleThread() {
engine->module<IdleController>().unmock().init(&engineConfiguration->idleTimingPid);
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getIdlePid()->initPidClass(&engineConfiguration->idleRpmPid);
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#if ! EFI_UNIT_TEST
// todo: we still have to explicitly init all hardware on start in addition to handling configuration change via
// 'applyNewHardwareSettings' todo: maybe unify these two use-cases?
initIdleHardware();
#endif /* EFI_UNIT_TEST */
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engine->idle.idleState = INIT;
engine->idle.baseIdlePosition = -100.0f;
engine->idle.currentIdlePosition = -100.0f;
#if ! EFI_UNIT_TEST
addConsoleAction("idleinfo", showIdleInfo);
addConsoleActionII("blipidle", blipIdle);
// split this whole file into manual controller and auto controller? move these commands into the file
// which would be dedicated to just auto-controller?
addConsoleAction("idlebench", startIdleBench);
#endif /* EFI_UNIT_TEST */
applyPidSettings();
}
#endif /* EFI_IDLE_CONTROL */
void startPedalPins() {
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#if EFI_PROD_CODE
// this is neutral/no gear switch input. on Miata it's wired both to clutch pedal and neutral in gearbox
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// this switch is not used yet
if (isBrainPinValid(engineConfiguration->clutchDownPin)) {
efiSetPadMode("clutch down switch", engineConfiguration->clutchDownPin,
getInputMode(engineConfiguration->clutchDownPinMode));
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}
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if (isBrainPinValid(engineConfiguration->clutchUpPin)) {
efiSetPadMode("clutch up switch", engineConfiguration->clutchUpPin,
getInputMode(engineConfiguration->clutchUpPinMode));
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}
if (isBrainPinValid(engineConfiguration->throttlePedalUpPin)) {
efiSetPadMode("throttle pedal up switch", engineConfiguration->throttlePedalUpPin,
getInputMode(engineConfiguration->throttlePedalUpPinMode));
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}
if (isBrainPinValid(engineConfiguration->brakePedalPin)) {
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efiSetPadMode("brake pedal switch", engineConfiguration->brakePedalPin,
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getInputMode(engineConfiguration->brakePedalPinMode));
}
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#endif /* EFI_PROD_CODE */
}
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void stopPedalPins() {
brain_pin_markUnused(activeConfiguration.clutchUpPin);
brain_pin_markUnused(activeConfiguration.clutchDownPin);
brain_pin_markUnused(activeConfiguration.throttlePedalUpPin);
brain_pin_markUnused(activeConfiguration.brakePedalPin);
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}